Player Matchup

Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
A_Lillien
Skadi
Level 4
God Stats
1W - 1L
1,670 SR
Queue Stats
6W - 8L
1,390 Elo+
Solo
Loki
Loki
IAMALESAN
Loki
Level 28
God Stats
3W - 3L
1,389 SR
Queue Stats
73W - 76L
1,472 Elo+
Solo
Ganesha
Ganesha
TheHideous1
Ganesha
Level 10
God Stats
0W - 2L
1,506 SR
Queue Stats
3W - 6L
1,378 Elo+
Solo
Merlin
Merlin
cWellss
Merlin
Level 25
God Stats
0W - 2L
1,307 SR
Queue Stats
133W - 165L
1,443 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,437 Elo+

VS

Team Averages
Level 25
1,573 SR
1,443 Elo+
Izanami
Izanami
DarkGamer146
Izanami
Level 29
God Stats
65W - 45L
1,559 SR
Queue Stats
337W - 316L
1,539 Elo+
Solo
Artio
Artio
Resonance59
Artio
Level 23
God Stats
2W - 0L
1,736 SR
Queue Stats
85W - 67L
1,462 Elo+
Solo
Tyr
Tyr
SheWasOnlyVII_
Tyr
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 121L
1,406 Elo+
Solo
Ra
Ra
YSO_KilX
Ra
Level 15
God Stats
1W - 1L
1,188 SR
Queue Stats
18W - 27L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
x21XLeonX12x
Ao Kuang
Level 29
God Stats
5W - 2L
1,882 SR
Queue Stats
89W - 105L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 4 / 3
8,151
354
6,315
19,793
9,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
A_Lillien
Skadi
15
3 / 8 / 4
9,415
409
8,083
14,588
5,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
19
3 / 2 / 2
11,142
484
11,182
17,231
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
TheHideous1
Ganesha
11
0 / 9 / 6
9,144
398
6,159
18,380
17,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
cWellss
Merlin
14
1 / 9 / 1
9,354
407
11,952
17,859
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkGamer146
Izanami
19
14 / 1 / 4
13,441
584
17,419
13,846
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 15
12,438
541
11,178
19,662
24,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 1 / 8
12,180
530
5,979
17,805
13,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 15
12,240
532
13,491
13,783
6,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
x21XLeonX12x
Ao Kuang
20
11 / 1 / 5
13,474
586
12,863
19,457
7,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
9
Kills
32
32
Deaths
9
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
3
0.88
L
Skadi
A_Lillien
Skadi
3
8
4
0.63
W
Izanami
DarkGamer146
Izanami
14
1
4
16
L
Loki
3
2
2
2
W
3
2
15
5.25
W
2
1
8
6
L
Ganesha
TheHideous1
Ganesha
0
9
6
0.33
W
2
4
15
2.38
L
Merlin
cWellss
Merlin
1
9
1
0.17
W
Ao Kuang
x21XLeonX12x
Ao Kuang
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
60,930
87,851
Taken
84,553
46,565
Mitigated
56,244
14,680
Healing
40,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,315
520
0
4,589
19,793
9,129
265
8,000
11,793
1,141
29,843
L
Skadi
A_Lillien
Skadi
8,083
3,324
0
2,518
14,588
5,766
300
5,409
9,179
0
43,107
W
Izanami
DarkGamer146
Izanami
17,419
13,037
0
7,159
13,846
4,633
6,132
1,540
12,065
0
88,579
L
Loki
11,182
4,046
0
4,471
17,231
8,119
0
3,804
13,326
0
106,301
W
11,178
1,098
951
8,599
19,662
24,640
882
2,820
16,436
66,515
0
W
5,979
668
0
5,714
17,805
13,373
1,648
7,774
9,945
0
55,282
L
Ganesha
TheHideous1
Ganesha
6,159
637
0
1,334
18,380
17,571
333
8,500
9,880
20,170
0
W
13,491
2,851
2,450
6,611
13,783
6,464
2,516
4,887
8,812
72,488
0
L
Merlin
cWellss
Merlin
11,952
1,740
0
1,768
17,859
5,980
702
11,718
6,141
54,994
0
W
Ao Kuang
x21XLeonX12x
Ao Kuang
12,863
2,946
0
9,171
19,457
7,134
1,535
3,304
16,020
117,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
63,773
394
Minions Killed
594
0
Camps Cleared
0
1,823,235
Distance Traveled
2,075,440
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,151
354
36
2
0
295,734
3
L
Skadi
9,415
409
94
4
0
366,958
5
W
Izanami
13,441
584
119
5
0
399,920
6
L
Loki
11,142
484
154
7
0
470,942
1
W
Artio
12,438
541
84
4
0
454,618
1
W
Tyr
12,180
530
126
5
0
392,602
5
L
Ganesha
9,144
398
7
0
0
370,752
0
W
Ra
12,240
532
116
5
0
395,736
2
L
Merlin
9,354
407
103
4
0
318,849
0
W
Ao Kuang
13,474
586
149
6
0
432,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role