Player Matchup

Anubis
Anubis
JesseJes
Anubis
Level 28
God Stats
8W - 5L
1,747 SR
Queue Stats
30W - 31L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
MrLooHUN
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,514 Elo+
Solo
Fenrir
Fenrir
Prescott900
Fenrir
Level 16
God Stats
3W - 7L
1,331 SR
Queue Stats
23W - 27L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
SirJudeTheGreat
Danzaburou
Level 24
God Stats
11W - 10L
1,549 SR
Queue Stats
66W - 56L
1,553 Elo+
Party 2
Khepri
Khepri
Ебукентий
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,427 Elo+
Party 1
Team Averages
Level 22
1,525 SR
1,470 Elo+

VS

Team Averages
Level 24
1,474 SR
1,465 Elo+
Ao Kuang
Ao Kuang
DBZ_Judoah93
Ao Kuang
Level 18
God Stats
5W - 10L
1,286 SR
Queue Stats
48W - 52L
1,346 Elo+
Solo
Nemesis
Nemesis
FairyAvenger
Nemesis
Level 28
God Stats
9W - 11L
1,426 SR
Queue Stats
422W - 496L
1,453 Elo+
Solo
Fenrir
Fenrir
HawkmoonMV
Fenrir
Level 27
God Stats
9W - 5L
1,972 SR
Queue Stats
266W - 258L
1,546 Elo+
Solo
Kukulkan
Kukulkan
alilachuspa
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
一把小弯刀
Loki
Level 24
God Stats
1W - 1L
1,186 SR
Queue Stats
24W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JesseJes
Anubis
18
4 / 4 / 12
11,027
1,002
11,239
10,873
5,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
MrLooHUN
Ah Puch
17
2 / 1 / 13
10,389
944
17,241
9,278
2,640
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
13 / 2 / 8
12,159
1,105
13,948
10,586
5,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SirJudeTheGreat
Danzaburou
17
5 / 3 / 8
11,167
1,015
11,697
14,096
5,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 14
11,066
1,006
7,250
17,038
22,586
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

219

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DBZ_Judoah93
Ao Kuang
16
2 / 4 / 5
10,389
944
6,594
12,885
4,821
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
FairyAvenger
Nemesis
16
0 / 2 / 4
9,191
836
2,732
9,467
5,323
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
HawkmoonMV
Fenrir
16
0 / 10 / 8
9,721
884
11,419
17,865
8,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
alilachuspa
Kukulkan
17
7 / 6 / 4
12,096
1,100
30,289
16,423
6,299
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 4 / 3
10,626
966
6,694
10,645
2,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
26
Kills
13
13
Deaths
26
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DBZ_Judoah93
Ao Kuang
2
4
5
1.13
L
Nemesis
FairyAvenger
Nemesis
0
2
4
1
L
Fenrir
HawkmoonMV
Fenrir
0
10
8
0.4
W
Anubis
JesseJes
Anubis
4
4
12
2.5
W
Ah Puch
MrLooHUN
Ah Puch
2
1
13
8.5
W
Fenrir
13
2
8
8.5
W
Danzaburou
SirJudeTheGreat
Danzaburou
5
3
8
3
L
Kukulkan
alilachuspa
Kukulkan
7
6
4
1.5
W
2
3
14
3
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,375
Damage
57,728
61,871
Taken
67,285
41,423
Mitigated
27,829
5,298
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DBZ_Judoah93
Ao Kuang
6,594
1,830
24
3,571
12,885
4,821
0
6,391
6,494
22,190
0
L
Nemesis
FairyAvenger
Nemesis
2,732
808
0
330
9,467
5,323
0
6,369
3,098
0
19,678
L
Fenrir
HawkmoonMV
Fenrir
11,419
4,463
0
688
17,865
8,492
0
8,416
9,449
0
17,186
W
Anubis
JesseJes
Anubis
11,239
422
0
1,669
10,873
5,621
0
5,176
5,697
36,246
0
W
Ah Puch
MrLooHUN
Ah Puch
17,241
1,549
303
1,600
9,278
2,640
0
7,127
2,151
26,693
0
W
Fenrir
13,948
4,068
0
344
10,586
5,412
0
5,551
4,453
0
18,728
W
Danzaburou
SirJudeTheGreat
Danzaburou
11,697
7,000
0
1,382
14,096
5,164
0
10,620
3,476
0
27,250
L
Kukulkan
alilachuspa
Kukulkan
30,289
3,366
0
3,201
16,423
6,299
0
6,529
9,894
56,178
0
W
7,250
1,251
0
0
17,038
22,586
0
8,409
8,629
23,718
0
L
6,694
673
0
0
10,645
2,894
0
8,025
2,620
0
17,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
52,023
177
Minions Killed
189
4
Camps Cleared
9
1,072,533
Distance Traveled
1,005,476
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,389
944
31
3
8
172,636
0
L
Nemesis
9,191
836
45
4
0
174,555
1
L
Fenrir
9,721
884
15
1
0
206,128
0
W
Anubis
11,027
1,002
62
6
2
197,863
1
W
Ah Puch
10,389
944
26
2
1
204,232
0
W
Fenrir
12,159
1,105
11
1
0
248,824
0
W
Danzaburou
11,167
1,015
49
4
1
213,260
0
L
Kukulkan
12,096
1,100
69
6
0
210,358
0
W
Khepri
11,066
1,006
29
3
0
208,354
1
L
Loki
10,626
966
29
3
1
241,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role