Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hessitation
Sun Wukong
Level 7
God Stats
3W - 8L
1,452 SR
Queue Stats
34W - 27L
1,548 Elo+
Solo
Artemis
Artemis
PlacidMagikarp
Artemis
Level 13
God Stats
0W - 3L
1,438 SR
Queue Stats
15W - 25L
1,525 Elo+
Solo
Poseidon
Poseidon
Whirlypool
Poseidon
Level 3
God Stats
2W - 3L
1,694 SR
Queue Stats
23W - 22L
1,489 Elo+
Solo
Cthulhu
Cthulhu
obito8835
Cthulhu
Level 20
God Stats
0W - 2L
1,261 SR
Queue Stats
7W - 14L
1,450 Elo+
Solo
Team Averages
Level 12
1,469 SR
1,502 Elo+

VS

Team Averages
Level 23
1,531 SR
1,590 Elo+
Ymir
Ymir
BakaSmells
Ymir
Level 28
God Stats
27W - 25L
1,625 SR
Queue Stats
305W - 305L
1,667 Elo+
Solo
Poseidon
Poseidon
Deadhead32
Poseidon
Level 23
God Stats
4W - 3L
1,559 SR
Queue Stats
71W - 55L
1,545 Elo+
Solo
Kali
Kali
oXStoneColDXo
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,445 Elo+
Solo
Hercules
Hercules
xLopezSuarez
Hercules
Level 23
God Stats
5W - 3L
1,591 SR
Queue Stats
40W - 35L
1,603 Elo+
Solo
Apollo
Apollo
yucanxx09
Apollo
Level 17
God Stats
2W - 2L
1,379 SR
Queue Stats
20W - 8L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 6 / 1
7,779
519
6,141
11,638
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Hessitation
Sun Wukong
12
2 / 5 / 2
7,151
477
7,126
11,484
7,182
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 7 / 2
6,084
406
2,767
8,989
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Whirlypool
Poseidon
12
1 / 8 / 1
7,296
486
5,546
9,251
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
obito8835
Cthulhu
10
2 / 9 / 2
6,489
433
4,105
12,196
11,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 10
9,079
605
8,939
12,355
9,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Deadhead32
Poseidon
14
6 / 3 / 7
9,028
602
7,526
7,115
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 5 / 4
7,248
483
3,625
11,986
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
xLopezSuarez
Hercules
14
7 / 0 / 9
8,782
585
6,825
9,649
7,523
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
yucanxx09
Apollo
17
14 / 1 / 10
11,028
735
14,246
9,709
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
9
Kills
34
35
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
6
1
0.75
W
7
0
10
12
W
Poseidon
Deadhead32
Poseidon
6
3
7
3.17
L
Sun Wukong
Hessitation
Sun Wukong
2
5
2
0.6
L
0
7
2
0.14
L
Poseidon
Whirlypool
Poseidon
1
8
1
0.19
W
0
5
4
0.4
L
Cthulhu
obito8835
Cthulhu
2
9
2
0.33
W
Hercules
xLopezSuarez
Hercules
7
0
9
11.5
W
Apollo
yucanxx09
Apollo
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
41,161
53,558
Taken
50,814
27,502
Mitigated
26,136
3,596
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,141
1,989
0
687
11,638
3,968
0
2,658
8,936
0
49,503
W
8,939
2,142
0
6,533
12,355
9,683
0
1,310
11,010
58,267
0
W
Poseidon
Deadhead32
Poseidon
7,526
862
0
1,314
7,115
1,938
0
2,645
4,236
46,912
0
L
Sun Wukong
Hessitation
Sun Wukong
7,126
1,909
0
708
11,484
7,182
135
4,275
7,183
0
38,811
L
2,767
988
0
807
8,989
2,354
0
960
8,029
0
21,738
L
Poseidon
Whirlypool
Poseidon
5,546
313
0
270
9,251
2,739
313
4,812
4,075
36,446
0
W
3,625
1,266
23
5,441
11,986
3,562
516
819
11,167
0
24,560
L
Cthulhu
obito8835
Cthulhu
4,105
331
309
815
12,196
11,259
333
3,264
8,870
17,652
0
W
Hercules
xLopezSuarez
Hercules
6,825
2,345
0
2,870
9,649
7,523
108
2,660
6,849
0
26,752
W
Apollo
yucanxx09
Apollo
14,246
8,502
0
5,846
9,709
3,430
4,398
1,786
7,901
0
74,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,799
Gold Earned
45,165
313
Minions Killed
387
0
Camps Cleared
0
1,305,541
Distance Traveled
1,506,000
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,779
519
88
6
0
264,546
3
W
Ymir
9,079
605
93
6
0
265,778
7
W
Poseidon
9,028
602
94
6
0
316,174
1
L
Sun Wukong
7,151
477
78
5
0
302,506
3
L
Artemis
6,084
406
39
3
0
209,184
3
L
Poseidon
7,296
486
73
5
0
263,210
0
W
Kali
7,248
483
34
2
0
279,529
3
L
Cthulhu
6,489
433
35
2
0
266,095
1
W
Hercules
8,782
585
29
2
0
333,126
3
W
Apollo
11,028
735
137
9
0
311,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role