Player Matchup

Hel
Hel
DrekiTheLock
Hel
Level 50
God Stats
0W - 1L
1,684 SR
Queue Stats
86W - 130L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Giammy1109
Cu Chulainn
Level 29
God Stats
1W - 1L
1,422 SR
Queue Stats
18W - 27L
1,411 Elo+
Party 1
Terra
Terra
Laston28
Terra
Level 21
God Stats
3W - 2L
1,675 SR
Queue Stats
53W - 44L
1,460 Elo+
Party 1
Geb
Geb
sylvie2021
Geb
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 48L
1,416 Elo+
Party 1
Izanami
Izanami
tuerkei81
Izanami
Level 125
God Stats
1W - 1L
1,814 SR
Queue Stats
22W - 19L
1,483 Elo+
Solo
Team Averages
Level 50
1,619 SR
1,439 Elo+

VS

Team Averages
Level 96
1,494 SR
1,465 Elo+
Geb
Geb
Arbanchik
Geb
Level 147
God Stats
2W - 1L
1,332 SR
Queue Stats
86W - 121L
1,444 Elo+
Solo
Ra
Ra
RUSCITTI
Ra
Level 43
God Stats
4W - 5L
1,620 SR
Queue Stats
21W - 28L
1,441 Elo+
Party 2
Tiamat
Tiamat
Tulipa_mam
Tiamat
Level 145
God Stats
1W - 0L
1,494 SR
Queue Stats
38W - 31L
1,520 Elo+
Solo
Medusa
Medusa
alilachuspa
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
byCord_609_
Horus
Level 122
God Stats
2W - 2L
1,522 SR
Queue Stats
22W - 32L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
5,824
582
2,356
9,724
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Giammy1109
Cu Chulainn
13
3 / 5 / 1
7,445
745
9,745
13,772
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Laston28
Terra
12
0 / 2 / 3
6,421
642
5,523
14,722
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 3
6,382
638
3,953
13,469
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
tuerkei81
Izanami
13
1 / 4 / 2
6,772
677
6,846
10,641
3,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,492
749
5,141
9,429
7,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 10
9,002
900
14,502
5,882
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Tulipa_mam
Tiamat
14
3 / 0 / 8
8,082
808
8,205
8,457
9,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
17
8 / 1 / 5
9,696
970
20,614
8,527
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 1 / 13
7,481
748
6,569
10,685
6,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
4
Kills
21
21
Deaths
5
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
0
6
3
0.25
L
Cu Chulainn
Giammy1109
Cu Chulainn
3
5
1
0.7
L
Terra
Laston28
Terra
0
2
3
0.75
W
7
1
10
12
W
Tiamat
Tulipa_mam
Tiamat
3
0
8
7
W
Medusa
8
1
5
10.5
W
1
1
13
7.5
L
0
4
3
0.38
L
Izanami
tuerkei81
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,423
Damage
55,031
62,328
Taken
42,980
35,041
Mitigated
29,019
13,796
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,141
316
0
0
9,429
7,131
178
1,798
7,403
13,630
0
L
2,356
229
4,392
2,635
9,724
3,445
0
5,155
4,345
8,631
0
L
Cu Chulainn
Giammy1109
Cu Chulainn
9,745
1,881
0
814
13,772
9,620
0
5,428
8,125
0
21,943
L
Terra
Laston28
Terra
5,523
452
1,923
3,418
14,722
8,562
1
6,637
7,985
12,653
0
W
14,502
510
4,598
1,154
5,882
2,500
63
1,760
4,035
32,206
0
W
Tiamat
Tulipa_mam
Tiamat
8,205
704
446
4,227
8,457
9,193
392
2,277
5,977
26,088
0
W
Medusa
20,614
10,091
0
2,125
8,527
3,858
2,495
3,405
4,898
0
57,067
W
6,569
2,892
1,633
2,230
10,685
6,337
245
2,660
7,549
0
9,207
L
3,953
759
0
449
13,469
10,225
0
7,225
6,104
10,123
0
L
Izanami
tuerkei81
Izanami
6,846
4,102
0
165
10,641
3,189
1
2,771
7,798
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
41,753
149
Minions Killed
218
4
Camps Cleared
9
870,032
Distance Traveled
1,016,093
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,492
749
15
2
0
197,336
4
L
Hel
5,824
582
23
2
0
153,348
0
L
Cu Chulainn
7,445
745
41
4
1
180,079
1
L
Terra
6,421
642
22
2
0
201,202
1
W
Ra
9,002
900
44
4
2
220,789
1
W
Tiamat
8,082
808
39
4
2
195,090
4
W
Medusa
9,696
970
114
11
5
196,754
1
W
Horus
7,481
748
6
1
0
206,124
2
L
Geb
6,382
638
11
1
0
158,286
1
L
Izanami
6,772
677
52
5
3
177,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role