Player Matchup

Set
Set
Disko21
Set
Level 14
God Stats
4W - 8L
1,239 SR
Queue Stats
14W - 28L
1,267 Elo+
Solo
Anubis
Anubis
Majoloco
Anubis
Level 27
God Stats
61W - 52L
1,536 SR
Queue Stats
92W - 89L
1,398 Elo+
Solo
Odin
Odin
MaksHERURG
Odin
Level 16
God Stats
19W - 26L
1,406 SR
Queue Stats
134W - 163L
1,316 Elo+
Solo
Anhur
Anhur
OneTrickFizz
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,352 Elo+
Solo
Susano
Susano
wambamtýmaam
Susano
Level 17
God Stats
1W - 2L
1,190 SR
Queue Stats
46W - 51L
1,162 Elo+
Solo
Team Averages
Level 18
1,374 SR
1,299 Elo+

VS

Team Averages
Level 14
1,471 SR
1,406 Elo+
Fafnir
Fafnir
Edche
Fafnir
Level 18
God Stats
3W - 3L
1,624 SR
Queue Stats
170W - 169L
1,509 Elo+
Party 1
Thanatos
Thanatos
JUZIzzz
Thanatos
Level 7
God Stats
1W - 3L
1,229 SR
Queue Stats
2W - 4L
1,129 Elo+
Solo
King Arthur
King Arthur
PacaShasha
King Arthur
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Nemesis
Nemesis
TrOly
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
VampireTyan
Neith
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 31L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
0 / 8 / 2
9,581
436
6,288
12,741
4,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Majoloco
Anubis
19
10 / 4 / 6
13,068
594
25,600
15,567
8,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 5
9,702
441
3,692
10,190
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 6 / 3
11,554
525
20,492
16,057
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 4 / 1
10,551
480
3,756
15,395
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Edche
Fafnir
13
0 / 2 / 3
10,096
459
1,352
15,337
14,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
JUZIzzz
Thanatos
17
11 / 7 / 0
12,438
565
12,581
20,499
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PacaShasha
King Arthur
13
2 / 4 / 4
9,377
426
3,274
20,258
11,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
TrOly
Nemesis
12
2 / 7 / 3
9,207
419
7,368
16,328
6,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 5 / 1
10,940
497
11,043
15,480
4,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
24
Kills
21
24
Deaths
25
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
0
8
2
0.13
L
Fafnir
Edche
Fafnir
0
2
3
0.75
L
Thanatos
JUZIzzz
Thanatos
11
7
0
1.57
W
Anubis
Majoloco
Anubis
10
4
6
3.25
W
2
2
5
2.25
W
6
6
3
1.25
L
King Arthur
PacaShasha
King Arthur
2
4
4
1
L
Nemesis
TrOly
Nemesis
2
7
3
0.5
L
6
5
1
1.3
W
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,828
Damage
35,618
69,950
Taken
87,902
30,605
Mitigated
42,592
14,106
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
6,288
1,783
0
542
12,741
4,481
4,387
0
12,741
0
49,084
L
Fafnir
Edche
Fafnir
1,352
236
0
1,649
15,337
14,117
514
1,676
13,661
9,807
0
L
Thanatos
JUZIzzz
Thanatos
12,581
4,108
0
14,467
20,499
6,152
884
7,198
13,301
0
76,877
W
Anubis
Majoloco
Anubis
25,600
691
0
5,620
15,567
8,366
2,325
0
15,567
92,651
0
W
3,692
846
0
1,948
10,190
7,234
506
314
9,681
9,269
34,500
W
20,492
10,842
0
1,943
16,057
5,354
3,067
1,317
14,740
0
85,544
L
King Arthur
PacaShasha
King Arthur
3,274
206
0
4,470
20,258
11,309
247
2,922
17,336
0
26,203
L
Nemesis
TrOly
Nemesis
7,368
2,950
0
2,369
16,328
6,295
375
9,909
6,419
0
26,868
L
11,043
4,469
0
4,947
15,480
4,719
2,651
4,599
10,881
0
64,387
W
3,756
860
0
4,053
15,395
5,170
559
0
15,395
0
48,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,456
Gold Earned
52,058
474
Minions Killed
351
0
Camps Cleared
0
1,847,666
Distance Traveled
1,592,283
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,581
436
88
4
0
378,290
0
L
Fafnir
10,096
459
19
1
0
302,572
6
L
Thanatos
12,438
565
121
6
0
329,697
4
W
Anubis
13,068
594
119
5
0
336,875
3
W
Odin
9,702
441
75
3
0
367,762
0
W
Anhur
11,554
525
120
5
0
337,355
0
L
King Arthur
9,377
426
45
2
0
350,297
3
L
Nemesis
9,207
419
56
3
0
279,474
6
L
Neith
10,940
497
110
5
0
330,243
0
W
Susano
10,551
480
72
3
0
427,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role