Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FrSp_je_t-aime
Hercules
Level 139
God Stats
2W - 1L
1,676 SR
Queue Stats
29W - 16L
1,636 Elo+
Party 1
Kali
Kali
THE_DARK_SOLO_-
Kali
Level 156
God Stats
2W - 1L
1,929 SR
Queue Stats
311W - 330L
1,652 Elo+
Solo
Sol
Sol
electron1836
Sol
Level 159
God Stats
6W - 4L
1,593 SR
Queue Stats
142W - 125L
1,632 Elo+
Party 1
Team Averages
Level 155
1,640 SR
1,584 Elo+

VS

Team Averages
Level 129
1,523 SR
1,608 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
HarveyJXbox
Geb
Level 87
God Stats
3W - 3L
1,504 SR
Queue Stats
16W - 12L
1,663 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JasonTheWinner03
Tsukuyomi
Level 118
God Stats
7W - 13L
1,546 SR
Queue Stats
583W - 514L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
MaxPowersFTW
Gilgamesh
Level 159
God Stats
9W - 9L
1,557 SR
Queue Stats
219W - 241L
1,633 Elo+
Solo
Danzaburou
Danzaburou
ShadowArmogedon
Danzaburou
Level 125
God Stats
9W - 14L
1,507 SR
Queue Stats
137W - 129L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 3 / 4
8,043
575
7,293
7,746
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
13
3 / 0 / 6
7,719
551
6,158
8,768
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
12
1 / 1 / 5
7,214
515
4,225
9,505
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 3
7,894
564
6,534
14,991
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
7,481
534
6,825
7,674
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 3 / 1
7,719
551
2,325
7,887
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 4
6,480
463
1,484
8,113
2,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
10
2 / 3 / 2
6,811
487
6,818
10,159
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MaxPowersFTW
Gilgamesh
13
2 / 3 / 1
7,597
543
10,207
10,258
6,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
ShadowArmogedon
Danzaburou
13
3 / 2 / 2
7,921
566
9,060
9,423
2,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
11
Kills
9
9
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
4
1.67
W
Odin
 
Odin
3
0
6
6
L
Raijin
 
Raijin
2
3
1
0.83
W
Hercules
1
1
5
3.5
L
0
0
4
2
L
Tsukuyomi
2
3
2
1
L
Gilgamesh
MaxPowersFTW
Gilgamesh
2
3
1
0.83
L
Danzaburou
ShadowArmogedon
Danzaburou
3
2
2
2
W
3
3
3
1.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
29,894
48,684
Taken
45,840
18,635
Mitigated
18,120
20,119
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,293
652
0
1,819
7,746
1,939
110
1,196
6,550
59,707
0
W
Odin
 
Odin
6,158
3,187
0
3,754
8,768
3,494
0
857
7,911
0
43,327
L
Raijin
 
Raijin
2,325
376
0
684
7,887
2,589
0
3,003
4,884
52,118
0
W
Hercules
4,225
1,088
0
3,234
9,505
5,531
46
2,028
7,477
0
16,535
L
1,484
330
0
1,920
8,113
2,845
0
3,046
5,067
11,839
0
L
Tsukuyomi
6,818
2,029
0
3,578
10,159
3,136
0
1,184
8,975
0
37,132
L
Gilgamesh
MaxPowersFTW
Gilgamesh
10,207
2,508
0
2,258
10,258
6,639
0
1,044
9,214
9,185
41,170
L
Danzaburou
ShadowArmogedon
Danzaburou
9,060
5,047
0
4,335
9,423
2,911
246
5,841
3,582
0
56,305
W
6,534
3,256
0
7,047
14,991
5,883
0
1,117
13,874
0
48,326
W
6,825
2,444
0
4,265
7,674
1,788
686
470
7,204
55,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,351
Gold Earned
36,528
443
Minions Killed
411
0
Camps Cleared
0
1,409,084
Distance Traveled
1,294,336
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,043
575
122
9
0
294,176
2
W
Odin
7,719
551
84
6
0
298,900
4
L
Raijin
7,719
551
118
8
0
257,250
6
W
Hercules
7,214
515
22
2
0
304,956
6
L
Geb
6,480
463
23
2
0
225,349
1
L
Tsukuyomi
6,811
487
70
5
0
291,638
4
L
Gilgamesh
7,597
543
100
7
0
261,604
5
L
Danzaburou
7,921
566
100
7
0
258,495
2
W
Kali
7,894
564
101
7
0
255,360
3
W
Sol
7,481
534
114
8
0
255,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role