Player Matchup

Thanatos
Thanatos
IppoRoll89
Thanatos
Level 68
God Stats
10W - 8L
1,513 SR
Queue Stats
104W - 132L
1,403 Elo+
Party 1
Bacchus
Bacchus
Power_Maschine08
Bacchus
Level 87
God Stats
4W - 8L
1,402 SR
Queue Stats
137W - 163L
1,416 Elo+
Party 3
Merlin
Merlin
TheTrueAirbender
Merlin
Level 102
God Stats
8W - 8L
1,604 SR
Queue Stats
122W - 148L
1,398 Elo+
Party 1
Osiris
Osiris
notCreatix
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 3
Izanami
Izanami
sid_ali93
Izanami
Level 27
God Stats
65W - 86L
1,462 SR
Queue Stats
149W - 185L
1,372 Elo+
Party 1
Team Averages
Level 63
1,496 SR
1,455 Elo+

VS

Team Averages
Level 76
1,458 SR
1,381 Elo+
Tiamat
Tiamat
 
Tiamat
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Martin3249084
Olorun
Level 71
God Stats
64W - 46L
1,538 SR
Queue Stats
202W - 213L
1,442 Elo+
Solo
Chernobog
Chernobog
PanSzysza
Chernobog
Level 83
God Stats
0W - 2L
1,320 SR
Queue Stats
252W - 332L
1,306 Elo+
Party 2
Cerberus
Cerberus
kapralChruszczow
Cerberus
Level 45
God Stats
49W - 40L
1,523 SR
Queue Stats
195W - 264L
1,273 Elo+
Party 2
Arachne
Arachne
slawekluczak11
Arachne
Level 88
God Stats
24W - 18L
1,411 SR
Queue Stats
234W - 284L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IppoRoll89
Thanatos
9
7 / 4 / 3
6,187
619
3,796
6,221
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 3
5,337
534
2,015
6,142
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 2 / 2
5,996
600
6,052
4,512
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
notCreatix
Osiris
11
0 / 2 / 2
6,147
615
3,252
6,838
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
sid_ali93
Izanami
10
0 / 0 / 3
5,827
583
2,196
3,449
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 3 / 2
5,493
549
3,239
5,237
2,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 3 / 0
5,155
516
3,866
5,835
1,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
PanSzysza
Chernobog
10
0 / 1 / 3
5,317
532
1,943
3,953
924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 1
5,100
510
1,583
5,110
2,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 5
5,962
596
4,035
7,151
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
7
9
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
2
1
W
Thanatos
IppoRoll89
Thanatos
7
4
3
2.13
L
2
3
0
0.67
L
Chernobog
PanSzysza
Chernobog
0
1
3
1.5
W
0
1
3
1.5
W
4
2
2
2.5
L
1
1
1
1.5
W
Osiris
notCreatix
Osiris
0
2
2
0.5
W
Izanami
sid_ali93
Izanami
0
0
3
1.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,311
Damage
14,666
27,162
Taken
27,286
10,435
Mitigated
9,689
10,228
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,239
229
0
1,374
5,237
2,265
0
2,829
2,188
22,098
0
W
Thanatos
IppoRoll89
Thanatos
3,796
1,089
0
3,455
6,221
2,484
16
830
5,391
0
18,764
L
3,866
1,770
0
2,373
5,835
1,582
946
0
5,835
23,787
0
L
Chernobog
PanSzysza
Chernobog
1,943
733
0
1,072
3,953
924
0
1,497
2,334
0
32,835
W
2,015
219
0
1,066
6,142
2,760
224
2,184
3,958
13,361
0
W
6,052
227
0
955
4,512
1,349
0
1,181
3,331
28,120
0
L
1,583
102
155
454
5,110
2,448
0
550
4,536
13,240
0
W
Osiris
notCreatix
Osiris
3,252
1,897
0
3,749
6,838
2,961
515
3,516
3,322
0
31,992
W
Izanami
sid_ali93
Izanami
2,196
1,453
0
1,003
3,449
881
0
977
2,472
0
34,671
L
4,035
3,281
0
1,861
7,151
2,470
0
2,694
4,326
0
32,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
27,027
286
Minions Killed
273
0
Camps Cleared
0
935,637
Distance Traveled
908,779
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,493
549
39
4
0
174,753
3
W
Thanatos
6,187
619
34
3
0
212,088
0
L
Olorun
5,155
516
53
5
0
120,568
0
L
Chernobog
5,317
532
81
8
0
182,950
4
W
Bacchus
5,337
534
28
3
0
186,352
3
W
Merlin
5,996
600
68
7
0
194,649
3
L
Cerberus
5,100
510
33
3
0
208,486
0
W
Osiris
6,147
615
78
8
0
176,653
3
W
Izanami
5,827
583
78
8
0
165,895
1
L
Arachne
5,962
596
67
7
0
222,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role