Player Matchup

Cthulhu
Cthulhu
EXPR-RECON
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Mercury
Mercury
LateNightPickle
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,145 Elo+
Solo
Pele
Pele
Tye anddye
Pele
Level 27
God Stats
8W - 7L
1,639 SR
Queue Stats
58W - 59L
1,405 Elo+
Solo
Bakasura
Bakasura
slothpop75
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
x-ItsKun-x
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
Team Averages
Level 10
1,528 SR
1,346 Elo+

VS

Team Averages
Level 14
1,434 SR
1,353 Elo+
Susano
Susano
GoldClamp483056
Susano
Level 24
God Stats
17W - 15L
1,444 SR
Queue Stats
22W - 18L
1,431 Elo+
Party 3
Arachne
Arachne
QuitIDontMiss00
Arachne
Level 21
God Stats
10W - 9L
1,408 SR
Queue Stats
17W - 15L
1,414 Elo+
Party 3
Loki
Loki
Tizii-S
Loki
Level 5
God Stats
23W - 17L
1,512 SR
Queue Stats
53W - 46L
1,173 Elo+
Party 2
Ra
Ra
Zampyro
Ra
Level 5
God Stats
4W - 5L
1,305 SR
Queue Stats
54W - 44L
1,245 Elo+
Party 2
Nu Wa
Nu Wa
brandhli
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EXPR-RECON
Cthulhu
16
0 / 11 / 2
10,134
845
6,991
21,267
14,862
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 7 / 2
13,225
1,102
12,819
16,830
7,648
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 10 / 4
12,024
1,002
9,807
17,272
12,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
slothpop75
Bakasura
17
0 / 13 / 3
10,195
850
4,513
18,537
7,336
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
x-ItsKun-x
Raijin
17
1 / 4 / 2
11,429
952
12,157
12,416
5,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 17
12,839
1,070
14,840
14,222
7,362
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 3 / 19
12,361
1,030
14,467
10,308
3,992
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Tizii-S
Loki
19
8 / 2 / 20
12,249
1,021
12,127
8,799
3,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 27
13,215
1,101
17,903
12,039
6,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
brandhli
Nu Wa
19
3 / 1 / 28
12,170
1,014
15,396
6,723
2,997
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
155
11
Kills
44
45
Deaths
11
13
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EXPR-RECON
Cthulhu
0
11
2
0.09
W
14
2
17
11.25
L
7
7
2
1.14
W
10
3
19
6.5
W
Loki
Tizii-S
Loki
8
2
20
9
L
3
10
4
0.5
W
9
3
27
7.5
W
Nu Wa
brandhli
Nu Wa
3
1
28
17
L
Bakasura
slothpop75
Bakasura
0
13
3
0.12
L
Raijin
x-ItsKun-x
Raijin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,287
Damage
74,733
86,322
Taken
52,091
47,854
Mitigated
24,138
2,650
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EXPR-RECON
Cthulhu
6,991
501
0
0
21,267
14,862
0
8,047
13,220
21,249
0
W
14,840
4,699
0
0
14,222
7,362
0
5,069
9,118
0
30,997
L
12,819
6,939
0
0
16,830
7,648
0
7,072
9,758
0
30,526
W
14,467
11,204
0
1,533
10,308
3,992
0
3,058
5,883
0
20,138
W
Loki
Tizii-S
Loki
12,127
6,201
0
706
8,799
3,647
0
4,300
4,477
0
32,956
L
9,807
3,222
0
1,103
17,272
12,494
0
8,420
8,852
0
36,094
W
17,903
5,664
1,579
5,489
12,039
6,140
0
3,784
7,919
42,063
0
W
Nu Wa
brandhli
Nu Wa
15,396
6,325
140
869
6,723
2,997
0
2,937
3,786
29,263
0
L
Bakasura
slothpop75
Bakasura
4,513
3,394
0
566
18,537
7,336
0
6,167
12,370
0
12,129
L
Raijin
x-ItsKun-x
Raijin
12,157
1,500
0
981
12,416
5,514
0
3,593
8,823
52,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,007
Gold Earned
62,834
206
Minions Killed
210
5
Camps Cleared
5
869,815
Distance Traveled
1,050,581
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,134
845
34
3
0
140,503
0
W
Susano
12,839
1,070
50
4
1
209,611
0
L
Mercury
13,225
1,102
32
3
0
238,122
0
W
Arachne
12,361
1,030
13
1
0
211,749
0
W
Loki
12,249
1,021
53
4
3
207,728
0
L
Pele
12,024
1,002
27
2
1
136,158
0
W
Ra
13,215
1,101
67
6
1
189,793
1
W
Nu Wa
12,170
1,014
27
2
0
231,700
1
L
Bakasura
10,195
850
13
1
0
157,196
1
L
Raijin
11,429
952
100
8
4
197,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role