Player Matchup

Thor
Thor
Dino Ethan16
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,741 Elo+
Solo
Anubis
Anubis
Saccodi
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,195 Elo+
Solo
Danzaburou
Danzaburou
bestofuae
Danzaburou
Level 27
God Stats
2W - 3L
1,477 SR
Queue Stats
12W - 9L
1,503 Elo+
Party 1
Artemis
Artemis
black-haeven
Artemis
Level 6
God Stats
1W - 7L
1,166 SR
Queue Stats
3W - 12L
1,216 Elo+
Solo
Kali
Kali
x-hxon
Kali
Level 18
God Stats
3W - 3L
1,512 SR
Queue Stats
21W - 20L
1,426 Elo+
Party 1
Team Averages
Level 12
1,431 SR
1,416 Elo+

VS

Team Averages
Level 15
1,475 SR
1,451 Elo+
King Arthur
King Arthur
Keetrell
King Arthur
Level 18
God Stats
1W - 0L
1,278 SR
Queue Stats
9W - 5L
1,574 Elo+
Solo
Apollo
Apollo
SallyUchiha96
Apollo
Level 24
God Stats
16W - 6L
1,597 SR
Queue Stats
35W - 25L
1,543 Elo+
Solo
Raijin
Raijin
Sir Pentious762
Raijin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 93L
1,476 Elo+
Solo
Geb
Geb
TUZZIA_SCROFA
Geb
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 13L
1,161 Elo+
Solo
Discordia
Discordia
jenny-chevaux
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
10,021
835
6,411
17,169
6,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Saccodi
Anubis
18
2 / 16 / 6
11,198
933
11,139
26,623
11,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bestofuae
Danzaburou
18
7 / 5 / 3
13,472
1,123
25,553
15,375
5,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
black-haeven
Artemis
17
0 / 8 / 6
10,414
868
2,775
13,224
5,083
Kali
x-hxon
Kali
18
2 / 8 / 7
11,577
965
8,344
22,936
8,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Keetrell
King Arthur
20
17 / 2 / 15
14,646
1,221
25,222
20,909
27,373
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 0 / 8
10,369
864
7,489
4,935
2,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
19 / 2 / 17
15,714
1,310
28,951
13,173
6,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 3 / 25
11,878
990
11,202
13,364
12,651
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
jenny-chevaux
Discordia
18
1 / 4 / 17
11,649
971
11,949
9,374
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
11
Kills
43
44
Deaths
11
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
King Arthur
Keetrell
King Arthur
17
2
15
12.25
L
Anubis
Saccodi
Anubis
2
16
6
0.31
W
4
0
8
8
W
19
2
17
13.75
W
2
3
25
4.83
L
Danzaburou
bestofuae
Danzaburou
7
5
3
1.7
L
Artemis
black-haeven
Artemis
0
8
6
0.38
W
Discordia
jenny-chevaux
Discordia
1
4
17
2.38
L
Kali
x-hxon
Kali
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,222
Damage
84,813
95,327
Taken
61,755
37,498
Mitigated
52,786
8,487
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,411
2,222
0
0
17,169
6,522
0
9,859
7,066
0
24,455
W
King Arthur
Keetrell
King Arthur
25,222
3,256
0
5,796
20,909
27,373
0
1,487
19,422
0
48,762
L
Anubis
Saccodi
Anubis
11,139
1,961
0
6,155
26,623
11,618
0
18,188
8,249
29,722
0
W
7,489
3,118
0
1,044
4,935
2,351
0
588
4,347
0
12,791
W
28,951
4,515
495
2,762
13,173
6,925
0
3,316
9,857
59,635
0
W
11,202
1,770
0
0
13,364
12,651
0
3,217
10,147
18,662
0
L
Danzaburou
bestofuae
Danzaburou
25,553
13,043
0
1,564
15,375
5,943
0
5,995
9,037
0
64,278
L
Artemis
black-haeven
Artemis
2,775
1,246
0
0
13,224
5,083
0
6,569
6,362
0
13,151
W
Discordia
jenny-chevaux
Discordia
11,949
2,628
0
13
9,374
3,486
0
2,531
6,843
32,246
0
L
Kali
x-hxon
Kali
8,344
3,300
0
768
22,936
8,332
0
11,491
11,118
0
21,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
64,256
184
Minions Killed
224
3
Camps Cleared
7
938,098
Distance Traveled
856,858
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,021
835
35
3
1
199,588
0
W
King Arthur
14,646
1,221
43
4
6
188,413
0
L
Anubis
11,198
933
34
3
0
150,198
2
W
Apollo
10,369
864
17
1
0
85,289
0
W
Raijin
15,714
1,310
87
7
0
191,605
0
W
Geb
11,878
990
12
1
0
214,202
1
L
Danzaburou
13,472
1,123
71
6
1
189,900
0
L
Artemis
10,414
868
21
2
0
170,412
0
W
Discordia
11,649
971
65
5
1
177,349
0
L
Kali
11,577
965
23
2
1
228,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role