Player Matchup

Hel
Hel
Ikagura
Hel
Level 28
God Stats
10W - 6L
1,664 SR
Queue Stats
37W - 24L
1,611 Elo+
Solo
Xbalanque
Xbalanque
LeFuzz
Xbalanque
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 25L
1,845 Elo+
Solo
Susano
Susano
TheCatwalrus
Susano
Level 22
God Stats
4W - 3L
1,643 SR
Queue Stats
301W - 282L
1,635 Elo+
Solo
Artio
Artio
ThimbleBear
Artio
Level 29
God Stats
40W - 51L
1,522 SR
Queue Stats
116W - 135L
1,570 Elo+
Solo
Eset
Eset
mArS1233
Eset
Level 29
God Stats
26W - 17L
1,476 SR
Queue Stats
278W - 320L
1,574 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,647 Elo+

VS

Team Averages
Level 17
1,545 SR
1,570 Elo+
Ah Muzen Cab
Ah Muzen Cab
GreasySpoox
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,496 Elo+
Solo
Jormungandr
Jormungandr
KenFlood2021
Jormungandr
Level 11
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 2L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Zemuns
Sylvanus
Level 25
God Stats
10W - 6L
1,682 SR
Queue Stats
279W - 202L
1,712 Elo+
Party 1
Ao Kuang
Ao Kuang
coiddew
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo
Chaac
Chaac
unicornbeefstew
Chaac
Level 24
God Stats
1W - 2L
1,769 SR
Queue Stats
154W - 121L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 0 / 12
9,173
540
3,836
6,473
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
LeFuzz
Xbalanque
15
14 / 0 / 4
10,339
608
15,293
12,846
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
16
4 / 6 / 6
9,673
569
9,378
15,230
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 2 / 8
9,644
567
6,892
15,347
16,196
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
14
3 / 3 / 5
9,016
530
6,897
7,471
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreasySpoox
Ah Muzen Cab
11
0 / 6 / 1
6,920
407
2,008
6,472
1,675
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
KenFlood2021
Jormungandr
10
0 / 7 / 1
6,755
397
1,800
12,345
8,175
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Zemuns
Sylvanus
16
7 / 4 / 1
10,129
596
15,135
16,116
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
coiddew
Ao Kuang
11
0 / 4 / 2
6,924
407
1,498
8,733
2,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 1
9,078
534
9,539
15,851
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
11
11
Deaths
26
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GreasySpoox
Ah Muzen Cab
0
6
1
0.08
W
Hel
1
0
12
7
L
Jormungandr
KenFlood2021
Jormungandr
0
7
1
0.07
W
Xbalanque
LeFuzz
Xbalanque
14
0
4
16
W
Susano
4
6
6
1.17
W
4
2
8
4
L
Sylvanus
Zemuns
Sylvanus
7
4
1
1.88
L
Ao Kuang
coiddew
Ao Kuang
0
4
2
0.25
W
Eset
3
3
5
1.83
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
29,980
57,367
Taken
59,517
30,185
Mitigated
28,142
27,230
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GreasySpoox
Ah Muzen Cab
2,008
482
0
627
6,472
1,675
0
823
5,649
0
31,102
W
Hel
3,836
385
6,017
4,286
6,473
2,813
569
1,524
4,949
36,342
0
L
Jormungandr
KenFlood2021
Jormungandr
1,800
563
0
985
12,345
8,175
0
2,861
9,434
21,343
0
W
Xbalanque
LeFuzz
Xbalanque
15,293
10,920
0
4,167
12,846
3,987
2,293
1,646
11,200
0
62,975
W
Susano
9,378
2,570
0
5,414
15,230
4,988
0
4,818
10,412
0
67,994
W
6,892
879
488
5,380
15,347
16,196
172
7,220
8,127
42,322
0
L
Sylvanus
Zemuns
Sylvanus
15,135
5,315
119
6,668
16,116
8,305
380
5,700
10,352
56,767
12,991
L
Ao Kuang
coiddew
Ao Kuang
1,498
247
0
1,474
8,733
2,580
0
2,653
5,902
19,709
0
W
Eset
6,897
776
222
1,256
7,471
2,201
1,064
1,631
5,840
49,032
0
L
9,539
1,557
0
6,266
15,851
7,407
0
5,050
10,555
0
64,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,845
Gold Earned
39,806
427
Minions Killed
383
0
Camps Cleared
0
1,572,547
Distance Traveled
1,309,723
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,920
407
56
3
0
290,331
4
W
Hel
9,173
540
66
4
0
357,355
7
L
Jormungandr
6,755
397
38
2
0
171,552
0
W
Xbalanque
10,339
608
92
5
0
275,886
7
W
Susano
9,673
569
106
6
0
304,874
4
W
Artio
9,644
567
73
4
0
345,995
4
L
Sylvanus
10,129
596
142
8
0
251,709
0
L
Ao Kuang
6,924
407
40
2
0
313,293
2
W
Eset
9,016
530
90
5
0
288,437
4
L
Chaac
9,078
534
107
6
0
282,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role