Player Matchup

Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
Sp Campinas
Bakasura
Silver I
Level 69
God Stats
10W - 13L
1,474 SR
Queue Stats
107W - 102L
1,206 MMR
Solo
Skadi
Skadi
Bronze III
TG DuNo
Skadi
Bronze III
Level 120
God Stats
1W - 1L
1,519 SR
Queue Stats
109W - 138L
-75 MMR
Solo
Hercules
Hercules
Bronze II
TheOnly-Problem
Hercules
Bronze II
Level 103
God Stats
37W - 39L
1,422 SR
Queue Stats
392W - 435L
146 MMR
Solo
Vulcan
Vulcan
Bronze V
i930Nyce
Vulcan
Bronze V
Level 67
God Stats
3W - 9L
1,420 SR
Queue Stats
538W - 585L
486 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,467 SR
653 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,470 SR
756 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
Brruno1
Artemis
Silver V
Level 105
God Stats
26W - 35L
1,441 SR
Queue Stats
126W - 158L
515 MMR
Solo
Sylvanus
Sylvanus
Bronze III
NickisBeast420
Sylvanus
Bronze III
Level 143
God Stats
33W - 51L
1,419 SR
Queue Stats
81W - 125L
-134 MMR
Solo
Thor
Thor
Bronze I
OG RandeJohnson
Thor
Bronze I
Level 102
God Stats
2W - 0L
1,491 SR
Queue Stats
75W - 87L
400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 2
7,685
349
2,324
11,148
3,033
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Sp Campinas
Bakasura
20
2 / 4 / 2
11,701
532
11,879
22,284
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Skadi
TG DuNo
Skadi
8
0 / 2 / 1
7,079
322
5,028
5,634
1,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
16
3 / 5 / 0
9,592
436
7,585
22,549
18,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
i930Nyce
Vulcan
16
1 / 5 / 0
9,640
438
9,408
13,879
7,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
TsukuyomiAthenaDanzaburouMorgan Le FayTiamat

VS

Bans
SetCthulhuLokiIzanamiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
7 / 0 / 1
13,742
625
15,613
8,174
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
19
7 / 0 / 4
13,358
607
15,868
17,883
17,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Brruno1
Artemis
19
3 / 2 / 4
12,513
569
11,780
15,832
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
15
1 / 0 / 8
11,001
500
4,353
13,847
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
0 / 4 / 3
10,967
499
5,419
16,987
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
2
0.5
W
Zeus
 
Zeus
7
0
1
7.5
W
Bellona
 
Bellona
7
0
4
9
W
Artemis
Brruno1
Artemis
3
2
4
2.5
W
Sylvanus
1
0
8
5
W
0
4
3
0.38
L
Bakasura
Sp Campinas
Bakasura
2
4
2
0.75
L
Skadi
TG DuNo
Skadi
0
2
1
0.25
L
Hercules
3
5
0
0.6
L
Vulcan
i930Nyce
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,224
Damage
53,033
75,494
Taken
72,723
39,088
Mitigated
46,747
24,462
Healing
36,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,324
1,087
0
2,320
11,148
3,033
0
3,046
8,102
0
23,687
W
Zeus
 
Zeus
15,613
551
97
3,771
8,174
3,016
1,477
3,986
3,979
116,416
0
W
Bellona
 
Bellona
15,868
6,848
0
7,085
17,883
17,804
2,679
2,354
14,032
0
104,812
W
Artemis
Brruno1
Artemis
11,780
6,186
0
8,984
15,832
6,078
3,996
2,321
12,659
0
96,292
W
Sylvanus
4,353
537
3,783
6,112
13,847
12,904
586
1,205
12,312
27,143
0
W
5,419
1,602
0
6,214
16,987
6,945
464
2,682
13,524
0
72,181
L
Bakasura
Sp Campinas
Bakasura
11,879
7,317
0
10,914
22,284
9,506
599
2,109
20,175
0
96,366
L
Skadi
TG DuNo
Skadi
5,028
1,952
0
965
5,634
1,203
0
1,166
4,468
0
31,311
L
Hercules
7,585
1,424
0
6,669
22,549
18,278
385
6,516
16,033
305
52,862
L
Vulcan
i930Nyce
Vulcan
9,408
3,130
73
3,521
13,879
7,068
34
7,129
6,750
61,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,697
Gold Earned
61,581
519
Minions Killed
673
0
Camps Cleared
0
1,786,317
Distance Traveled
1,902,589
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,685
349
47
2
0
323,665
4
W
Zeus
13,742
625
199
9
0
382,430
0
W
Bellona
13,358
607
165
8
0
451,606
3
W
Artemis
12,513
569
150
7
0
334,787
6
W
Sylvanus
11,001
500
50
2
0
315,172
3
W
Thor
10,967
499
109
5
0
418,594
5
L
Bakasura
11,701
532
194
9
0
432,119
4
L
Skadi
7,079
322
53
2
0
266,948
4
L
Hercules
9,592
436
105
5
0
376,259
8
L
Vulcan
9,640
438
120
5
0
387,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role