Player Matchup

Chang'e
Chang'e
BushKoala
Chang'e
Level 136
God Stats
11W - 12L
1,477 SR
Queue Stats
326W - 336L
1,435 Elo+
Solo
Merlin
Merlin
Lil_Darkice666
Merlin
Level 85
God Stats
126W - 166L
1,485 SR
Queue Stats
560W - 558L
1,488 Elo+
Solo
Skadi
Skadi
S_blasco44
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,443 Elo+
Solo
Tyr
Tyr
ZombieAddict97
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
450W - 428L
1,475 Elo+
Solo
Yemoja
Yemoja
vanilla991
Yemoja
Level 129
God Stats
1W - 4L
1,434 SR
Queue Stats
250W - 230L
1,492 Elo+
Solo
Team Averages
Level 91
1,479 SR
1,467 Elo+

VS

Team Averages
Level 84
1,547 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
Escanor-_-7Ds
Tsukuyomi
Level 62
God Stats
27W - 15L
1,621 SR
Queue Stats
45W - 46L
1,468 Elo+
Solo
Heimdallr
Heimdallr
PaulMcSmall
Heimdallr
Level 100
God Stats
28W - 31L
1,465 SR
Queue Stats
208W - 209L
1,493 Elo+
Solo
Olorun
Olorun
fongisergio
Olorun
Level 81
God Stats
7W - 9L
1,500 SR
Queue Stats
299W - 311L
1,420 Elo+
Solo
Sylvanus
Sylvanus
fuleleando
Sylvanus
Level 122
God Stats
1W - 1L
1,764 SR
Queue Stats
204W - 223L
1,456 Elo+
Solo
Hera
Hera
injuredmonkey17
Hera
Level 56
God Stats
2W - 1L
1,386 SR
Queue Stats
11W - 13L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BushKoala
Chang'e
15
1 / 0 / 3
9,279
928
5,292
8,078
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 4 / 2
8,992
899
16,161
12,277
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
15
2 / 8 / 3
9,178
918
14,024
16,387
5,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 4
8,767
877
8,390
17,216
13,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
vanilla991
Yemoja
15
2 / 1 / 1
9,103
910
5,627
7,913
6,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

185

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Escanor-_-7Ds
Tsukuyomi
17
10 / 2 / 7
10,984
1,098
16,350
9,226
3,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
PaulMcSmall
Heimdallr
16
5 / 2 / 11
10,009
1,001
13,167
7,211
2,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
16
1 / 0 / 16
9,600
960
11,969
9,921
4,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
fuleleando
Sylvanus
16
1 / 1 / 16
10,085
1,009
7,215
19,551
19,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 14
9,813
981
8,181
7,769
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
5
Kills
20
20
Deaths
5
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BushKoala
Chang'e
1
0
3
2.5
W
Tsukuyomi
Escanor-_-7Ds
Tsukuyomi
10
2
7
6.75
L
0
4
2
0.25
W
Heimdallr
PaulMcSmall
Heimdallr
5
2
11
5.25
L
Skadi
2
8
3
0.44
L
0
7
4
0.29
W
Olorun
1
0
16
9
W
Sylvanus
fuleleando
Sylvanus
1
1
16
9
W
3
0
14
10
L
Yemoja
vanilla991
Yemoja
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,494
Damage
56,882
61,871
Taken
53,678
32,871
Mitigated
34,916
15,300
Healing
21,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BushKoala
Chang'e
5,292
915
4,262
3,715
8,078
3,341
0
3,756
4,252
27,049
0
W
Tsukuyomi
Escanor-_-7Ds
Tsukuyomi
16,350
4,857
169
380
9,226
3,862
0
3,724
5,502
0
24,724
L
16,161
458
429
768
12,277
4,403
0
5,255
6,926
54,286
0
W
Heimdallr
PaulMcSmall
Heimdallr
13,167
6,075
0
1,077
7,211
2,992
0
4,852
2,359
0
32,985
L
Skadi
14,024
5,928
0
1,630
16,387
5,067
0
6,759
9,536
0
25,173
L
8,390
1,611
0
291
17,216
13,368
0
6,725
10,282
0
15,301
W
Olorun
11,969
6,856
1,074
3,693
9,921
4,529
0
5,552
4,369
33,187
0
W
Sylvanus
fuleleando
Sylvanus
7,215
2,675
4,434
9,369
19,551
19,663
0
9,000
10,551
11,947
0
W
8,181
2,031
0
915
7,769
3,870
0
3,952
3,817
32,080
0
L
Yemoja
vanilla991
Yemoja
5,627
702
2,943
1,262
7,913
6,692
0
4,328
3,493
18,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
50,491
209
Minions Killed
194
5
Camps Cleared
6
976,674
Distance Traveled
901,555
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,279
928
73
7
0
184,574
2
W
Tsukuyomi
10,984
1,098
19
2
0
200,218
1
L
Merlin
8,992
899
75
8
2
177,912
0
W
Heimdallr
10,009
1,001
46
5
0
170,537
0
L
Skadi
9,178
918
30
3
0
216,535
0
L
Tyr
8,767
877
17
2
2
217,702
0
W
Olorun
9,600
960
52
5
6
178,435
1
W
Sylvanus
10,085
1,009
11
1
0
160,605
0
W
Hera
9,813
981
66
7
0
191,760
0
L
Yemoja
9,103
910
14
1
1
179,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role