Player Matchup

Olorun
Olorun
Dusman17
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 1
Da Ji
Da Ji
Erpelino
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,714 Elo+
Solo
Susano
Susano
GosuFanBoyLOL
Susano
Level 3
God Stats
1W - 1L
1,395 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 1
Bellona
Bellona
Zipfelstürmer
Bellona
Level 17
God Stats
4W - 3L
1,521 SR
Queue Stats
42W - 42L
1,542 Elo+
Solo
Medusa
Medusa
ZukaMok4
Medusa
Level 16
God Stats
6W - 1L
1,844 SR
Queue Stats
118W - 64L
1,664 Elo+
Solo
Team Averages
Level 9
1,552 SR
1,653 Elo+

VS

Team Averages
Level 20
1,629 SR
1,571 Elo+
Agni
Agni
 
Agni
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Archipaule
Neith
Level 27
God Stats
37W - 26L
1,730 SR
Queue Stats
251W - 279L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
Drinej
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
VVolik
Eset
Level 15
God Stats
1W - 0L
1,540 SR
Queue Stats
7W - 5L
1,540 Elo+
Solo
Chernobog
Chernobog
artaioz
Chernobog
Level 26
God Stats
2W - 0L
1,874 SR
Queue Stats
31W - 17L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dusman17
Olorun
11
0 / 8 / 2
7,133
476
2,499
9,998
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Erpelino
Da Ji
9
0 / 9 / 4
6,319
421
1,485
11,709
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 6 / 1
6,272
418
4,637
9,290
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 6 / 7
7,935
529
8,861
13,326
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
ZukaMok4
Medusa
13
9 / 9 / 1
8,487
566
10,107
13,152
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 4 / 16
9,283
619
8,814
8,893
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
3 / 4 / 10
8,758
584
5,617
9,577
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Drinej
Cu Chulainn
15
7 / 2 / 6
9,340
623
7,505
9,447
5,247
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
VVolik
Eset
14
7 / 4 / 10
9,518
635
11,468
9,507
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
artaioz
Chernobog
17
15 / 0 / 8
10,752
717
8,120
11,690
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
14
Kills
37
38
Deaths
14
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
4
16
3.25
W
Neith
3
4
10
2
W
Cu Chulainn
Drinej
Cu Chulainn
7
2
6
5
L
Olorun
Dusman17
Olorun
0
8
2
0.13
L
Da Ji
Erpelino
Da Ji
0
9
4
0.22
L
1
6
1
0.25
W
Eset
VVolik
Eset
7
4
10
3
L
4
6
7
1.25
L
Medusa
ZukaMok4
Medusa
9
9
1
1.06
W
Chernobog
artaioz
Chernobog
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
41,524
57,475
Taken
49,114
22,792
Mitigated
18,686
6,777
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,814
613
0
3,018
8,893
3,067
751
523
8,370
36,822
0
W
Neith
5,617
1,518
0
3,431
9,577
2,861
1,911
0
9,577
0
34,591
W
Cu Chulainn
Drinej
Cu Chulainn
7,505
1,967
0
1,845
9,447
5,247
492
1,400
8,047
4,191
40,994
L
Olorun
Dusman17
Olorun
2,499
809
0
1,008
9,998
3,586
792
5,067
4,573
31,272
1,426
L
Da Ji
Erpelino
Da Ji
1,485
240
0
1,606
11,709
3,484
207
2,466
9,019
0
21,125
L
4,637
782
0
849
9,290
2,633
230
1,229
7,999
0
24,344
W
Eset
VVolik
Eset
11,468
1,301
650
1,758
9,507
2,871
1,135
269
9,238
45,170
0
L
8,861
4,046
0
1,613
13,326
9,006
0
4,774
8,192
53
43,922
L
Medusa
ZukaMok4
Medusa
10,107
4,119
0
1,701
13,152
4,083
664
5,796
6,764
0
42,236
W
Chernobog
artaioz
Chernobog
8,120
4,633
0
4,961
11,690
4,640
401
146
11,544
0
62,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
47,651
291
Minions Killed
396
0
Camps Cleared
0
1,308,330
Distance Traveled
1,459,374
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,283
619
71
5
0
307,067
4
W
Neith
8,758
584
64
4
0
283,744
4
W
Cu Chulainn
9,340
623
82
5
0
266,791
2
L
Olorun
7,133
476
65
4
0
265,903
2
L
Da Ji
6,319
421
55
4
0
243,073
1
L
Susano
6,272
418
40
3
0
285,760
3
W
Eset
9,518
635
75
5
0
283,805
0
L
Bellona
7,935
529
67
4
0
269,215
0
L
Medusa
8,487
566
64
4
0
244,379
1
W
Chernobog
10,752
717
104
7
0
317,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role