Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TRYFORU
Janus
Level 65
God Stats
2W - 3L
1,136 SR
Queue Stats
151W - 136L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
superbeef13
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
uWATm824
Bakasura
Level 108
God Stats
6W - 6L
1,562 SR
Queue Stats
435W - 447L
1,499 Elo+
Solo
Team Averages
Level 87
1,439 SR
1,496 Elo+

VS

Team Averages
Level 78
1,459 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
Burchyboy8
Ah Muzen Cab
Level 109
God Stats
2W - 3L
1,380 SR
Queue Stats
103W - 106L
1,443 Elo+
Solo
Thor
Thor
PinkLightningGod
Thor
Level 63
God Stats
1W - 1L
1,692 SR
Queue Stats
52W - 55L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Violent Action
Heimdallr
Level 146
God Stats
11W - 14L
1,436 SR
Queue Stats
533W - 611L
1,301 Elo+
Solo
Yemoja
Yemoja
VoltPhaser
Yemoja
Level 58
God Stats
1W - 4L
1,286 SR
Queue Stats
241W - 241L
1,433 Elo+
Solo
Loki
Loki
oValyue
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
10 / 3 / 12
11,594
892
21,132
15,371
10,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
19
5 / 4 / 16
10,708
824
13,386
22,528
32,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
TRYFORU
Janus
18
6 / 4 / 11
10,924
840
15,911
9,229
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
superbeef13
Zhong Kui
13
0 / 7 / 9
8,221
632
3,045
9,796
5,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
uWATm824
Bakasura
17
3 / 3 / 17
10,490
807
7,526
14,120
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Burchyboy8
Ah Muzen Cab
19
6 / 4 / 12
10,873
836
18,196
13,952
7,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 7 / 6
9,045
696
6,490
13,749
6,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Violent Action
Heimdallr
18
7 / 5 / 9
10,513
809
12,837
15,107
6,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
VoltPhaser
Yemoja
17
2 / 2 / 15
9,448
727
12,238
12,786
9,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
oValyue
Loki
15
3 / 7 / 14
9,403
723
12,002
14,123
5,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
77
24
Kills
21
21
Deaths
25
65
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
3
12
5.33
W
Amaterasu
 
Amaterasu
5
4
16
3.25
L
Ah Muzen Cab
Burchyboy8
Ah Muzen Cab
6
4
12
3
L
3
7
6
0.86
W
Janus
TRYFORU
Janus
6
4
11
2.88
L
Heimdallr
Violent Action
Heimdallr
7
5
9
2.3
L
Yemoja
VoltPhaser
Yemoja
2
2
15
4.75
L
Loki
oValyue
Loki
3
7
14
1.43
W
Zhong Kui
superbeef13
Zhong Kui
0
7
9
0.64
W
Bakasura
uWATm824
Bakasura
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,000
Damage
61,763
71,044
Taken
69,717
61,039
Mitigated
35,796
34,656
Healing
25,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
21,132
1,208
5,642
6,939
15,371
10,985
558
2,280
13,091
42,151
0
W
Amaterasu
 
Amaterasu
13,386
5,118
2,920
11,175
22,528
32,668
59
4,005
18,523
0
22,753
L
Ah Muzen Cab
Burchyboy8
Ah Muzen Cab
18,196
6,310
1,608
4,610
13,952
7,265
1,485
8,974
4,727
0
41,531
L
6,490
1,318
1,249
1,058
13,749
6,604
395
7,564
6,185
174
9,105
W
Janus
TRYFORU
Janus
15,911
890
1,061
1,574
9,229
3,438
730
1,877
7,352
33,452
0
L
Heimdallr
Violent Action
Heimdallr
12,837
4,720
804
3,059
15,107
6,961
495
8,935
5,478
0
28,008
L
Yemoja
VoltPhaser
Yemoja
12,238
2,187
6,600
2,840
12,786
9,055
544
6,362
5,969
18,207
0
L
Loki
oValyue
Loki
12,002
2,353
1,709
2,135
14,123
5,911
0
8,253
5,675
0
22,989
W
Zhong Kui
superbeef13
Zhong Kui
3,045
415
223
0
9,796
5,652
887
1,843
7,953
7,155
0
W
Bakasura
uWATm824
Bakasura
7,526
4,936
1,090
4,032
14,120
8,296
1,224
2,395
11,725
0
8,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,937
Gold Earned
49,282
146
Minions Killed
133
0
Camps Cleared
0
1,164,288
Distance Traveled
1,096,856
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,594
892
48
4
0
246,185
2
W
Amaterasu
10,708
824
20
2
0
310,632
0
L
Ah Muzen Cab
10,873
836
59
5
0
229,547
0
L
Thor
9,045
696
8
1
0
193,889
2
W
Janus
10,924
840
42
3
0
224,611
0
L
Heimdallr
10,513
809
36
3
0
210,200
1
L
Yemoja
9,448
727
13
1
0
242,403
0
L
Loki
9,403
723
17
1
0
220,817
0
W
Zhong Kui
8,221
632
19
1
0
177,947
0
W
Bakasura
10,490
807
17
1
0
204,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role