Player Matchup

Neith
Neith
Leo_Oficial04
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,364 Elo+
Solo
Janus
Janus
Stukje_eelt
Janus
Level 27
God Stats
37W - 42L
1,551 SR
Queue Stats
307W - 307L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
Level 16
God Stats
32W - 33L
1,612 SR
Queue Stats
85W - 91L
1,387 Elo+
Solo
Raijin
Raijin
cherifsraouia8
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,417 Elo+
Solo
Bellona
Bellona
o--l--A-r-e-s-
Bellona
Level 29
God Stats
5W - 4L
1,682 SR
Queue Stats
178W - 189L
1,400 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,411 Elo+

VS

Team Averages
Level 32
1,500 SR
1,367 Elo+
Arachne
Arachne
Diabetekkx
Arachne
Level 84
God Stats
3W - 0L
1,716 SR
Queue Stats
12W - 10L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostHunter0511
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,456 Elo+
Solo
Bellona
Bellona
KinG_sTuPsii
Bellona
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 11L
1,364 Elo+
Party 1
Yemoja
Yemoja
TheCrazyArmchair
Yemoja
Level 29
God Stats
3W - 3L
1,506 SR
Queue Stats
160W - 199L
1,499 Elo+
Solo
Skadi
Skadi
vitacoca
Skadi
Level 14
God Stats
8W - 8L
1,278 SR
Queue Stats
11W - 26L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,082
475
7,463
10,543
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 0
6,487
382
927
8,948
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
8
0 / 10 / 1
5,764
339
5,663
9,631
2,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
6,080
358
3,674
11,857
2,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 0
8,997
529
6,639
11,724
11,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diabetekkx
Arachne
18
19 / 0 / 3
11,805
694
11,611
10,181
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
GhostHunter0511
Baron Samedi
17
10 / 0 / 9
10,406
612
17,136
10,458
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
KinG_sTuPsii
Bellona
14
0 / 1 / 3
8,134
478
5,212
11,899
9,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 9
8,118
478
1,765
7,035
6,465
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
vitacoca
Skadi
12
1 / 1 / 5
7,068
416
2,153
5,925
1,806
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
4
Kills
30
32
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
Diabetekkx
Arachne
19
0
3
20.5
W
Baron Samedi
GhostHunter0511
Baron Samedi
10
0
9
14.5
W
Bellona
KinG_sTuPsii
Bellona
0
1
3
1.5
L
3
6
0
0.5
L
0
7
0
0
W
0
2
9
2.25
L
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
0
10
1
0.05
L
0
5
1
0.1
L
1
4
0
0.25
W
Skadi
vitacoca
Skadi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
37,877
52,703
Taken
45,498
21,958
Mitigated
27,779
8,409
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Diabetekkx
Arachne
11,611
8,018
0
6,406
10,181
5,135
850
1,667
8,514
0
77,584
W
Baron Samedi
GhostHunter0511
Baron Samedi
17,136
1,869
799
4,941
10,458
5,287
305
4,763
5,657
78,213
0
W
Bellona
KinG_sTuPsii
Bellona
5,212
1,492
0
1,550
11,899
9,086
1,199
1,289
10,610
0
43,579
L
7,463
1,513
0
2,245
10,543
3,151
1,060
3,262
7,231
0
50,981
L
927
40
0
1,163
8,948
2,205
0
2,111
6,655
30,619
0
W
1,765
472
1,803
757
7,035
6,465
349
1,771
5,224
17,895
0
L
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
5,663
731
0
564
9,631
2,427
130
5,114
4,307
17,254
0
L
3,674
803
0
1,071
11,857
2,777
149
6,833
4,660
16,867
0
L
6,639
1,908
0
3,366
11,724
11,398
864
1,142
10,542
0
65,972
W
Skadi
vitacoca
Skadi
2,153
1,106
0
0
5,925
1,806
373
832
5,051
0
41,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
45,531
337
Minions Killed
432
0
Camps Cleared
0
1,442,703
Distance Traveled
1,697,063
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,805
694
146
9
0
455,335
2
W
Baron Samedi
10,406
612
122
7
0
338,955
5
W
Bellona
8,134
478
78
5
0
355,698
0
L
Neith
8,082
475
95
6
0
295,507
4
L
Janus
6,487
382
50
3
0
278,080
3
W
Yemoja
8,118
478
24
1
0
255,514
6
L
Morgan Le Fay
5,764
339
22
1
0
259,659
3
L
Raijin
6,080
358
27
2
0
292,139
2
L
Bellona
8,997
529
143
8
0
317,318
1
W
Skadi
7,068
416
62
4
0
291,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role