Player Matchup

Kukulkan
Kukulkan
ComplexThyme774
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
928 Elo+
Solo
Ra
Ra
PotPiper420
Ra
Level 26
God Stats
130W - 107L
1,526 SR
Queue Stats
132W - 108L
1,444 Elo+
Solo
Ymir
Ymir
evycoelho02
Ymir
Level 13
God Stats
1W - 2L
1,448 SR
Queue Stats
50W - 55L
1,401 Elo+
Solo
Poseidon
Poseidon
felaket_16
Poseidon
Level 5
God Stats
0W - 4L
1,148 SR
Queue Stats
1W - 10L
1,087 Elo+
Solo
Artemis
Artemis
pezzaaus
Artemis
Level 17
God Stats
11W - 18L
1,431 SR
Queue Stats
65W - 66L
1,448 Elo+
Solo
Team Averages
Level 14
1,411 SR
1,261 Elo+

VS

Team Averages
Level 16
1,518 SR
1,486 Elo+
Aphrodite
Aphrodite
TaaMaGreen
Aphrodite
Level 29
God Stats
15W - 5L
1,750 SR
Queue Stats
23W - 10L
1,739 Elo+
Solo
Cthulhu
Cthulhu
TareEpoch
Cthulhu
Level 16
God Stats
45W - 38L
1,331 SR
Queue Stats
140W - 151L
1,263 Elo+
Solo
Vulcan
Vulcan
V4thHorseman
Vulcan
Level 26
God Stats
3W - 1L
1,510 SR
Queue Stats
48W - 36L
1,403 Elo+
Solo
Skadi
Skadi
losdaghost27
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
nicolas12222
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
1 / 7 / 4
13,256
829
3,192
12,788
6,002
20
7 / 1 / 7
16,294
1,018
18,360
20,448
8,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 0 / 13
15,624
977
17,868
20,451
40,360
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
felaket_16
Poseidon
20
0 / 16 / 7
12,798
800
8,305
22,324
9,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
pezzaaus
Artemis
20
10 / 9 / 5
17,245
1,078
39,229
28,697
11,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TaaMaGreen
Aphrodite
20
15 / 4 / 10
16,873
1,055
40,861
23,350
12,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TareEpoch
Cthulhu
20
8 / 1 / 19
17,172
1,073
15,973
27,587
31,017
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Vulcan
20
7 / 1 / 8
15,201
950
21,047
15,975
7,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 7 / 9
13,728
858
14,081
16,215
12,848
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
20
0 / 8 / 8
12,886
805
2,809
13,720
5,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
21
Kills
33
33
Deaths
21
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
7
4
0.43
L
7
1
7
10.5
W
Aphrodite
TaaMaGreen
Aphrodite
15
4
10
5
W
Cthulhu
TareEpoch
Cthulhu
8
1
19
17.5
W
Vulcan
7
1
8
11
L
3
0
13
9.5
L
Poseidon
felaket_16
Poseidon
0
16
7
0.22
W
3
7
9
1.07
W
Raijin
0
8
8
0.5
L
Artemis
pezzaaus
Artemis
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,954
Damage
94,771
104,708
Taken
96,847
76,380
Mitigated
69,233
13,207
Healing
25,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,192
618
0
0
12,788
6,002
0
8,782
4,006
11,149
0
L
18,360
1,851
5,038
3,076
20,448
8,876
0
17,723
2,725
46,798
0
W
Aphrodite
TaaMaGreen
Aphrodite
40,861
2,577
8,344
11,777
23,350
12,123
0
12,260
11,090
66,154
0
W
Cthulhu
TareEpoch
Cthulhu
15,973
1,369
2,106
0
27,587
31,017
0
11,689
15,898
47,106
0
W
Vulcan
21,047
11,256
342
1,710
15,975
7,266
0
8,280
7,695
69,143
0
L
17,868
1,754
0
667
20,451
40,360
0
14,101
6,350
48,096
0
L
Poseidon
felaket_16
Poseidon
8,305
2,870
0
0
22,324
9,160
0
16,595
5,729
16,427
0
W
14,081
7,031
0
1,216
16,215
12,848
0
8,309
7,906
0
29,138
W
Raijin
2,809
330
0
0
13,720
5,979
0
7,187
6,533
7,420
0
L
Artemis
pezzaaus
Artemis
39,229
22,401
0
4,426
28,697
11,982
0
23,489
5,208
0
103,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,217
Gold Earned
75,860
288
Minions Killed
281
16
Camps Cleared
6
1,374,261
Distance Traveled
1,376,332
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,256
829
12
1
3
224,764
0
L
Ra
16,294
1,018
83
5
2
367,613
1
W
Aphrodite
16,873
1,055
64
4
1
300,082
0
W
Cthulhu
17,172
1,073
74
5
0
405,127
0
W
Vulcan
15,201
950
113
7
2
305,331
0
L
Ymir
15,624
977
59
4
1
282,814
0
L
Poseidon
12,798
800
14
1
0
263,474
2
W
Skadi
13,728
858
21
1
3
187,888
1
W
Raijin
12,886
805
9
1
0
177,904
0
L
Artemis
17,245
1,078
120
8
10
235,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role