Player Matchup

Anubis
Anubis
MaikeTheFlake
Anubis
Level 58
God Stats
10W - 9L
1,470 SR
Queue Stats
63W - 72L
1,387 Elo+
Party 2
Merlin
Merlin
TyroneLuvsYou
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,177 Elo+
Party 2
Ra
Ra
lukeboylan69
Ra
Level 12
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 1L
1,177 Elo+
Party 2
Team Averages
Level 29
1,428 SR
1,247 Elo+

VS

Team Averages
Level 14
1,455 SR
1,113 Elo+
Ymir
Ymir
Juso btw
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Party 1
Jormungandr
Jormungandr
Klaus-Trophobi
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Party 1
Skadi
Skadi
PhoenixGodx9646
Skadi
Level 29
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 4L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 6
11,405
950
19,644
12,687
6,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 7 / 12
9,530
794
9,391
8,098
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 4 / 16
8,980
748
6,776
7,287
2,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 8
7,797
650
4,742
17,981
10,296
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Klaus-Trophobi
Jormungandr
11
3 / 8 / 2
7,735
645
6,252
14,263
9,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 7 / 1
8,865
739
11,075
12,240
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
20
Kills
11
11
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
8
0.8
L
Jormungandr
Klaus-Trophobi
Jormungandr
3
8
2
0.5
W
14
0
6
17
L
8
7
1
1.21
W
5
7
12
1.57
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
22,069
28,072
Taken
44,484
12,079
Mitigated
22,002
9,411
Healing
1,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,742
1,544
0
0
17,981
10,296
54
13,368
4,219
14,025
0
L
Jormungandr
Klaus-Trophobi
Jormungandr
6,252
1,170
0
184
14,263
9,199
72
11,028
2,725
22,416
0
W
19,644
2,376
721
6,194
12,687
6,966
569
4,479
8,208
40,881
0
L
11,075
6,770
0
960
12,240
2,507
0
10,359
1,729
0
29,466
W
9,391
2,254
0
199
8,098
2,671
0
3,448
4,650
21,995
0
W
6,776
3,089
595
1,702
7,287
2,442
1,694
3,067
4,220
30,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
24,397
134
Minions Killed
89
0
Camps Cleared
0
558,205
Distance Traveled
529,053
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,797
650
22
2
0
200,308
3
L
Jormungandr
7,735
645
30
3
0
178,052
1
W
Anubis
11,405
950
54
5
0
209,270
1
L
Skadi
8,865
739
37
3
0
150,693
2
W
Merlin
9,530
794
24
2
0
171,074
0
W
Ra
8,980
748
56
5
0
177,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role