Player Matchup

Nemesis
Nemesis
GabrielRJ20
Nemesis
Level 8
God Stats
1W - 4L
1,245 SR
Queue Stats
9W - 19L
1,071 Elo+
Solo
Nu Wa
Nu Wa
LI_GANESH_LI
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Leif_hacks
Danzaburou
Level 18
God Stats
35W - 37L
1,555 SR
Queue Stats
318W - 332L
1,495 Elo+
Solo
Loki
Loki
MickOrk
Loki
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,257 Elo+
Solo
Artemis
Artemis
OrientAlba_
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,361 Elo+

VS

Team Averages
Level 12
1,504 SR
1,434 Elo+
Cthulhu
Cthulhu
BOB6698
Cthulhu
Level 6
God Stats
1W - 2L
1,464 SR
Queue Stats
3W - 6L
1,631 Elo+
Party 1
Nemesis
Nemesis
BRA55 MONKEY10
Nemesis
Level 7
God Stats
3W - 6L
1,555 SR
Queue Stats
8W - 16L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Sandy444
Xbalanque
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
296W - 348L
1,286 Elo+
Solo
Thor
Thor
TTVGETCLAP11266
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
darklordus4
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GabrielRJ20
Nemesis
16
3 / 1 / 0
10,321
543
3,165
10,544
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
24 / 0 / 12
12,605
663
27,958
13,007
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Leif_hacks
Danzaburou
16
17 / 2 / 16
11,801
621
20,591
13,935
5,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
MickOrk
Loki
12
4 / 3 / 4
8,794
463
2,246
9,498
2,708
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
OrientAlba_
Artemis
15
9 / 6 / 4
10,642
560
8,796
10,392
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOB6698
Cthulhu
11
0 / 11 / 3
8,437
444
4,755
17,591
13,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
5 / 12 / 2
9,365
493
9,215
16,730
4,963
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
Sandy444
Xbalanque
15
2 / 8 / 1
9,118
480
5,438
16,833
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 14 / 3
6,533
344
2,164
15,986
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 12 / 3
7,419
390
4,785
16,945
3,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
57
Kills
10
12
Deaths
57
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BOB6698
Cthulhu
0
11
3
0.14
L
5
12
2
0.5
W
Nemesis
GabrielRJ20
Nemesis
3
1
0
3
W
24
0
12
30
W
Danzaburou
Leif_hacks
Danzaburou
17
2
16
12.5
W
Loki
MickOrk
Loki
4
3
4
2
W
Artemis
OrientAlba_
Artemis
9
6
4
1.83
L
Xbalanque
Sandy444
Xbalanque
2
8
1
0.31
L
0
14
3
0.11
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,756
Damage
26,357
57,376
Taken
84,085
21,603
Mitigated
30,788
13,961
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BOB6698
Cthulhu
4,755
543
52
520
17,591
13,481
0
5,974
11,213
26,024
0
L
9,215
5,201
0
692
16,730
4,963
264
4,334
12,056
0
27,860
W
Nemesis
GabrielRJ20
Nemesis
3,165
1,208
0
1,472
10,544
4,986
4,651
921
9,623
0
48,748
W
27,958
5,831
236
4,252
13,007
5,069
4,445
918
12,089
82,288
0
W
Danzaburou
Leif_hacks
Danzaburou
20,591
8,739
338
6,021
13,935
5,044
4,194
1,708
11,633
0
62,931
W
Loki
MickOrk
Loki
2,246
733
0
206
9,498
2,708
184
499
8,999
0
19,112
W
Artemis
OrientAlba_
Artemis
8,796
4,988
0
1,436
10,392
3,796
1,930
709
9,683
0
41,402
L
Xbalanque
Sandy444
Xbalanque
5,438
2,063
0
4,194
16,833
4,561
0
5,376
11,147
0
57,209
L
2,164
423
0
31
15,986
3,965
0
5,149
10,471
0
13,312
L
4,785
1,959
0
0
16,945
3,818
0
5,454
11,240
0
17,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,163
Gold Earned
40,872
412
Minions Killed
233
0
Camps Cleared
0
1,604,317
Distance Traveled
1,264,591
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,437
444
33
2
0
269,538
3
L
Nemesis
9,365
493
41
2
0
299,277
0
W
Nemesis
10,321
543
115
6
0
338,834
2
W
Nu Wa
12,605
663
107
6
0
359,110
1
W
Danzaburou
11,801
621
97
5
0
325,442
1
W
Loki
8,794
463
25
1
0
286,288
0
W
Artemis
10,642
560
68
4
0
294,643
4
L
Xbalanque
9,118
480
117
6
0
268,617
1
L
Thor
6,533
344
23
1
0
203,245
2
L
Skadi
7,419
390
19
1
0
223,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role