Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gorgar840
Kukulkan
Level 149
God Stats
107W - 96L
1,491 SR
Queue Stats
414W - 438L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
barnaby78
Morgan Le Fay
Level 62
God Stats
28W - 21L
1,546 SR
Queue Stats
58W - 53L
1,536 Elo+
Solo
Team Averages
Level 114
1,507 SR
1,512 Elo+

VS

Team Averages
Level 76
1,527 SR
1,536 Elo+
Sylvanus
Sylvanus
Alleinsein_Wolf
Sylvanus
Level 119
God Stats
5W - 6L
1,509 SR
Queue Stats
593W - 525L
1,569 Elo+
Solo
King Arthur
King Arthur
TheScreechh
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,590 Elo+
Party 1
The Morrigan
The Morrigan
abyssalpriest
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,490 Elo+
Solo
Hera
Hera
ezprumb10197
Hera
Level 116
God Stats
20W - 20L
1,610 SR
Queue Stats
854W - 942L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXTHEGOOSEBOYXx
Ah Muzen Cab
Level 62
God Stats
1W - 3L
1,514 SR
Queue Stats
41W - 57L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 3 / 14
10,238
1,024
11,276
8,564
3,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
 
Poseidon
17
3 / 0 / 15
10,039
1,004
8,940
4,303
1,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
 
Odin
17
1 / 0 / 14
9,225
923
6,612
5,007
5,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Gorgar840
Kukulkan
17
4 / 0 / 12
10,486
1,049
12,396
5,593
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
barnaby78
Morgan Le Fay
17
9 / 1 / 7
10,930
1,093
13,870
6,913
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

259

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 0 / 3
9,779
978
4,331
9,898
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheScreechh
King Arthur
14
0 / 8 / 1
8,459
846
7,624
17,806
17,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
abyssalpriest
The Morrigan
14
0 / 4 / 3
8,364
836
125
7,163
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 4
8,840
884
5,637
8,458
2,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xXTHEGOOSEBOYXx
Ah Muzen Cab
15
3 / 6 / 1
9,795
980
8,742
14,161
5,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
20
Kills
4
4
Deaths
20
62
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
14
3.33
W
Poseidon
 
Poseidon
3
0
15
10.5
W
Odin
 
Odin
1
0
14
8
L
Sylvanus
1
0
3
2.5
W
Kukulkan
Gorgar840
Kukulkan
4
0
12
10
L
King Arthur
TheScreechh
King Arthur
0
8
1
0.06
L
The Morrigan
abyssalpriest
The Morrigan
0
4
3
0.38
W
Morgan Le Fay
barnaby78
Morgan Le Fay
9
1
7
12.5
L
0
2
4
1
L
Ah Muzen Cab
xXTHEGOOSEBOYXx
Ah Muzen Cab
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,094
Damage
26,459
30,380
Taken
57,486
15,571
Mitigated
31,557
4,084
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,276
4,488
146
881
8,564
3,407
0
3,268
5,296
0
34,330
W
Poseidon
 
Poseidon
8,940
988
0
504
4,303
1,961
0
997
3,306
20,093
0
W
Odin
 
Odin
6,612
842
0
0
5,007
5,182
0
2,023
2,984
0
20,532
L
Sylvanus
4,331
432
629
3,867
9,898
4,073
0
7,294
2,450
32,558
4,580
W
Kukulkan
Gorgar840
Kukulkan
12,396
356
0
1,830
5,593
2,140
0
1,955
3,638
38,761
0
L
King Arthur
TheScreechh
King Arthur
7,624
632
0
0
17,806
17,335
0
9,380
8,190
677
10,723
L
The Morrigan
abyssalpriest
The Morrigan
125
125
0
8
7,163
2,340
0
3,527
3,548
4,456
0
W
Morgan Le Fay
barnaby78
Morgan Le Fay
13,870
1,366
0
723
6,913
2,881
0
2,431
4,482
29,728
0
L
5,637
560
0
0
8,458
2,717
0
4,734
3,644
23,477
0
L
Ah Muzen Cab
xXTHEGOOSEBOYXx
Ah Muzen Cab
8,742
1,772
0
1,287
14,161
5,092
0
9,537
4,448
0
38,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,918
Gold Earned
45,237
248
Minions Killed
208
8
Camps Cleared
7
1,031,614
Distance Traveled
869,788
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,238
1,024
57
6
0
203,947
0
W
Poseidon
10,039
1,004
47
5
0
214,460
1
W
Odin
9,225
923
33
3
1
217,256
3
L
Sylvanus
9,779
978
79
8
2
180,415
0
W
Kukulkan
10,486
1,049
83
8
3
180,040
0
L
King Arthur
8,459
846
13
1
0
175,155
0
L
The Morrigan
8,364
836
11
1
1
150,198
0
W
Morgan Le Fay
10,930
1,093
28
3
4
215,911
4
L
Hera
8,840
884
48
5
2
168,488
0
L
Ah Muzen Cab
9,795
980
57
6
2
195,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role