Player Matchup

Horus
Horus
Benchan2207
Horus
Level 4
God Stats
1W - 2L
1,694 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 2
Raijin
Raijin
CroCop_R6_
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,081 Elo+
Solo
Ravana
Ravana
Gambit Apollo
Ravana
Level 24
God Stats
0W - 8L
1,127 SR
Queue Stats
281W - 318L
1,193 Elo+
Solo
Discordia
Discordia
Lumeheart
Discordia
Level 29
God Stats
3W - 3L
1,715 SR
Queue Stats
114W - 117L
1,452 Elo+
Solo
Danzaburou
Danzaburou
imyourblackchild
Danzaburou
Level 40
God Stats
2W - 3L
1,512 SR
Queue Stats
115W - 135L
1,388 Elo+
Party 2
Team Averages
Level 21
1,510 SR
1,325 Elo+

VS

Team Averages
Level 18
1,600 SR
1,317 Elo+
Anhur
Anhur
Deboswing
Anhur
Level 15
God Stats
9W - 4L
1,551 SR
Queue Stats
254W - 248L
1,434 Elo+
Solo
Bakasura
Bakasura
EchoLightGod
Bakasura
Level 27
God Stats
3W - 5L
1,410 SR
Queue Stats
28W - 43L
1,254 Elo+
Party 1
Anubis
Anubis
SenorOslo
Anubis
Level 16
God Stats
4W - 2L
1,604 SR
Queue Stats
46W - 38L
1,522 Elo+
Solo
Bellona
Bellona
slifer520
Bellona
Level 25
God Stats
2W - 0L
1,728 SR
Queue Stats
32W - 47L
1,246 Elo+
Party 1
Yemoja
Yemoja
佛光初现
Yemoja
Level 7
God Stats
1W - 0L
1,709 SR
Queue Stats
8W - 12L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,702
335
928
15,695
13,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
CroCop_R6_
Raijin
11
0 / 13 / 1
7,995
348
3,735
14,198
3,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 3
9,386
408
7,083
12,872
4,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Lumeheart
Discordia
17
6 / 6 / 2
11,352
494
15,130
14,050
10,281
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
imyourblackchild
Danzaburou
15
2 / 2 / 1
9,495
413
6,174
10,332
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deboswing
Anhur
18
8 / 3 / 2
11,991
521
13,460
17,486
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
EchoLightGod
Bakasura
18
2 / 3 / 2
11,878
516
6,714
15,861
7,040
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
SenorOslo
Anubis
20
12 / 1 / 6
14,182
617
14,400
12,637
7,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
slifer520
Bellona
14
4 / 3 / 4
10,459
455
9,664
17,099
12,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
15
2 / 1 / 7
12,184
530
7,288
7,099
7,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
28
28
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Raijin
CroCop_R6_
Raijin
0
13
1
0.04
W
Anhur
Deboswing
Anhur
8
3
2
3
W
Bakasura
EchoLightGod
Bakasura
2
3
2
1
L
2
3
3
1.17
L
Discordia
Lumeheart
Discordia
6
6
2
1.17
W
Anubis
SenorOslo
Anubis
12
1
6
15
L
Danzaburou
imyourblackchild
Danzaburou
2
2
1
1.25
W
Bellona
slifer520
Bellona
4
3
4
2
W
Yemoja
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,050
Damage
51,526
67,147
Taken
70,182
35,091
Mitigated
41,543
10,382
Healing
28,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
928
645
1,568
1,769
15,695
13,308
127
6,730
8,965
0
6,224
L
Raijin
CroCop_R6_
Raijin
3,735
749
0
426
14,198
3,789
312
5,357
8,841
29,945
0
W
Anhur
Deboswing
Anhur
13,460
8,112
0
7,992
17,486
6,952
663
1,684
15,802
0
93,620
W
Bakasura
EchoLightGod
Bakasura
6,714
5,461
0
4,106
15,861
7,040
0
5,889
9,972
0
63,154
L
7,083
1,869
0
2,818
12,872
4,174
61
2,719
10,153
0
47,633
L
Discordia
Lumeheart
Discordia
15,130
2,062
0
2,196
14,050
10,281
1,294
2,352
11,418
71,882
0
W
Anubis
SenorOslo
Anubis
14,400
1,022
0
10,695
12,637
7,589
2,248
3,670
8,967
128,477
0
L
Danzaburou
imyourblackchild
Danzaburou
6,174
1,901
0
1,605
10,332
3,539
0
4,530
5,802
0
54,910
W
Bellona
slifer520
Bellona
9,664
3,140
0
3,993
17,099
12,645
562
7,929
9,170
0
45,847
W
Yemoja
7,288
314
1,487
124
7,099
7,317
117
3,014
4,085
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
60,694
357
Minions Killed
562
0
Camps Cleared
0
1,958,885
Distance Traveled
1,982,661
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,702
335
8
0
0
440,525
3
L
Raijin
7,995
348
59
3
0
376,180
0
W
Anhur
11,991
521
105
5
0
356,576
2
W
Bakasura
11,878
516
137
6
0
446,791
0
L
Ravana
9,386
408
75
3
0
381,300
0
L
Discordia
11,352
494
115
5
0
350,307
2
W
Anubis
14,182
617
187
8
0
397,996
5
L
Danzaburou
9,495
413
100
4
0
410,573
1
W
Bellona
10,459
455
62
3
0
385,265
1
W
Yemoja
12,184
530
71
3
0
396,033
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role