Player Matchup

Cthulhu
Cthulhu
Basilis373efe
Cthulhu
Level 29
God Stats
2W - 4L
1,714 SR
Queue Stats
114W - 105L
1,385 Elo+
Solo
Baba Yaga
Baba Yaga
GhostHunter0511
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,439 Elo+
Solo
Artemis
Artemis
HerrKak
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
TxP_NeX
Arachne
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
yDredi
Chaac
Level 14
God Stats
3W - 3L
1,267 SR
Queue Stats
22W - 40L
1,186 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,402 Elo+

VS

Team Averages
Level 15
1,560 SR
1,349 Elo+
Nemesis
Nemesis
Leo_Oficial04
Nemesis
Level 8
God Stats
3W - 1L
1,860 SR
Queue Stats
13W - 17L
1,385 Elo+
Solo
Skadi
Skadi
MLV_Terol
Skadi
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
85W - 80L
1,264 Elo+
Solo
Anubis
Anubis
Moskovskiq_boy
Anubis
Level 15
God Stats
0W - 1L
1,448 SR
Queue Stats
11W - 13L
1,216 Elo+
Solo
Bellona
Bellona
WiLeJe3
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,644 Elo+
Solo
Chaac
Chaac
cova_klc
Chaac
Level 26
God Stats
1W - 2L
1,491 SR
Queue Stats
7W - 8L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 2 / 9
9,050
566
7,934
9,521
6,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
GhostHunter0511
Baba Yaga
16
6 / 0 / 5
9,176
574
12,437
7,087
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
HerrKak
Artemis
11
2 / 2 / 6
7,329
458
5,318
5,947
1,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
TxP_NeX
Arachne
14
9 / 0 / 1
8,836
552
5,861
5,068
1,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
yDredi
Chaac
11
2 / 4 / 7
7,212
451
2,987
11,068
4,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 6 / 1
7,887
493
5,914
11,699
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
MLV_Terol
Skadi
13
2 / 5 / 0
7,689
481
3,461
9,694
2,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,485
468
5,227
11,560
5,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
WiLeJe3
Bellona
11
3 / 4 / 2
7,116
445
3,645
9,921
7,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
cova_klc
Chaac
10
0 / 3 / 2
6,359
397
3,731
9,920
8,312
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
8
8
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
9
4.25
W
Baba Yaga
GhostHunter0511
Baba Yaga
6
0
5
8.5
W
Artemis
HerrKak
Artemis
2
2
6
2.5
L
Nemesis
2
6
1
0.42
L
Skadi
MLV_Terol
Skadi
2
5
0
0.4
L
1
5
2
0.4
W
Arachne
TxP_NeX
Arachne
9
0
1
9.5
L
Bellona
WiLeJe3
Bellona
3
4
2
1
L
Chaac
cova_klc
Chaac
0
3
2
0.33
W
Chaac
yDredi
Chaac
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,537
Damage
21,978
38,691
Taken
52,794
17,390
Mitigated
29,014
7,889
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,934
875
322
0
9,521
6,841
234
789
8,732
26,848
0
W
Baba Yaga
GhostHunter0511
Baba Yaga
12,437
1,389
0
1,736
7,087
2,686
99
1,738
5,349
71,238
0
W
Artemis
HerrKak
Artemis
5,318
2,903
0
747
5,947
1,575
370
280
5,667
0
17,663
L
Nemesis
5,914
2,217
0
737
11,699
4,596
0
3,357
8,342
0
56,130
L
Skadi
MLV_Terol
Skadi
3,461
1,568
0
1,933
9,694
2,816
767
2,757
6,937
0
41,369
L
5,227
244
0
2,958
11,560
5,439
0
6,927
4,633
41,577
0
W
Arachne
TxP_NeX
Arachne
5,861
4,251
0
1,850
5,068
1,606
0
717
4,351
0
48,545
L
Bellona
WiLeJe3
Bellona
3,645
1,248
0
1,932
9,921
7,851
506
2,873
7,048
0
25,924
L
Chaac
cova_klc
Chaac
3,731
434
0
1,327
9,920
8,312
0
4,507
5,413
0
34,577
W
Chaac
yDredi
Chaac
2,987
976
0
3,234
11,068
4,682
350
1,703
9,365
0
31,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
36,536
321
Minions Killed
340
0
Camps Cleared
0
1,458,721
Distance Traveled
1,403,202
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,050
566
44
3
0
292,215
2
W
Baba Yaga
9,176
574
116
7
0
308,163
5
W
Artemis
7,329
458
30
2
0
245,317
1
L
Nemesis
7,887
493
98
6
0
339,735
4
L
Skadi
7,689
481
66
4
0
270,282
0
L
Anubis
7,485
468
82
5
0
269,368
0
W
Arachne
8,836
552
83
5
0
336,655
1
L
Bellona
7,116
445
41
3
0
252,404
1
L
Chaac
6,359
397
53
3
0
271,413
0
W
Chaac
7,212
451
48
3
0
276,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role