Player Matchup

Ymir
Ymir
Jchuhan
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,170 Elo+
Solo
Hachiman
Hachiman
RaginRebelsss
Hachiman
Level 28
God Stats
7W - 16L
1,394 SR
Queue Stats
96W - 83L
1,553 Elo+
Solo
Sol
Sol
gon11f
Sol
Level 13
God Stats
27W - 12L
1,903 SR
Queue Stats
313W - 316L
1,503 Elo+
Solo
Sylvanus
Sylvanus
heyyheyyheyy
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 131L
1,539 Elo+
Solo
Raijin
Raijin
srivnr
Raijin
Level 22
God Stats
5W - 5L
1,447 SR
Queue Stats
183W - 257L
1,296 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,412 Elo+

VS

Team Averages
Level 8
1,514 SR
1,564 Elo+
Kukulkan
Kukulkan
DanMez
Kukulkan
Level 7
God Stats
0W - 1L
1,773 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
KenFlood2021
Yemoja
Level 10
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 2L
1,788 Elo+
Solo
Nemesis
Nemesis
ehsan79z
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,382 Elo+
Solo
Arachne
Arachne
helpheisinmyroom
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,648 Elo+
Solo
Neith
Neith
yahyathezongwen
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jchuhan
Ymir
7
0 / 4 / 0
6,918
432
168
4,748
1,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
RaginRebelsss
Hachiman
17
8 / 0 / 1
10,752
672
8,826
13,408
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
gon11f
Sol
16
7 / 2 / 3
10,227
639
7,853
8,888
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
heyyheyyheyy
Sylvanus
12
14 / 1 / 2
9,163
573
13,180
12,007
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
srivnr
Raijin
12
2 / 5 / 5
8,245
515
5,521
8,277
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanMez
Kukulkan
12
6 / 11 / 2
8,218
514
7,781
11,662
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
4
1 / 4 / 0
5,117
320
428
3,686
1,396
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
ehsan79z
Nemesis
11
1 / 8 / 5
6,552
410
3,984
12,453
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 3 / 2
8,509
532
6,073
11,300
6,735
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

2
0 / 5 / 0
4,475
280
0
4,072
1,027
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
31
Kills
11
12
Deaths
31
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DanMez
Kukulkan
6
11
2
0.64
W
Ymir
Jchuhan
Ymir
0
4
0
0
L
Yemoja
1
4
0
0.25
W
Hachiman
RaginRebelsss
Hachiman
8
0
1
8.5
L
Nemesis
ehsan79z
Nemesis
1
8
5
0.44
W
Sol
gon11f
Sol
7
2
3
4.25
L
3
3
2
1.33
W
Sylvanus
heyyheyyheyy
Sylvanus
14
1
2
15
W
Raijin
srivnr
Raijin
2
5
5
0.9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
18,266
47,328
Taken
43,173
22,276
Mitigated
16,748
22,553
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DanMez
Kukulkan
7,781
2,122
0
241
11,662
3,892
172
6,712
4,774
27,976
0
W
Ymir
Jchuhan
Ymir
168
51
0
0
4,748
1,977
0
1,058
3,690
4,365
0
L
Yemoja
428
196
127
250
3,686
1,396
0
2,891
795
5,483
0
W
Hachiman
RaginRebelsss
Hachiman
8,826
4,460
0
11,072
13,408
5,188
3,977
1,384
12,024
0
84,739
L
Nemesis
ehsan79z
Nemesis
3,984
1,278
0
817
12,453
3,698
0
5,130
7,067
0
22,528
W
Sol
gon11f
Sol
7,853
2,605
0
4,052
8,888
3,200
6,543
1,207
7,681
64,051
0
L
6,073
4,784
0
2,128
11,300
6,735
0
6,562
4,699
0
34,601
W
Sylvanus
heyyheyyheyy
Sylvanus
13,180
3,216
87
7,007
12,007
6,783
0
799
11,208
35,344
14,458
W
Raijin
srivnr
Raijin
5,521
1,227
0
335
8,277
5,128
621
3,761
4,516
36,110
2,547
L
0
0
0
0
4,072
1,027
0
3,750
322
0
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
32,871
454
Minions Killed
154
0
Camps Cleared
0
1,056,636
Distance Traveled
862,832
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,218
514
44
3
0
232,790
1
W
Ymir
6,918
432
11
1
0
92,819
2
L
Yemoja
5,117
320
6
0
0
68,852
0
W
Hachiman
10,752
672
145
9
0
282,155
0
L
Nemesis
6,552
410
32
2
0
268,440
3
W
Sol
10,227
639
156
10
0
236,203
0
L
Arachne
8,509
532
72
5
0
273,056
2
W
Sylvanus
9,163
573
74
5
0
260,950
5
W
Raijin
8,245
515
68
4
0
184,509
4
L
Neith
4,475
280
0
0
0
19,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role