Player Matchup

Artemis
Artemis
Athenaseyelash
Artemis
Level 25
God Stats
23W - 28L
1,376 SR
Queue Stats
55W - 75L
1,340 Elo+
Solo
Ymir
Ymir
BIGPLUG420
Ymir
Level 24
God Stats
4W - 1L
1,811 SR
Queue Stats
77W - 94L
1,276 Elo+
Solo
Neith
Neith
NicoGame6z
Neith
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
riddimboy_
Kukulkan
Level 29
God Stats
1W - 2L
1,641 SR
Queue Stats
39W - 51L
1,280 Elo+
Solo
Thanatos
Thanatos
超人不会飞
Thanatos
Level 27
God Stats
7W - 2L
1,660 SR
Queue Stats
189W - 253L
1,230 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,325 Elo+

VS

Team Averages
Level 8
1,290 SR
1,246 Elo+
Bakasura
Bakasura
ENP_Prezik228
Bakasura
Level 8
God Stats
4W - 6L
1,383 SR
Queue Stats
7W - 11L
1,304 Elo+
Solo
Kukulkan
Kukulkan
GR111M
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
HipSEBAS BOSS
Cupid
Level 16
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 6L
1,111 Elo+
Solo
Fenrir
Fenrir
HormigaVeloz
Fenrir
Level 8
God Stats
26W - 27L
1,040 SR
Queue Stats
51W - 64L
1,053 Elo+
Party 1
Thor
Thor
LOSborgea
Thor
Level 8
God Stats
0W - 3L
1,269 SR
Queue Stats
32W - 44L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 7
12,783
533
16,256
18,547
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 7
12,466
519
6,702
17,973
25,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
7
1 / 1 / 0
8,119
338
1,026
1,834
383
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
riddimboy_
Kukulkan
20
17 / 0 / 3
14,510
605
22,203
13,438
5,622
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
18
6 / 6 / 6
12,254
511
8,123
21,175
8,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ENP_Prezik228
Bakasura
17
7 / 6 / 2
11,399
475
9,376
25,111
11,331
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
GR111M
Kukulkan
7
0 / 6 / 1
7,417
309
1,062
4,963
1,645
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 9 / 5
11,335
472
13,266
19,753
6,993
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
16
1 / 11 / 3
10,473
436
7,675
18,656
7,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
14
2 / 6 / 1
9,774
407
3,609
15,613
5,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
37
Kills
16
17
Deaths
38
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
6
7
2.08
W
4
4
7
1.88
L
Bakasura
ENP_Prezik228
Bakasura
7
6
2
1.33
L
Kukulkan
GR111M
Kukulkan
0
6
1
0.08
L
6
9
5
0.94
L
Fenrir
1
11
3
0.23
L
Thor
2
6
1
0.42
W
Neith
1
1
0
1
W
Kukulkan
riddimboy_
Kukulkan
17
0
3
18.5
W
Thanatos
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,310
Damage
34,988
72,967
Taken
84,096
47,630
Mitigated
33,130
27,115
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,256
10,478
0
6,963
18,547
8,274
4,211
0
18,488
0
78,716
W
6,702
2,164
0
1,295
17,973
25,093
769
234
17,568
65,478
0
L
Bakasura
ENP_Prezik228
Bakasura
9,376
6,040
0
7,583
25,111
11,331
0
6,883
18,228
0
58,043
L
Kukulkan
GR111M
Kukulkan
1,062
163
0
0
4,963
1,645
279
4,442
521
10,791
0
L
13,266
6,962
37
2,791
19,753
6,993
0
7,341
12,412
98
56,496
L
Fenrir
7,675
1,564
0
1,954
18,656
7,568
4,262
5,214
13,442
0
57,176
L
Thor
3,609
1,149
0
758
15,613
5,593
356
5,974
9,639
0
44,555
W
Neith
1,026
532
0
158
1,834
383
751
0
1,684
0
10,155
W
Kukulkan
riddimboy_
Kukulkan
22,203
4,058
0
3,873
13,438
5,622
4,389
980
12,164
90,562
0
W
Thanatos
8,123
2,302
0
14,826
21,175
8,258
75
464
19,888
0
69,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,132
Gold Earned
50,398
475
Minions Killed
383
0
Camps Cleared
0
1,684,239
Distance Traveled
1,739,750
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,783
533
104
4
0
335,641
0
W
Ymir
12,466
519
89
4
0
404,346
4
L
Bakasura
11,399
475
108
5
0
460,275
0
L
Kukulkan
7,417
309
15
1
0
112,511
0
L
Cupid
11,335
472
88
4
0
330,506
2
L
Fenrir
10,473
436
108
5
0
391,577
0
L
Thor
9,774
407
64
3
0
444,881
1
W
Neith
8,119
338
26
1
0
86,693
0
W
Kukulkan
14,510
605
152
6
0
466,122
0
W
Thanatos
12,254
511
104
4
0
391,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role