Player Matchup

Cthulhu
Cthulhu
King_Modus123
Cthulhu
Level 9
God Stats
1W - 1L
1,324 SR
Queue Stats
5W - 6L
1,315 Elo+
Solo
Hun Batz
Hun Batz
Lewis18205492
Hun Batz
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 18L
1,476 Elo+
Solo
Bellona
Bellona
chimlie
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
hotmansss73
Anubis
Level 20
God Stats
7W - 4L
1,677 SR
Queue Stats
21W - 18L
1,473 Elo+
Solo
Scylla
Scylla
romainkook
Scylla
Level 6
God Stats
2W - 0L
1,406 SR
Queue Stats
6W - 11L
1,239 Elo+
Party 1
Team Averages
Level 9
1,481 SR
1,401 Elo+

VS

Team Averages
Level 11
1,561 SR
1,370 Elo+
Danzaburou
Danzaburou
CrowdedCoyote40
Danzaburou
Level 14
God Stats
3W - 1L
1,800 SR
Queue Stats
5W - 9L
1,444 Elo+
Solo
Hera
Hera
Jgxvibz_xo
Hera
Level 12
God Stats
1W - 4L
1,228 SR
Queue Stats
9W - 20L
1,222 Elo+
Solo
Eset
Eset
Monochrome_Mog
Eset
Level 17
God Stats
5W - 4L
1,780 SR
Queue Stats
46W - 39L
1,437 Elo+
Solo
Bastet
Bastet
Skiip79
Bastet
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,487 Elo+
Solo
Skadi
Skadi
black-haeven
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
1 / 2 / 22
10,001
1,250
4,082
8,216
3,039
Hun Batz
Lewis18205492
Hun Batz
19
24 / 0 / 11
13,289
1,661
26,688
7,979
3,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
chimlie
Bellona
17
0 / 1 / 23
9,381
1,173
3,430
7,851
5,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
18
21 / 2 / 15
12,199
1,525
21,556
8,186
4,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
romainkook
Scylla
16
2 / 3 / 16
8,782
1,098
5,021
5,720
1,870
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrowdedCoyote40
Danzaburou
15
3 / 13 / 3
9,774
1,222
11,305
18,762
5,364
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 11 / 2
8,053
1,007
2,031
14,775
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 6 / 1
9,129
1,141
9,156
9,814
2,420
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Skiip79
Bastet
14
1 / 7 / 4
8,054
1,007
5,929
8,666
1,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 11 / 4
7,898
987
2,085
15,052
3,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
22
48
Kills
8
8
Deaths
48
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrowdedCoyote40
Danzaburou
3
13
3
0.35
L
0
11
2
0.09
W
Cthulhu
1
2
22
6
W
Hun Batz
Lewis18205492
Hun Batz
24
0
11
29.5
L
4
6
1
0.75
L
Bastet
Skiip79
Bastet
1
7
4
0.43
L
0
11
4
0.18
W
Bellona
chimlie
Bellona
0
1
23
11.5
W
Anubis
21
2
15
14.25
W
Scylla
romainkook
Scylla
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,777
Damage
30,506
37,952
Taken
67,069
18,247
Mitigated
16,548
3,780
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrowdedCoyote40
Danzaburou
11,305
7,518
0
725
18,762
5,364
0
7,554
11,208
0
41,517
L
2,031
1,275
0
547
14,775
3,828
0
9,293
5,482
8,351
0
W
Cthulhu
4,082
587
0
0
8,216
3,039
0
4,188
4,028
18,329
0
W
Hun Batz
Lewis18205492
Hun Batz
26,688
13,278
264
794
7,979
3,155
0
2,359
5,620
0
46,243
L
9,156
2,753
496
245
9,814
2,420
0
3,554
6,260
17,643
0
L
Bastet
Skiip79
Bastet
5,929
1,532
0
0
8,666
1,710
0
5,004
3,662
0
8,580
L
2,085
984
0
102
15,052
3,226
0
5,254
9,798
0
5,315
W
Bellona
chimlie
Bellona
3,430
1,277
0
76
7,851
5,352
0
1,594
6,257
0
14,877
W
Anubis
21,556
2,633
0
2,646
8,186
4,831
0
1,934
6,252
28,949
0
W
Scylla
romainkook
Scylla
5,021
1,003
0
0
5,720
1,870
0
1,112
4,608
9,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,652
Gold Earned
42,908
139
Minions Killed
112
4
Camps Cleared
3
781,241
Distance Traveled
571,012
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,774
1,222
77
10
1
116,713
0
L
Hera
8,053
1,007
8
1
0
107,784
0
W
Cthulhu
10,001
1,250
28
4
1
150,807
2
W
Hun Batz
13,289
1,661
50
6
3
197,605
0
L
Eset
9,129
1,141
16
2
0
135,087
0
L
Bastet
8,054
1,007
5
1
2
105,671
1
L
Skadi
7,898
987
6
1
0
105,757
0
W
Bellona
9,381
1,173
29
4
0
171,082
0
W
Anubis
12,199
1,525
19
2
0
124,822
0
W
Scylla
8,782
1,098
13
2
0
136,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role