Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
CanetaBrabo
Geb
Gold V
Level 124
God Stats
7W - 10L
1,381 SR
Queue Stats
152W - 143L
1,320 MMR
Solo
Ymir
Ymir
Bronze III
Clock_FHaz3
Ymir
Bronze III
Level 69
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Clock_Linus
Cu Chulainn
Bronze III
Level 82
God Stats
0W - 2L
1,590 SR
Queue Stats
5W - 5L
1,372 MMR
Party 1
Agni
Agni
Gold V
ПерегаР
Agni
Gold V
Level 137
God Stats
2W - 3L
1,258 SR
Queue Stats
105W - 103L
1,352 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,492 SR
1,409 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,602 SR
1,407 MMR
Hera
Hera
Gold II
 
Hera
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
CarbonPhoenix29
Fenrir
Gold III
Level 68
God Stats
22W - 18L
1,596 SR
Queue Stats
242W - 236L
1,376 MMR
Solo
Chronos
Chronos
Gold V
Galipapa
Chronos
Gold V
Level 104
God Stats
5W - 4L
1,684 SR
Queue Stats
182W - 175L
1,303 MMR
Solo
Sol
Sol
Gold I
Sääk
Sol
Gold I
Level 149
God Stats
44W - 45L
1,586 SR
Queue Stats
942W - 963L
1,429 MMR
Solo
Nemesis
Nemesis
Gold IV
aboodixgamer
Nemesis
Gold IV
Level 123
God Stats
17W - 14L
1,642 SR
Queue Stats
75W - 80L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
6,353
454
2,701
6,909
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 2
6,223
445
2,612
11,017
5,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 2
6,042
432
3,602
10,909
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Clock_Linus
Cu Chulainn
11
0 / 5 / 0
6,125
438
2,854
10,120
5,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 1
6,792
485
7,538
5,433
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaMorgan Le FaySetTiamatCabrakan

VS

Bans
GilgameshTsukuyomiDanzaburouTyrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 2 / 3
8,855
633
5,130
6,467
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 0 / 1
9,254
661
8,749
7,461
8,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Galipapa
Chronos
11
1 / 1 / 6
7,772
555
2,204
6,245
2,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sol
Sääk
Sol
14
5 / 0 / 4
8,809
629
6,610
7,681
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
aboodixgamer
Nemesis
13
4 / 0 / 5
8,249
589
6,331
9,347
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
19
19
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Hera
 
Hera
3
2
3
2.25
L
0
2
2
0.5
W
6
0
1
6.5
L
1
4
2
0.5
L
Cu Chulainn
Clock_Linus
Cu Chulainn
0
5
0
0
W
Chronos
Galipapa
Chronos
1
1
6
4
W
Sol
Sääk
Sol
5
0
4
7
W
Nemesis
aboodixgamer
Nemesis
4
0
5
6.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
29,024
44,388
Taken
37,201
20,942
Mitigated
18,605
8,567
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,701
1,265
0
2,236
6,909
2,027
1,314
3,559
3,350
0
41,440
W
Hera
 
Hera
5,130
1,684
0
3,382
6,467
2,306
913
2,994
3,333
64,635
0
L
2,612
498
0
2,043
11,017
5,529
0
4,962
6,055
12,503
0
W
8,749
1,789
0
3,109
7,461
8,008
0
1,487
5,974
5,669
40,901
L
3,602
456
0
2,464
10,909
5,703
0
3,047
7,862
31,467
0
L
Cu Chulainn
Clock_Linus
Cu Chulainn
2,854
304
0
1,384
10,120
5,944
0
522
9,598
3,542
22,419
W
Chronos
Galipapa
Chronos
2,204
770
0
787
6,245
2,955
303
3,910
2,189
18,675
0
W
Sol
Sääk
Sol
6,610
2,790
0
5,460
7,681
1,956
2,869
1,567
6,064
59,328
0
W
Nemesis
aboodixgamer
Nemesis
6,331
3,567
0
380
9,347
3,380
61
4,299
4,802
0
52,123
L
7,538
937
0
440
5,433
1,739
0
2,696
2,737
44,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
42,939
318
Minions Killed
463
0
Camps Cleared
0
1,228,572
Distance Traveled
1,353,574
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,353
454
94
7
0
210,122
3
W
Hera
8,855
633
131
9
0
258,319
5
L
Geb
6,223
445
13
1
0
273,431
3
W
Fenrir
9,254
661
100
7
0
278,672
4
L
Ymir
6,042
432
63
5
0
235,813
0
L
Cu Chulainn
6,125
438
61
4
0
244,143
0
W
Chronos
7,772
555
36
3
0
232,121
2
W
Sol
8,809
629
103
7
0
270,053
8
W
Nemesis
8,249
589
93
7
0
314,409
3
L
Agni
6,792
485
87
6
0
265,063
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role