Player Matchup

Chang'e
Chang'e
Awitaconlimón18
Chang'e
Level 6
God Stats
11W - 6L
1,525 SR
Queue Stats
25W - 19L
1,575 Elo+
Party 3
Baron Samedi
Baron Samedi
BigSnakeESP
Baron Samedi
Level 111
God Stats
7W - 5L
1,681 SR
Queue Stats
225W - 186L
1,632 Elo+
Party 3
Ares
Ares
Plutsi
Ares
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1
Thor
Thor
puskajuppi
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Neith
Neith
vikiki1
Neith
Level 4
God Stats
7W - 12L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Party 1
Team Averages
Level 27
1,541 SR
1,541 Elo+

VS

Team Averages
Level 28
1,610 SR
1,443 Elo+
Tiamat
Tiamat
Angelitogab_8
Tiamat
Level 36
God Stats
6W - 11L
1,462 SR
Queue Stats
67W - 89L
1,387 Elo+
Party 2
Medusa
Medusa
Kyparissis_GR
Medusa
Level 25
God Stats
11W - 8L
1,537 SR
Queue Stats
34W - 33L
1,313 Elo+
Solo
Bakasura
Bakasura
Minisanchz11
Bakasura
Level 26
God Stats
19W - 17L
1,616 SR
Queue Stats
216W - 236L
1,462 Elo+
Party 2
Mulan
Mulan
mazacotejj4
Mulan
Level 30
God Stats
22W - 15L
1,934 SR
Queue Stats
55W - 63L
1,453 Elo+
Party 2
Athena
Athena
niceschwancbro
Athena
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 78L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 10
13,073
451
17,542
26,516
19,122
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
BigSnakeESP
Baron Samedi
20
23 / 3 / 2
18,001
621
54,083
29,565
17,110
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Plutsi
Ares
14
0 / 9 / 6
10,105
348
3,573
25,021
19,884
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 12 / 3
9,128
315
1,477
16,752
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
vikiki1
Neith
17
0 / 7 / 8
11,202
386
8,259
13,933
5,176
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 9
13,906
480
12,162
21,092
9,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 9 / 6
15,677
541
17,482
21,026
7,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Minisanchz11
Bakasura
20
13 / 4 / 4
16,013
552
20,478
27,780
15,029
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 6 / 13
14,147
488
14,559
23,542
21,015
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 1 / 18
16,593
572
16,563
24,571
39,350
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
27
Kills
37
37
Deaths
28
29
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
8
9
1.06
L
4
6
10
1.5
L
Baron Samedi
BigSnakeESP
Baron Samedi
23
3
2
8
W
11
9
6
1.56
W
Bakasura
Minisanchz11
Bakasura
13
4
4
3.75
L
Ares
Plutsi
Ares
0
9
6
0.33
W
5
6
13
1.92
W
4
1
18
13
L
0
12
3
0.13
L
Neith
vikiki1
Neith
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,934
Damage
81,244
111,787
Taken
118,011
68,327
Mitigated
92,132
43,480
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,162
474
591
6,623
21,092
9,142
1,432
16,297
4,795
68,906
0
L
17,542
1,597
5,520
13,450
26,516
19,122
893
4,391
21,618
79,661
0
L
Baron Samedi
BigSnakeESP
Baron Samedi
54,083
4,098
5,426
14,315
29,565
17,110
1,144
13,141
16,134
170,049
0
W
17,482
8,204
0
0
21,026
7,596
2,074
14,219
6,807
0
89,319
W
Bakasura
Minisanchz11
Bakasura
20,478
13,943
0
7,015
27,780
15,029
2,633
14,786
12,994
0
163,403
L
Ares
Plutsi
Ares
3,573
1,254
0
2,926
25,021
19,884
0
4,541
20,391
31,668
0
W
14,559
1,785
332
7,275
23,542
21,015
785
16,868
6,674
0
60,035
W
16,563
4,077
0
1,212
24,571
39,350
472
15,821
8,750
68,177
0
L
1,477
805
0
1,598
16,752
7,035
208
4,732
11,940
0
20,979
L
Neith
vikiki1
Neith
8,259
3,755
0
245
13,933
5,176
1,560
3,193
10,620
0
55,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,509
Gold Earned
76,336
520
Minions Killed
656
0
Camps Cleared
0
2,402,653
Distance Traveled
2,676,272
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,906
480
103
4
0
491,207
0
L
Chang'e
13,073
451
127
4
0
497,667
3
L
Baron Samedi
18,001
621
228
8
0
536,716
3
W
Medusa
15,677
541
144
5
0
459,536
0
W
Bakasura
16,013
552
212
7
0
641,672
2
L
Ares
10,105
348
46
2
0
429,292
1
W
Mulan
14,147
488
95
3
0
541,693
5
W
Athena
16,593
572
102
4
0
542,164
3
L
Thor
9,128
315
24
1
0
429,153
1
L
Neith
11,202
386
95
3
0
509,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role