Player Matchup

Raijin
Raijin
Mau900
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Solo
Sol
Sol
PandoranLegend95
Sol
Level 28
God Stats
7W - 8L
1,461 SR
Queue Stats
95W - 90L
1,457 Elo+
Solo
Chaac
Chaac
Pquebo
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,566 Elo+
Solo
Cupid
Cupid
Sur3_Sh0t1206
Cupid
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,416 Elo+
Solo
Guan Yu
Guan Yu
matador044
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,421 Elo+
Solo
Team Averages
Level 12
1,492 SR
1,501 Elo+

VS

Team Averages
Level 23
1,441 SR
1,488 Elo+
Anubis
Anubis
BakajOko4203330
Anubis
Level 11
God Stats
11W - 9L
1,264 SR
Queue Stats
21W - 18L
1,377 Elo+
Solo
Yemoja
Yemoja
DB-CapFrom41CH
Yemoja
Level 28
God Stats
34W - 38L
1,392 SR
Queue Stats
77W - 80L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
Daffiii
Gilgamesh
Level 26
God Stats
10W - 7L
1,512 SR
Queue Stats
159W - 126L
1,617 Elo+
Solo
Arachne
Arachne
KuraiHikarii
Arachne
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 54L
1,507 Elo+
Party 1
Bellona
Bellona
Soduma
Bellona
Level 25
God Stats
8W - 5L
1,535 SR
Queue Stats
79W - 56L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mau900
Raijin
4
0 / 7 / 3
5,655
298
475
3,694
588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 9 / 3
8,746
460
13,810
19,558
7,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Pquebo
Chaac
12
3 / 4 / 1
8,349
439
6,063
10,542
7,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 11 / 4
8,907
469
5,567
14,511
4,779
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
matador044
Guan Yu
10
0 / 5 / 8
6,993
368
1,845
17,446
9,145
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
10,097
531
7,768
9,945
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 11
10,271
541
3,737
12,381
11,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Daffiii
Gilgamesh
17
12 / 2 / 6
11,341
597
13,910
18,574
10,831
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
KuraiHikarii
Arachne
16
9 / 1 / 9
11,032
581
12,770
19,088
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Soduma
Bellona
13
6 / 5 / 10
9,577
504
11,638
16,932
18,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
35
36
Deaths
15
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
W
2
2
11
3.75
W
Gilgamesh
Daffiii
Gilgamesh
12
2
6
7.5
W
Arachne
KuraiHikarii
Arachne
9
1
9
13.5
L
Raijin
Mau900
Raijin
0
7
3
0.21
L
6
9
3
0.83
L
Chaac
Pquebo
Chaac
3
4
1
0.88
W
Bellona
Soduma
Bellona
6
5
10
2.2
L
3
11
4
0.45
L
Guan Yu
matador044
Guan Yu
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
49,823
65,751
Taken
76,920
29,420
Mitigated
52,751
12,426
Healing
26,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,768
231
0
2,892
9,945
4,960
2,684
2,482
7,463
53,792
0
W
3,737
535
2,382
2,586
12,381
11,724
1,395
3,870
8,511
16,102
0
W
Gilgamesh
Daffiii
Gilgamesh
13,910
3,528
0
4,319
18,574
10,831
1,256
1,475
17,099
0
62,124
W
Arachne
KuraiHikarii
Arachne
12,770
8,133
0
9,071
19,088
7,150
1,103
1,647
17,441
0
74,561
L
Raijin
Mau900
Raijin
475
390
0
0
3,694
588
0
1,595
2,061
2,458
0
L
13,810
3,653
0
5,902
19,558
7,780
20
5,323
13,868
54,542
0
L
Chaac
Pquebo
Chaac
6,063
907
0
2,467
10,542
7,128
0
345
10,150
0
37,109
W
Bellona
Soduma
Bellona
11,638
2,582
0
4,761
16,932
18,086
2,421
4,811
12,121
0
37,917
L
5,567
3,070
80
1,873
14,511
4,779
0
1,231
13,147
0
34,353
L
Guan Yu
matador044
Guan Yu
1,845
423
491
1,613
17,446
9,145
0
3,011
13,852
0
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
52,318
207
Minions Killed
357
0
Camps Cleared
0
1,286,926
Distance Traveled
1,797,781
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,097
531
90
5
0
300,304
0
W
Yemoja
10,271
541
24
1
0
359,737
0
W
Gilgamesh
11,341
597
90
5
0
409,933
0
W
Arachne
11,032
581
96
5
0
386,926
0
L
Raijin
5,655
298
4
0
0
121,507
2
L
Sol
8,746
460
76
4
0
308,706
1
L
Chaac
8,349
439
55
3
0
265,836
2
W
Bellona
9,577
504
57
3
0
340,881
1
L
Cupid
8,907
469
58
3
0
297,930
1
L
Guan Yu
6,993
368
14
1
0
292,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role