Player Matchup

Susano
Susano
Gambatte109
Susano
Level 32
God Stats
2W - 3L
1,286 SR
Queue Stats
27W - 15L
1,514 Elo+
Solo
Ares
Ares
Jawswhite
Ares
Level 156
God Stats
20W - 6L
1,797 SR
Queue Stats
635W - 227L
1,891 Elo+
Party 2
Gilgamesh
Gilgamesh
SalsSidePiece
Gilgamesh
Level 28
God Stats
7W - 0L
1,978 SR
Queue Stats
227W - 42L
1,895 Elo+
Party 2
Ra
Ra
Vovven
Ra
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 27L
1,837 Elo+
Party 2
Jing Wei
Jing Wei
keshavramsumer
Jing Wei
Level 149
God Stats
20W - 7L
1,809 SR
Queue Stats
649W - 243L
1,852 Elo+
Party 2
Team Averages
Level 78
1,674 SR
1,798 Elo+

VS

Team Averages
Level 38
1,448 SR
1,570 Elo+
Gilgamesh
Gilgamesh
Ayzen41
Gilgamesh
Level 18
God Stats
4W - 5L
1,547 SR
Queue Stats
41W - 33L
1,541 Elo+
Party 1
Ratatoskr
Ratatoskr
Bursucel
Ratatoskr
Level 45
God Stats
1W - 2L
1,370 SR
Queue Stats
110W - 108L
1,597 Elo+
Solo
Anhur
Anhur
CJP0167
Anhur
Level 41
God Stats
8W - 8L
1,500 SR
Queue Stats
206W - 224L
1,439 Elo+
Solo
Scylla
Scylla
WorstSupp
Scylla
Level 41
God Stats
29W - 31L
1,220 SR
Queue Stats
358W - 308L
1,630 Elo+
Solo
Sylvanus
Sylvanus
rpg7ndr
Sylvanus
Level 47
God Stats
2W - 3L
1,603 SR
Queue Stats
47W - 32L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 1 / 2
5,052
505
1,018
4,508
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
6 / 0 / 1
6,338
634
5,077
5,093
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SalsSidePiece
Gilgamesh
13
6 / 0 / 0
7,520
752
5,734
6,755
5,010
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ra
13
0 / 0 / 2
7,167
717
2,442
3,964
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
10
2 / 1 / 5
6,192
619
4,758
5,253
1,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ayzen41
Gilgamesh
8
0 / 5 / 0
4,681
468
2,258
7,046
3,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Bursucel
Ratatoskr
6
0 / 4 / 0
4,542
454
1,408
6,208
1,354
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
CJP0167
Anhur
8
0 / 3 / 1
4,629
463
2,462
5,780
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
WorstSupp
Scylla
10
0 / 0 / 1
5,796
580
1,530
5,078
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
rpg7ndr
Sylvanus
9
2 / 2 / 0
5,397
540
3,240
6,778
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ayzen41
Gilgamesh
0
5
0
0
L
Ratatoskr
Bursucel
Ratatoskr
0
4
0
0
L
Anhur
CJP0167
Anhur
0
3
1
0.17
W
Susano
0
1
2
1
W
Ares
6
0
1
6.5
W
Gilgamesh
SalsSidePiece
Gilgamesh
6
0
0
6
W
Ra
0
0
2
1
L
Scylla
WorstSupp
Scylla
0
0
1
0.5
W
Jing Wei
2
1
5
4.5
L
Sylvanus
rpg7ndr
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
10,898
25,573
Taken
30,890
12,207
Mitigated
10,980
10,579
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ayzen41
Gilgamesh
2,258
758
0
497
7,046
3,482
0
466
6,486
0
19,012
L
Ratatoskr
Bursucel
Ratatoskr
1,408
555
0
1,674
6,208
1,354
0
1,181
4,913
0
19,369
L
Anhur
CJP0167
Anhur
2,462
1,214
0
1,754
5,780
1,474
0
1,409
4,371
0
22,571
W
Susano
1,018
72
0
1,818
4,508
1,151
0
791
3,717
0
19,613
W
Ares
5,077
633
0
1,451
5,093
3,131
0
1,785
3,308
14,581
0
W
Gilgamesh
SalsSidePiece
Gilgamesh
5,734
1,902
0
2,565
6,755
5,010
0
0
6,755
7,011
36,211
W
Ra
2,442
256
104
1,792
3,964
1,530
0
575
3,389
58,479
0
L
Scylla
WorstSupp
Scylla
1,530
42
0
1,032
5,078
1,281
0
1,888
2,906
36,117
0
W
Jing Wei
4,758
3,768
0
2,849
5,253
1,385
0
1,724
3,529
0
34,843
L
Sylvanus
rpg7ndr
Sylvanus
3,240
1,829
500
2,029
6,778
3,389
0
2,693
3,931
12,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
25,045
369
Minions Killed
225
0
Camps Cleared
0
1,064,004
Distance Traveled
885,593
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,681
468
44
4
0
192,383
4
L
Ratatoskr
4,542
454
45
5
0
144,791
0
L
Anhur
4,629
463
44
4
0
147,057
2
W
Susano
5,052
505
42
4
0
204,169
0
W
Ares
6,338
634
18
2
0
218,393
4
W
Gilgamesh
7,520
752
100
10
0
238,894
1
W
Ra
7,167
717
133
13
0
213,349
0
L
Scylla
5,796
580
82
8
0
207,222
4
W
Jing Wei
6,192
619
76
8
0
189,199
2
L
Sylvanus
5,397
540
10
1
0
194,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role