Player Matchup

King Arthur
King Arthur
BigPeentis
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,499 Elo+
Solo
Raijin
Raijin
Isiah771946
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Bastet
Bastet
MintBaker808
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,171 Elo+
Party 1
Anubis
Anubis
VaZHighroller
Anubis
Level 19
God Stats
4W - 7L
1,281 SR
Queue Stats
4W - 8L
1,316 Elo+
Solo
Hel
Hel
ibadash
Hel
Level 6
God Stats
37W - 54L
1,222 SR
Queue Stats
301W - 360L
1,342 Elo+
Party 1
Team Averages
Level 13
1,401 SR
1,359 Elo+

VS

Team Averages
Level 15
1,616 SR
1,419 Elo+
Zhong Kui
Zhong Kui
BaKoen
Zhong Kui
Level 27
God Stats
57W - 44L
1,762 SR
Queue Stats
188W - 172L
1,535 Elo+
Solo
Scylla
Scylla
Davisbomber2002
Scylla
Level 13
God Stats
14W - 10L
1,653 SR
Queue Stats
36W - 31L
1,371 Elo+
Solo
Ymir
Ymir
Edexedd
Ymir
Level 25
God Stats
11W - 6L
1,665 SR
Queue Stats
86W - 77L
1,524 Elo+
Solo
Hachiman
Hachiman
Toredjo
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Solo
Neith
Neith
taeyang711
Neith
Level 5
God Stats
2W - 3L
1,503 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigPeentis
King Arthur
18
2 / 6 / 6
12,112
1,009
10,963
24,918
20,008
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
17
0 / 11 / 3
10,126
844
7,756
16,021
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
19
4 / 7 / 5
12,489
1,041
8,705
18,099
6,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
6 / 10 / 3
13,473
1,123
15,195
23,326
11,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hel
16
0 / 4 / 2
9,750
813
4,036
10,054
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaKoen
Zhong Kui
20
8 / 1 / 23
14,472
1,206
25,445
14,552
9,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 5 / 16
13,704
1,142
20,016
10,514
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Edexedd
Ymir
20
8 / 0 / 23
13,335
1,111
14,124
9,743
13,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Toredjo
Hachiman
19
7 / 4 / 16
11,935
995
15,445
11,297
3,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
19
4 / 2 / 15
11,290
941
9,712
6,399
1,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
131
12
Kills
38
38
Deaths
12
19
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BaKoen
Zhong Kui
8
1
23
19.5
L
King Arthur
BigPeentis
King Arthur
2
6
6
0.83
W
11
5
16
3.8
W
Ymir
Edexedd
Ymir
8
0
23
19.5
L
Raijin
0
11
3
0.14
L
Bastet
4
7
5
0.93
W
Hachiman
Toredjo
Hachiman
7
4
16
3.75
L
6
10
3
0.75
L
Hel
0
4
2
0.25
W
Neith
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,655
Damage
84,742
92,418
Taken
52,505
46,618
Mitigated
30,366
12,768
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BaKoen
Zhong Kui
25,445
2,583
0
5,289
14,552
9,776
0
6,755
7,797
57,908
0
L
King Arthur
BigPeentis
King Arthur
10,963
1,661
49
3,929
24,918
20,008
0
14,333
10,585
44
23,640
W
20,016
4,268
0
0
10,514
2,618
0
5,683
4,831
42,155
0
W
Ymir
Edexedd
Ymir
14,124
952
0
9
9,743
13,048
0
4,105
5,638
35,990
0
L
Raijin
7,756
647
0
0
16,021
5,312
0
9,135
6,886
17,179
0
L
Bastet
8,705
4,274
0
305
18,099
6,271
0
11,080
7,019
0
13,766
W
Hachiman
Toredjo
Hachiman
15,445
8,704
0
1,135
11,297
3,276
0
6,400
4,897
0
28,057
L
15,195
542
315
3,776
23,326
11,731
0
18,422
4,904
66,124
0
L
Hel
4,036
0
2,355
2,039
10,054
3,296
0
6,615
3,439
13,809
0
W
Neith
9,712
3,854
0
1,297
6,399
1,648
0
4,088
2,311
0
14,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,950
Gold Earned
64,736
196
Minions Killed
246
4
Camps Cleared
9
903,948
Distance Traveled
973,510
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,472
1,206
93
8
6
244,101
0
L
King Arthur
12,112
1,009
14
1
4
199,246
0
W
Scylla
13,704
1,142
61
5
0
173,237
0
W
Ymir
13,335
1,111
59
5
3
209,049
0
L
Raijin
10,126
844
14
1
0
207,414
0
L
Bastet
12,489
1,041
8
1
0
242,282
0
W
Hachiman
11,935
995
23
2
0
167,740
3
L
Anubis
13,473
1,123
141
12
0
151,688
0
L
Hel
9,750
813
19
2
0
103,318
0
W
Neith
11,290
941
10
1
0
179,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role