Player Matchup

Cthulhu
Cthulhu
EL_Rafitaa
Cthulhu
Level 11
God Stats
0W - 4L
1,283 SR
Queue Stats
4W - 12L
1,184 Elo+
Party 2
Scylla
Scylla
M09D3stra
Scylla
Level 90
God Stats
14W - 8L
1,508 SR
Queue Stats
235W - 259L
1,389 Elo+
Party 2
Skadi
Skadi
RiZen5718
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 542L
1,381 Elo+
Solo
Bakasura
Bakasura
XxluisdmxX
Bakasura
Level 103
God Stats
5W - 6L
1,608 SR
Queue Stats
453W - 484L
1,393 Elo+
Party 2
Athena
Athena
jmricardi
Athena
Level 84
God Stats
6W - 7L
1,648 SR
Queue Stats
165W - 194L
1,305 Elo+
Party 2
Team Averages
Level 70
1,509 SR
1,330 Elo+

VS

Team Averages
Level 96
1,484 SR
1,382 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
JigsawWise
Pele
Level 101
God Stats
25W - 29L
1,420 SR
Queue Stats
86W - 139L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
Loayxyz
Danzaburou
Level 64
God Stats
10W - 17L
1,473 SR
Queue Stats
289W - 362L
1,432 Elo+
Solo
Chang'e
Chang'e
NickelDoll
Chang'e
Level 133
God Stats
16W - 15L
1,524 SR
Queue Stats
403W - 538L
1,361 Elo+
Party 1
Ao Kuang
Ao Kuang
Silas Renn
Ao Kuang
Level 108
God Stats
12W - 14L
1,502 SR
Queue Stats
345W - 465L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EL_Rafitaa
Cthulhu
12
1 / 3 / 1
7,894
415
3,547
12,322
8,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
M09D3stra
Scylla
15
2 / 7 / 3
9,306
490
7,453
12,274
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
RiZen5718
Skadi
13
0 / 3 / 4
7,788
410
7,230
13,159
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
XxluisdmxX
Bakasura
17
7 / 5 / 1
10,293
542
13,300
16,259
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
jmricardi
Athena
15
1 / 3 / 5
8,929
470
7,660
17,231
10,610
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 0 / 6
9,256
487
12,067
11,955
12,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 5 / 4
9,952
524
9,387
16,202
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Loayxyz
Danzaburou
15
5 / 1 / 3
9,263
488
14,065
11,688
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
NickelDoll
Chang'e
18
3 / 1 / 7
10,641
560
6,783
6,418
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Silas Renn
Ao Kuang
19
4 / 4 / 2
11,356
598
13,539
16,282
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
11
Kills
21
21
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
6
6
L
Cthulhu
EL_Rafitaa
Cthulhu
1
3
1
0.5
W
6
5
4
1.6
W
Danzaburou
Loayxyz
Danzaburou
5
1
3
6.5
L
Scylla
M09D3stra
Scylla
2
7
3
0.5
W
Chang'e
NickelDoll
Chang'e
3
1
7
6.5
L
Skadi
RiZen5718
Skadi
0
3
4
0.67
W
Ao Kuang
Silas Renn
Ao Kuang
4
4
2
1.25
L
Bakasura
XxluisdmxX
Bakasura
7
5
1
1.5
L
Athena
jmricardi
Athena
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
55,841
71,245
Taken
62,545
35,929
Mitigated
31,370
9,318
Healing
28,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,067
312
640
5,535
11,955
12,503
454
3,639
8,033
47,283
0
L
Cthulhu
EL_Rafitaa
Cthulhu
3,547
77
147
396
12,322
8,890
0
5,073
6,331
18,120
0
W
9,387
2,887
0
2,741
16,202
5,114
0
5,254
9,744
0
65,466
W
Danzaburou
Loayxyz
Danzaburou
14,065
4,878
0
7,121
11,688
4,224
464
1,857
9,536
0
61,642
L
Scylla
M09D3stra
Scylla
7,453
852
0
1,483
12,274
4,429
0
5,969
6,305
51,544
0
W
Chang'e
NickelDoll
Chang'e
6,783
94
1,378
3,689
6,418
2,102
330
2,016
4,032
71,414
0
L
Skadi
RiZen5718
Skadi
7,230
2,434
226
3,435
13,159
5,173
0
3,391
9,508
0
46,380
W
Ao Kuang
Silas Renn
Ao Kuang
13,539
4,735
0
7,331
16,282
7,427
1,733
5,377
10,418
91,420
0
L
Bakasura
XxluisdmxX
Bakasura
13,300
10,031
0
2,618
16,259
6,827
0
5,578
10,376
0
65,258
L
Athena
jmricardi
Athena
7,660
1,849
0
1,013
17,231
10,610
620
10,983
6,153
44,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,210
Gold Earned
50,468
403
Minions Killed
587
0
Camps Cleared
0
1,784,579
Distance Traveled
1,777,250
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,256
487
69
4
0
347,342
1
L
Cthulhu
7,894
415
38
2
0
350,248
0
W
Pele
9,952
524
98
5
0
390,530
0
W
Danzaburou
9,263
488
107
6
0
301,573
4
L
Scylla
9,306
490
94
5
0
320,699
2
W
Chang'e
10,641
560
145
8
0
371,678
5
L
Skadi
7,788
410
71
4
0
352,798
3
W
Ao Kuang
11,356
598
168
9
0
366,127
0
L
Bakasura
10,293
542
118
6
0
386,489
0
L
Athena
8,929
470
82
4
0
374,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role