Player Matchup

Ra
Ra
Gold I
 
Ra
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Kobe ThA GOat24
Danzaburou
Platinum II
Level 123
God Stats
5W - 6L
1,591 SR
Queue Stats
204W - 208L
1,719 MMR
Solo
Hachiman
Hachiman
Gold I
MrZemax
Hachiman
Gold I
Level 100
God Stats
3W - 6L
1,448 SR
Queue Stats
36W - 35L
1,596 MMR
Solo
Sylvanus
Sylvanus
Platinum V
NOREMAC 540
Sylvanus
Platinum V
Level 149
God Stats
17W - 14L
1,773 SR
Queue Stats
243W - 247L
1,614 MMR
Solo
Set
Set
Gold III
TheContractDust
Set
Gold III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 140L
1,616 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,562 SR
1,609 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,592 SR
1,652 MMR
Ullr
Ullr
Platinum III
DeadsNight01
Ullr
Platinum III
Level 160
God Stats
5W - 3L
1,674 SR
Queue Stats
295W - 283L
1,731 MMR
Solo
Bellona
Bellona
Gold II
OutLookingIn
Bellona
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,620 MMR
Solo
Mercury
Mercury
Silver I
YemojaMain34
Mercury
Silver I
Level 139
God Stats
2W - 2L
1,655 SR
Queue Stats
5W - 4L
1,633 MMR
Solo
Sobek
Sobek
Platinum IV
anima272
Sobek
Platinum IV
Level 156
God Stats
30W - 25L
1,546 SR
Queue Stats
437W - 423L
1,542 MMR
Solo
Discordia
Discordia
Gold I
jmack718
Discordia
Gold I
Level 128
God Stats
28W - 29L
1,586 SR
Queue Stats
83W - 93L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
1 / 0 / 8
12,162
579
9,515
17,826
9,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kobe ThA GOat24
Danzaburou
20
13 / 0 / 3
14,397
686
10,988
15,370
7,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
MrZemax
Hachiman
20
2 / 1 / 5
12,748
607
9,029
11,943
4,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
NOREMAC 540
Sylvanus
16
3 / 1 / 10
12,064
574
6,153
15,667
15,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 5 / 7
12,571
599
10,363
16,932
15,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
CthulhuMorgan Le FayGilgameshTiamatChiron

VS

Bans
AthenaCerberusGaneshaFafnirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 1
10,679
509
8,943
19,442
6,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
OutLookingIn
Bellona
17
4 / 5 / 1
11,896
566
14,777
16,643
16,608
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
YemojaMain34
Mercury
19
1 / 2 / 1
11,290
538
6,025
13,064
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
anima272
Sobek
13
0 / 3 / 3
8,795
419
3,639
11,172
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
jmack718
Discordia
14
1 / 5 / 2
8,715
415
9,967
10,149
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
22
Kills
7
7
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
8
5
L
1
7
1
0.21
W
Danzaburou
Kobe ThA GOat24
Danzaburou
13
0
3
14.5
W
Hachiman
MrZemax
Hachiman
2
1
5
4.5
W
Sylvanus
NOREMAC 540
Sylvanus
3
1
10
8
L
Bellona
OutLookingIn
Bellona
4
5
1
0.9
W
3
5
7
1.3
L
Mercury
YemojaMain34
Mercury
1
2
1
0.75
L
Sobek
anima272
Sobek
0
3
3
0.5
L
Discordia
jmack718
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,048
Damage
43,351
77,738
Taken
70,470
53,225
Mitigated
44,397
44,004
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,515
1,175
4,217
10,494
17,826
9,945
698
6,462
10,966
94,329
0
L
8,943
5,056
0
6,803
19,442
6,831
1,232
1,382
18,060
0
83,341
W
Danzaburou
Kobe ThA GOat24
Danzaburou
10,988
4,729
0
10,846
15,370
7,419
2,505
2,957
12,245
0
117,650
W
Hachiman
MrZemax
Hachiman
9,029
5,858
0
7,763
11,943
4,578
3,108
523
11,420
0
99,163
W
Sylvanus
NOREMAC 540
Sylvanus
6,153
1,426
4,190
4,587
15,667
15,682
356
3,011
12,466
35,968
0
L
Bellona
OutLookingIn
Bellona
14,777
4,550
0
2,278
16,643
16,608
0
3,989
12,654
0
72,927
W
10,363
4,488
0
1,907
16,932
15,601
1,183
2,378
14,440
403
88,328
L
Mercury
YemojaMain34
Mercury
6,025
2,177
0
2,581
13,064
6,133
0
3,192
9,872
0
109,470
L
Sobek
anima272
Sobek
3,639
379
0
3,548
11,172
11,363
0
4,345
6,827
18,819
0
L
Discordia
jmack718
Discordia
9,967
551
0
1,203
10,149
3,462
0
3,237
6,912
57,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,942
Gold Earned
51,375
664
Minions Killed
640
0
Camps Cleared
0
2,048,606
Distance Traveled
1,898,869
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,162
579
158
8
0
462,999
6
L
Ullr
10,679
509
171
8
0
360,838
2
W
Danzaburou
14,397
686
169
8
0
424,042
1
W
Hachiman
12,748
607
154
7
0
404,128
7
W
Sylvanus
12,064
574
25
1
0
369,304
6
L
Bellona
11,896
566
139
7
0
381,105
5
W
Set
12,571
599
158
8
0
388,133
2
L
Mercury
11,290
538
197
9
0
481,134
6
L
Sobek
8,795
419
31
1
0
296,697
3
L
Discordia
8,715
415
102
5
0
379,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role