Player Matchup

Janus
Janus
Gerben502
Janus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Mercury
Mercury
Mertrain
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
MonkeyMadnezz
Cthulhu
Level 74
God Stats
5W - 1L
1,783 SR
Queue Stats
15W - 11L
1,439 Elo+
Party 1
Team Averages
Level 54
1,594 SR
1,459 Elo+

VS

Team Averages
Level 54
1,563 SR
1,594 Elo+
Da Ji
Da Ji
Armoquillo
Da Ji
Level 107
God Stats
10W - 4L
1,672 SR
Queue Stats
184W - 138L
1,683 Elo+
Party 2
Hera
Hera
Krchnavek
Hera
Level 25
God Stats
1W - 1L
1,198 SR
Queue Stats
8W - 8L
1,434 Elo+
Solo
Guan Yu
Guan Yu
iwilltouchyou
Guan Yu
Level 29
God Stats
4W - 0L
1,819 SR
Queue Stats
155W - 98L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gerben502
Janus
12
1 / 7 / 3
8,667
578
9,325
8,945
2,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Mertrain
Mercury
12
2 / 6 / 2
8,781
585
3,289
11,333
3,868
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
11
1 / 5 / 3
8,627
575
7,927
18,360
17,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
9 / 2 / 8
11,666
778
12,877
9,128
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
15
2 / 2 / 9
10,267
684
10,360
6,433
2,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
15
7 / 0 / 10
11,336
756
9,537
14,983
19,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
18
18
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
2
8
6.5
L
Janus
Gerben502
Janus
1
7
3
0.36
W
Hera
2
2
9
3.25
L
Mercury
Mertrain
Mercury
2
6
2
0.5
L
Cthulhu
1
5
3
0.5
W
Guan Yu
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
32,774
38,638
Taken
30,544
23,747
Mitigated
26,072
778
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,877
4,170
0
2,296
9,128
4,081
612
4,932
4,196
0
38,622
L
Janus
Gerben502
Janus
9,325
369
0
418
8,945
2,501
144
910
7,760
39,852
0
W
Hera
10,360
3,532
0
413
6,433
2,769
885
4,328
2,105
55,146
0
L
Mercury
Mertrain
Mercury
3,289
396
0
360
11,333
3,868
101
3,000
8,111
0
17,187
L
Cthulhu
7,927
1,486
0
0
18,360
17,378
115
6,450
11,219
22,809
0
W
Guan Yu
9,537
2,173
1,301
4,609
14,983
19,222
701
7,992
6,991
0
39,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
33,269
117
Minions Killed
187
0
Camps Cleared
0
877,097
Distance Traveled
829,927
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,666
778
51
3
0
272,305
2
L
Janus
8,667
578
55
4
0
257,696
2
W
Hera
10,267
684
91
6
0
274,449
4
L
Mercury
8,781
585
41
3
0
338,518
3
L
Cthulhu
8,627
575
21
1
0
280,883
5
W
Guan Yu
11,336
756
45
3
0
283,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role