Player Matchup

Merlin
Merlin
Borderchik
Merlin
Level 18
God Stats
2W - 3L
1,206 SR
Queue Stats
34W - 23L
1,496 Elo+
Solo
Jormungandr
Jormungandr
NxxNieves
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,564 Elo+
Party 1
Tyr
Tyr
RAVANA777YT
Tyr
Level 28
God Stats
10W - 5L
1,696 SR
Queue Stats
43W - 15L
1,762 Elo+
Solo
Chronos
Chronos
ismaelrage
Chronos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,564 Elo+
Party 1
Thor
Thor
СлабыйИгрок
Thor
Level 24
God Stats
5W - 5L
1,198 SR
Queue Stats
49W - 53L
1,547 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,587 Elo+

VS

Team Averages
Level 17
1,441 SR
1,633 Elo+
Kukulkan
Kukulkan
B1oodBorn
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,632 Elo+
Solo
Arachne
Arachne
GaneshOrTroll
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 200L
1,574 Elo+
Solo
Heimdallr
Heimdallr
LotusPanda
Heimdallr
Level 19
God Stats
7W - 7L
1,420 SR
Queue Stats
14W - 15L
1,563 Elo+
Solo
Guan Yu
Guan Yu
plasticSmile81
Guan Yu
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
44W - 62L
1,715 Elo+
Solo
Tsukuyomi
Tsukuyomi
rotabigan777
Tsukuyomi
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 10L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Borderchik
Merlin
16
4 / 7 / 6
10,412
496
12,655
13,230
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
NxxNieves
Jormungandr
15
1 / 5 / 14
10,615
505
5,256
13,504
10,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 0 / 7
12,764
608
24,690
21,720
26,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ismaelrage
Chronos
15
6 / 10 / 12
10,366
494
11,671
15,210
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 4 / 6
11,628
554
5,828
13,810
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B1oodBorn
Kukulkan
12
3 / 9 / 7
8,174
389
9,022
12,301
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
19
14 / 4 / 2
11,867
565
16,505
19,482
13,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
LotusPanda
Heimdallr
15
5 / 6 / 12
9,825
468
9,824
14,619
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 3
9,346
445
12,681
19,760
15,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
rotabigan777
Tsukuyomi
11
0 / 7 / 6
7,443
354
5,289
10,575
3,746
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
31
Kills
26
26
Deaths
32
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
B1oodBorn
Kukulkan
3
9
7
0.72
W
Merlin
Borderchik
Merlin
4
7
6
1
L
Arachne
14
4
2
3.75
L
Heimdallr
LotusPanda
Heimdallr
5
6
12
1.83
W
Jormungandr
NxxNieves
Jormungandr
1
5
14
1.6
W
16
0
7
19.5
W
Chronos
ismaelrage
Chronos
6
10
12
1.2
L
4
6
3
0.92
L
Tsukuyomi
rotabigan777
Tsukuyomi
0
7
6
0.43
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,100
Damage
53,321
77,474
Taken
76,737
52,535
Mitigated
43,908
19,578
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
B1oodBorn
Kukulkan
9,022
1,582
0
456
12,301
4,619
0
4,988
7,313
31,129
0
W
Merlin
Borderchik
Merlin
12,655
836
239
2,311
13,230
4,488
621
1,748
11,482
68,215
0
L
Arachne
16,505
10,596
0
6,533
19,482
13,675
1,052
6,892
12,534
0
93,532
L
Heimdallr
LotusPanda
Heimdallr
9,824
4,850
0
4,357
14,619
6,113
481
6,784
7,771
0
43,119
W
Jormungandr
NxxNieves
Jormungandr
5,256
1,535
0
0
13,504
10,813
457
3,668
9,836
36,211
0
W
24,690
3,582
0
13,457
21,720
26,680
136
2,812
18,908
0
92,320
W
Chronos
ismaelrage
Chronos
11,671
4,799
0
1,723
15,210
5,319
1,181
2,867
12,343
45,125
0
L
12,681
1,422
865
2,998
19,760
15,755
0
8,229
11,531
9,826
41,218
L
Tsukuyomi
rotabigan777
Tsukuyomi
5,289
1,490
0
857
10,575
3,746
58
2,689
7,817
0
21,548
W
5,828
2,345
0
1,848
13,810
5,235
1,524
1,468
12,342
0
93,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,785
Gold Earned
46,655
562
Minions Killed
410
0
Camps Cleared
0
1,986,597
Distance Traveled
1,773,630
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,174
389
48
2
0
316,048
2
W
Merlin
10,412
496
121
6
0
377,117
6
L
Arachne
11,867
565
147
7
0
442,859
0
L
Heimdallr
9,825
468
79
4
0
338,085
2
W
Jormungandr
10,615
505
48
2
0
331,783
1
W
Tyr
12,764
608
141
7
0
498,010
7
W
Chronos
10,366
494
64
3
0
408,742
0
L
Guan Yu
9,346
445
96
5
0
382,138
1
L
Tsukuyomi
7,443
354
40
2
0
294,500
1
W
Thor
11,628
554
188
9
0
370,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role