Player Matchup

Pele
Pele
CAPP_-_CAPP
Pele
Level 16
God Stats
37W - 30L
1,567 SR
Queue Stats
181W - 176L
1,348 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fredde-Jo
Kumbhakarna
Level 18
God Stats
3W - 3L
1,605 SR
Queue Stats
15W - 12L
1,472 Elo+
Solo
Artemis
Artemis
Sargejay
Artemis
Level 16
God Stats
5W - 2L
1,527 SR
Queue Stats
26W - 34L
1,355 Elo+
Solo
Anubis
Anubis
oP_Viziion
Anubis
Level 16
God Stats
39W - 26L
1,579 SR
Queue Stats
108W - 103L
1,353 Elo+
Party 1
King Arthur
King Arthur
solaire0048
King Arthur
Level 13
God Stats
1W - 1L
1,276 SR
Queue Stats
62W - 88L
1,332 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,372 Elo+

VS

Team Averages
Level 11
1,452 SR
1,361 Elo+
Arachne
Arachne
Begemordor2
Arachne
Level 15
God Stats
15W - 11L
1,511 SR
Queue Stats
53W - 58L
1,407 Elo+
Solo
Cthulhu
Cthulhu
EL_Rafitaa
Cthulhu
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Ra
Ra
ModalWheat6979
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
daviirivaas_
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,182 Elo+
Party 2
Loki
Loki
ivi_alares_7
Loki
Level 11
God Stats
0W - 2L
1,251 SR
Queue Stats
52W - 54L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,418
677
983
3,936
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Fredde-Jo
Kumbhakarna
7
2 / 1 / 1
4,323
540
1,339
4,262
1,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
Sargejay
Artemis
7
4 / 0 / 1
4,834
604
3,654
3,872
925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
oP_Viziion
Anubis
8
1 / 0 / 1
4,844
606
989
1,480
564
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
solaire0048
King Arthur
7
0 / 4 / 2
4,190
524
1,492
4,954
2,235
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Begemordor2
Arachne
8
5 / 2 / 0
5,095
637
3,909
4,631
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
EL_Rafitaa
Cthulhu
5
0 / 0 / 1
3,706
463
1,065
1,995
701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 4 / 1
3,306
413
78
2,120
316
Jing Wei
daviirivaas_
Jing Wei
6
0 / 1 / 0
3,934
492
826
2,690
642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 5 / 0
3,590
449
1,433
5,061
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
5
5
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Begemordor2
Arachne
5
2
0
2.5
W
3
0
0
3
L
Cthulhu
EL_Rafitaa
Cthulhu
0
0
1
0.5
W
Kumbhakarna
Fredde-Jo
Kumbhakarna
2
1
1
2.5
L
0
4
1
0.13
W
Artemis
Sargejay
Artemis
4
0
1
4.5
L
Jing Wei
daviirivaas_
Jing Wei
0
1
0
0
L
0
5
0
0
W
Anubis
oP_Viziion
Anubis
1
0
1
1.5
W
King Arthur
solaire0048
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,457
Damage
7,311
18,504
Taken
16,497
6,023
Mitigated
4,526
2,977
Healing
2,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Begemordor2
Arachne
3,909
2,552
0
852
4,631
1,785
570
148
4,483
0
16,650
W
983
216
0
376
3,936
946
336
0
3,936
0
29,479
L
Cthulhu
EL_Rafitaa
Cthulhu
1,065
467
0
77
1,995
701
0
448
1,547
4,438
0
W
Kumbhakarna
Fredde-Jo
Kumbhakarna
1,339
455
0
1,445
4,262
1,353
288
771
3,491
5,358
0
L
78
27
0
0
2,120
316
0
32
2,088
2,500
0
W
Artemis
Sargejay
Artemis
3,654
1,489
0
470
3,872
925
408
37
3,835
0
16,255
L
Jing Wei
daviirivaas_
Jing Wei
826
459
0
345
2,690
642
176
551
2,139
0
11,665
L
1,433
566
0
1,010
5,061
1,082
0
1,149
3,912
0
7,151
W
Anubis
oP_Viziion
Anubis
989
200
0
686
1,480
564
1,006
27
1,453
19,563
0
W
King Arthur
solaire0048
King Arthur
1,492
270
0
0
4,954
2,235
0
308
4,646
0
12,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
19,631
172
Minions Killed
77
0
Camps Cleared
0
745,253
Distance Traveled
714,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,095
637
35
4
0
170,802
0
W
Pele
5,418
677
64
8
0
183,439
0
L
Cthulhu
3,706
463
4
1
0
136,555
0
W
Kumbhakarna
4,323
540
7
1
0
149,249
0
L
Ra
3,306
413
5
1
0
81,896
0
W
Artemis
4,834
604
33
4
0
123,208
0
L
Jing Wei
3,934
492
20
3
0
156,296
0
L
Loki
3,590
449
13
2
0
169,412
0
W
Anubis
4,844
606
40
5
0
138,529
0
W
King Arthur
4,190
524
28
4
0
150,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role