Player Matchup

Baron Samedi
Baron Samedi
Big Gurv
Baron Samedi
Level 76
God Stats
28W - 12L
1,717 SR
Queue Stats
197W - 161L
1,517 Elo+
Solo
Da Ji
Da Ji
KingFischer5108
Da Ji
Level 46
God Stats
1W - 4L
1,116 SR
Queue Stats
38W - 39L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
Marco14MXproalv
Cu Chulainn
Level 87
God Stats
13W - 14L
1,501 SR
Queue Stats
165W - 160L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Naughty_DogxX
Morgan Le Fay
Level 160
God Stats
4W - 4L
1,461 SR
Queue Stats
365W - 383L
1,490 Elo+
Solo
Izanami
Izanami
mitsuwu
Izanami
Level 43
God Stats
7W - 7L
1,458 SR
Queue Stats
121W - 143L
1,364 Elo+
Solo
Team Averages
Level 82
1,451 SR
1,442 Elo+

VS

Team Averages
Level 59
1,694 SR
1,403 Elo+
Kukulkan
Kukulkan
Butcher_H2o
Kukulkan
Level 36
God Stats
1W - 1L
1,739 SR
Queue Stats
10W - 34L
1,205 Elo+
Solo
Osiris
Osiris
Cynthex
Osiris
Level 133
God Stats
1W - 3L
1,790 SR
Queue Stats
63W - 76L
1,390 Elo+
Solo
Apollo
Apollo
Griffinzzzz
Apollo
Level 60
God Stats
18W - 13L
1,653 SR
Queue Stats
121W - 94L
1,527 Elo+
Party 1
Arachne
Arachne
IV-iiRain
Arachne
Level 40
God Stats
23W - 13L
1,557 SR
Queue Stats
330W - 301L
1,349 Elo+
Solo
Fenrir
Fenrir
Twtch boberZero
Fenrir
Level 26
God Stats
4W - 3L
1,728 SR
Queue Stats
107W - 79L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Gurv
Baron Samedi
20
12 / 2 / 6
14,391
626
20,731
9,898
5,860
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 8
12,373
538
9,898
15,848
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Marco14MXproalv
Cu Chulainn
20
9 / 1 / 7
14,746
641
18,199
12,759
14,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Naughty_DogxX
Morgan Le Fay
17
3 / 5 / 13
11,895
517
14,330
19,175
18,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
mitsuwu
Izanami
17
3 / 4 / 8
11,839
515
6,425
11,616
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Butcher_H2o
Kukulkan
13
0 / 15 / 3
8,315
362
3,090
16,952
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Cynthex
Osiris
18
0 / 3 / 3
10,376
451
8,146
19,100
18,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
15
2 / 3 / 2
9,742
424
4,982
14,505
5,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
IV-iiRain
Arachne
18
9 / 7 / 2
12,189
530
13,336
22,031
9,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 6 / 5
11,414
496
9,747
25,130
27,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
33
Kills
17
17
Deaths
34
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big Gurv
Baron Samedi
12
2
6
7.5
L
Kukulkan
Butcher_H2o
Kukulkan
0
15
3
0.1
L
Osiris
Cynthex
Osiris
0
3
3
0.5
L
Apollo
2
3
2
1
L
Arachne
IV-iiRain
Arachne
9
7
2
1.43
W
6
5
8
2
W
Cu Chulainn
Marco14MXproalv
Cu Chulainn
9
1
7
12.5
W
Morgan Le Fay
Naughty_DogxX
Morgan Le Fay
3
5
13
1.9
L
6
6
5
1.42
W
Izanami
mitsuwu
Izanami
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,583
Damage
39,301
69,296
Taken
97,718
52,153
Mitigated
66,518
24,040
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big Gurv
Baron Samedi
20,731
1,320
2,775
4,808
9,898
5,860
1,458
652
9,246
89,547
0
L
Kukulkan
Butcher_H2o
Kukulkan
3,090
900
0
1,821
16,952
5,977
229
5,050
11,902
27,859
0
L
Osiris
Cynthex
Osiris
8,146
3,291
0
3,971
19,100
18,054
0
6,330
12,770
0
68,428
L
Apollo
4,982
2,711
0
2,040
14,505
5,581
0
6,827
7,678
0
59,762
L
Arachne
IV-iiRain
Arachne
13,336
10,448
0
4,664
22,031
9,030
458
8,202
13,605
0
92,229
W
9,898
2,889
0
4,712
15,848
8,119
1,276
879
14,921
0
82,259
W
Cu Chulainn
Marco14MXproalv
Cu Chulainn
18,199
1,689
0
4,282
12,759
14,775
60
460
12,299
17,579
93,366
W
Morgan Le Fay
Naughty_DogxX
Morgan Le Fay
14,330
996
584
4,696
19,175
18,158
1,420
1,070
18,069
73,664
0
L
9,747
1,235
0
1,101
25,130
27,876
0
12,313
12,817
0
33,357
W
Izanami
mitsuwu
Izanami
6,425
4,176
0
2,183
11,616
5,241
7,526
290
11,216
0
76,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,244
Gold Earned
52,036
643
Minions Killed
480
0
Camps Cleared
0
2,168,931
Distance Traveled
2,035,560
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,391
626
140
6
0
429,559
2
L
Kukulkan
8,315
362
48
2
0
344,547
6
L
Osiris
10,376
451
134
6
0
431,910
2
L
Apollo
9,742
424
131
6
0
380,869
2
L
Arachne
12,189
530
127
6
0
455,680
2
W
Da Ji
12,373
538
107
5
0
417,077
1
W
Cu Chulainn
14,746
641
187
8
0
476,979
0
W
Morgan Le Fay
11,895
517
84
4
0
438,668
4
L
Fenrir
11,414
496
40
2
0
422,554
1
W
Izanami
11,839
515
125
5
0
406,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role