Player Matchup

Cthulhu
Cthulhu
MCtheFurious
Cthulhu
Level 26
God Stats
18W - 11L
1,553 SR
Queue Stats
111W - 140L
1,407 Elo+
Party 2
Chang'e
Chang'e
TzSceptic
Chang'e
Level 111
God Stats
4W - 3L
1,680 SR
Queue Stats
206W - 196L
1,494 Elo+
Solo
Loki
Loki
brinicc
Loki
Level 47
God Stats
6W - 5L
1,579 SR
Queue Stats
146W - 158L
1,379 Elo+
Solo
King Arthur
King Arthur
spiralking1234
King Arthur
Level 146
God Stats
3W - 5L
1,379 SR
Queue Stats
227W - 231L
1,399 Elo+
Party 2
Skadi
Skadi
xMarija_insomnia
Skadi
Level 94
God Stats
45W - 46L
1,526 SR
Queue Stats
550W - 659L
1,427 Elo+
Solo
Team Averages
Level 85
1,543 SR
1,421 Elo+

VS

Team Averages
Level 90
1,584 SR
1,409 Elo+
Nu Wa
Nu Wa
AkumaKamina
Nu Wa
Level 98
God Stats
27W - 11L
1,650 SR
Queue Stats
216W - 183L
1,457 Elo+
Party 3
Sol
Sol
LufkinTexas
Sol
Level 120
God Stats
69W - 75L
1,520 SR
Queue Stats
543W - 550L
1,403 Elo+
Party 1
Fafnir
Fafnir
WilGotDaJuice
Fafnir
Level 120
God Stats
6W - 3L
1,659 SR
Queue Stats
449W - 383L
1,479 Elo+
Party 3
Medusa
Medusa
enorm_bob
Medusa
Level 44
God Stats
2W - 0L
1,694 SR
Queue Stats
134W - 157L
1,431 Elo+
Solo
Bellona
Bellona
xxLUFKIN_TX
Bellona
Level 67
God Stats
19W - 29L
1,397 SR
Queue Stats
79W - 117L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MCtheFurious
Cthulhu
13
1 / 2 / 4
9,635
459
5,413
14,636
13,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
TzSceptic
Chang'e
17
5 / 3 / 2
10,671
508
10,246
18,618
6,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
brinicc
Loki
12
4 / 2 / 3
8,786
418
3,671
9,275
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
spiralking1234
King Arthur
17
10 / 4 / 7
11,630
554
14,623
19,173
14,417
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 5
9,069
432
5,793
10,855
3,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 6
11,602
552
20,762
8,523
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 3 / 2
11,975
570
8,407
8,721
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
3 / 1 / 9
11,651
555
7,853
11,751
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
enorm_bob
Medusa
14
1 / 11 / 7
9,446
450
8,712
17,913
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xxLUFKIN_TX
Bellona
15
2 / 6 / 3
9,659
460
5,003
11,351
6,488
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
21
Kills
13
14
Deaths
21
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
4
3
2
1.67
L
Cthulhu
MCtheFurious
Cthulhu
1
2
4
1.5
L
Chang'e
TzSceptic
Chang'e
5
3
2
2
W
3
1
9
7.5
L
Loki
brinicc
Loki
4
2
3
2.75
W
Medusa
enorm_bob
Medusa
1
11
7
0.41
L
King Arthur
spiralking1234
King Arthur
10
4
7
3.38
L
1
3
5
1.17
W
Bellona
xxLUFKIN_TX
Bellona
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,746
Damage
50,737
72,557
Taken
58,259
39,757
Mitigated
33,223
17,189
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,762
8,469
0
1,051
8,523
3,382
3,319
4,774
3,749
95,615
6,038
W
8,407
2,409
0
1,825
8,721
3,004
5,424
2,188
6,533
98,053
0
L
Cthulhu
MCtheFurious
Cthulhu
5,413
509
68
0
14,636
13,030
0
8,635
5,921
29,499
0
L
Chang'e
TzSceptic
Chang'e
10,246
612
1,924
7,633
18,618
6,007
369
13,150
5,468
85,667
0
W
7,853
1,498
182
4,063
11,751
14,054
0
4,491
7,260
43,877
0
L
Loki
brinicc
Loki
3,671
588
41
799
9,275
3,004
0
2,805
6,470
0
42,585
W
Medusa
enorm_bob
Medusa
8,712
3,466
0
250
17,913
6,295
634
3,741
14,172
0
57,501
L
King Arthur
spiralking1234
King Arthur
14,623
913
0
3,146
19,173
14,417
21
5,749
13,424
558
69,651
L
5,793
2,275
447
3,131
10,855
3,299
338
6,372
4,483
0
57,231
W
Bellona
xxLUFKIN_TX
Bellona
5,003
1,564
0
204
11,351
6,488
769
1,005
10,346
1,024
33,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
54,333
514
Minions Killed
545
0
Camps Cleared
0
1,691,308
Distance Traveled
1,906,228
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,602
552
155
7
0
402,551
5
W
Sol
11,975
570
188
9
0
380,959
0
L
Cthulhu
9,635
459
42
2
0
376,371
4
L
Chang'e
10,671
508
162
8
0
376,064
9
W
Fafnir
11,651
555
54
3
0
376,324
4
L
Loki
8,786
418
81
4
0
290,161
0
W
Medusa
9,446
450
82
4
0
344,732
1
L
King Arthur
11,630
554
120
6
0
337,109
0
L
Skadi
9,069
432
109
5
0
311,603
3
W
Bellona
9,659
460
66
3
0
401,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role