Player Matchup

Ymir
Ymir
Athena27
Ymir
Level 102
God Stats
4W - 17L
1,389 SR
Queue Stats
79W - 146L
1,408 Elo+
Solo
Thoth
Thoth
MasterNoobz
Thoth
Level 57
God Stats
3W - 6L
1,576 SR
Queue Stats
58W - 61L
1,504 Elo+
Solo
Nemesis
Nemesis
dove4
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 69
1,488 SR
1,471 Elo+

VS

Team Averages
Level 100
1,569 SR
1,657 Elo+
Yemoja
Yemoja
AngryBruteMinion
Yemoja
Level 160
God Stats
7W - 1L
1,638 SR
Queue Stats
372W - 237L
1,679 Elo+
Party 1
Ravana
Ravana
AngryHouYisus
Ravana
Level 122
God Stats
1W - 1L
1,570 SR
Queue Stats
256W - 156L
1,754 Elo+
Party 1
Hel
Hel
Nesolus
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 30L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 3
6,958
580
2,687
7,032
4,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 4 / 1
9,077
756
13,589
6,417
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
dove4
Nemesis
11
1 / 6 / 5
8,166
681
5,092
9,788
3,529
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
9,083
757
2,436
8,539
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
8 / 3 / 4
9,828
819
12,305
12,601
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
12
2 / 3 / 7
8,468
706
3,011
7,243
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
8
3
4
3.33
L
Ymir
0
2
3
0.75
L
5
4
1
1.38
W
Hel
2
3
7
1.83
L
Nemesis
dove4
Nemesis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
17,752
23,237
Taken
28,383
9,480
Mitigated
18,920
976
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,436
825
5,411
4,378
8,539
9,160
234
4,747
3,792
9,845
0
W
12,305
4,609
0
1,635
12,601
6,188
418
7,107
5,494
0
42,628
L
Ymir
2,687
261
0
0
7,032
4,519
272
1,828
5,204
11,374
0
L
13,589
959
0
341
6,417
1,432
756
711
5,706
43,915
0
W
Hel
3,011
109
3,335
2,197
7,243
3,572
395
4,422
2,821
16,176
0
L
Nemesis
dove4
Nemesis
5,092
1,811
0
635
9,788
3,529
0
2,908
6,880
0
14,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
27,379
99
Minions Killed
115
0
Camps Cleared
0
543,232
Distance Traveled
615,748
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,083
757
25
2
0
188,425
0
W
Ravana
9,828
819
60
5
0
198,743
3
L
Ymir
6,958
580
16
1
0
142,157
5
L
Thoth
9,077
756
61
5
0
204,586
1
W
Hel
8,468
706
30
3
0
228,580
0
L
Nemesis
8,166
681
22
2
0
196,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role