Player Matchup

Loki
Loki
Glitched-H
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
MarcoNarcos94
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
NDZ711
Neith
Level 9
God Stats
0W - 2L
1,180 SR
Queue Stats
14W - 25L
1,210 Elo+
Solo
Thor
Thor
Othmanskali
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
manoletek
Cthulhu
Level 27
God Stats
19W - 32L
1,325 SR
Queue Stats
19W - 33L
1,305 Elo+
Solo
Team Averages
Level 12
1,401 SR
1,403 Elo+

VS

Team Averages
Level 14
1,397 SR
1,308 Elo+
Pele
Pele
CAPP_-_CAPP
Pele
Level 16
God Stats
37W - 30L
1,554 SR
Queue Stats
181W - 176L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
PepperedPan6
Cthulhu
Level 8
God Stats
1W - 0L
1,186 SR
Queue Stats
2W - 1L
1,371 Elo+
Solo
King Arthur
King Arthur
Sargejay
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,343 Elo+
Solo
Anubis
Anubis
oP_Viziion
Anubis
Level 16
God Stats
39W - 26L
1,569 SR
Queue Stats
108W - 103L
1,338 Elo+
Party 1
Vulcan
Vulcan
xIRubix_Legion
Vulcan
Level 16
God Stats
1W - 1L
1,176 SR
Queue Stats
25W - 26L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 10 / 1
6,769
271
2,199
7,156
1,081
2
0 / 2 / 0
6,242
250
57
1,005
132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
NDZ711
Neith
15
1 / 4 / 7
9,240
370
5,568
15,144
3,410
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 9 / 2
9,834
393
9,259
20,156
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
manoletek
Cthulhu
17
5 / 4 / 4
10,659
426
11,445
34,689
18,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 5
14,186
567
12,857
13,680
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
PepperedPan6
Cthulhu
11
1 / 10 / 1
8,564
343
1,847
16,390
6,981
King Arthur
Sargejay
King Arthur
15
1 / 3 / 4
10,335
413
2,002
14,447
10,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
oP_Viziion
Anubis
18
12 / 2 / 6
13,134
525
21,377
12,722
7,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 6
12,091
484
24,902
8,766
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
27
29
Deaths
15
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
1
10
1
0.15
L
0
2
0
0
L
Neith
NDZ711
Neith
1
4
7
1.13
L
3
9
2
0.44
W
Cthulhu
PepperedPan6
Cthulhu
1
10
1
0.15
W
King Arthur
Sargejay
King Arthur
1
3
4
1
L
Cthulhu
manoletek
Cthulhu
5
4
4
1.75
W
Anubis
oP_Viziion
Anubis
12
2
6
7.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
62,985
78,150
Taken
66,005
28,896
Mitigated
34,672
16,000
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,857
3,080
0
2,190
13,680
5,931
4,103
2,462
11,218
0
110,931
L
2,199
1,032
0
480
7,156
1,081
0
2,490
4,648
0
5,415
L
57
57
0
0
1,005
132
0
333
672
2,103
0
L
Neith
NDZ711
Neith
5,568
2,596
0
1,780
15,144
3,410
21
10,554
4,370
0
47,621
L
9,259
1,372
380
2,040
20,156
5,834
0
10,147
9,839
0
31,613
W
Cthulhu
PepperedPan6
Cthulhu
1,847
379
0
0
16,390
6,981
534
2,453
13,937
13,403
0
W
King Arthur
Sargejay
King Arthur
2,002
210
0
0
14,447
10,837
84
2,409
12,038
0
49,840
L
Cthulhu
manoletek
Cthulhu
11,445
1,027
203
11,117
34,689
18,439
312
23,722
10,495
48,805
0
W
Anubis
oP_Viziion
Anubis
21,377
635
0
6,689
12,722
7,105
3,741
1,887
10,835
78,742
0
W
24,902
12,107
236
1,477
8,766
3,818
4,338
2,589
6,177
88,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
58,310
217
Minions Killed
577
0
Camps Cleared
0
1,546,874
Distance Traveled
2,127,862
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,186
567
188
8
0
551,685
0
L
Loki
6,769
271
1
0
0
238,660
0
L
Ra
6,242
250
3
0
0
43,977
1
L
Neith
9,240
370
93
4
0
415,661
0
L
Thor
9,834
393
55
2
0
379,262
1
W
Cthulhu
8,564
343
29
1
0
401,216
0
W
King Arthur
10,335
413
92
4
0
298,099
0
L
Cthulhu
10,659
426
65
3
0
469,314
0
W
Anubis
13,134
525
143
6
0
400,750
0
W
Vulcan
12,091
484
125
5
0
476,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role