Player Matchup

Neith
Neith
Eeccckk
Neith
Level 12
God Stats
12W - 8L
1,504 SR
Queue Stats
27W - 24L
1,480 Elo+
Solo
Jormungandr
Jormungandr
El apa6643
Jormungandr
Level 16
God Stats
1W - 1L
1,224 SR
Queue Stats
33W - 23L
1,599 Elo+
Party 1
Izanami
Izanami
II24KBII
Izanami
Level 17
God Stats
16W - 17L
1,094 SR
Queue Stats
28W - 57L
1,278 Elo+
Solo
King Arthur
King Arthur
TC lal3xl
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
Tuamor1809
Nu Wa
Level 17
God Stats
9W - 4L
1,692 SR
Queue Stats
78W - 59L
1,552 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,471 Elo+

VS

Team Averages
Level 19
1,640 SR
1,451 Elo+
Aphrodite
Aphrodite
Pronto_33
Aphrodite
Level 16
God Stats
6W - 13L
1,737 SR
Queue Stats
183W - 202L
1,482 Elo+
Solo
Loki
Loki
RageDaGrim21
Loki
Level 24
God Stats
3W - 7L
1,375 SR
Queue Stats
39W - 41L
1,378 Elo+
Solo
Jormungandr
Jormungandr
bab85bot
Jormungandr
Level 13
God Stats
1W - 3L
1,621 SR
Queue Stats
32W - 54L
1,361 Elo+
Solo
Skadi
Skadi
craigeee91
Skadi
Level 27
God Stats
2W - 1L
1,770 SR
Queue Stats
83W - 48L
1,524 Elo+
Solo
Mulan
Mulan
snipergam1800
Mulan
Level 14
God Stats
3W - 4L
1,696 SR
Queue Stats
36W - 42L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eeccckk
Neith
20
9 / 0 / 14
13,904
993
27,265
13,346
6,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
El apa6643
Jormungandr
20
8 / 2 / 18
15,397
1,100
20,117
18,807
30,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
II24KBII
Izanami
19
4 / 0 / 10
13,117
937
12,645
4,785
2,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TC lal3xl
King Arthur
19
0 / 4 / 7
11,236
803
7,114
19,523
21,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
20
6 / 1 / 17
13,766
983
27,875
12,153
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pronto_33
Aphrodite
18
0 / 5 / 5
11,744
839
10,538
21,759
17,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 1 / 1
10,328
738
294
2,248
763
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
bab85bot
Jormungandr
18
0 / 7 / 4
11,448
818
7,208
26,516
29,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
18
2 / 9 / 3
11,711
837
25,506
24,908
9,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 5 / 2
12,500
893
20,355
23,043
27,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
27
Kills
7
7
Deaths
27
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Eeccckk
Neith
9
0
14
16
W
Jormungandr
El apa6643
Jormungandr
8
2
18
8.5
W
Izanami
II24KBII
Izanami
4
0
10
9
L
Aphrodite
Pronto_33
Aphrodite
0
5
5
0.5
L
0
1
1
0.5
W
King Arthur
TC lal3xl
King Arthur
0
4
7
0.88
W
Nu Wa
6
1
17
14.5
L
Jormungandr
bab85bot
Jormungandr
0
7
4
0.29
L
Skadi
2
9
3
0.39
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,016
Damage
63,901
68,614
Taken
98,474
68,572
Mitigated
85,425
15,840
Healing
22,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Eeccckk
Neith
27,265
16,288
264
3,861
13,346
6,875
0
4,932
8,414
0
49,246
W
Jormungandr
El apa6643
Jormungandr
20,117
3,775
1,075
3,102
18,807
30,220
0
5,163
13,242
41,810
0
W
Izanami
II24KBII
Izanami
12,645
10,080
0
685
4,785
2,465
0
744
4,041
0
43,648
L
Aphrodite
Pronto_33
Aphrodite
10,538
222
8,185
8,193
21,759
17,429
0
13,131
8,172
41,195
0
L
294
28
0
0
2,248
763
0
1,596
612
0
2,822
W
King Arthur
TC lal3xl
King Arthur
7,114
931
0
2,245
19,523
21,538
0
4,286
15,237
0
12,079
W
Nu Wa
27,875
4,374
600
4,008
12,153
7,474
0
2,455
9,698
53,339
0
L
Jormungandr
bab85bot
Jormungandr
7,208
1,933
51
1,517
26,516
29,948
0
10,522
15,577
24,916
0
L
Skadi
25,506
17,387
0
3,162
24,908
9,782
0
12,428
12,102
0
51,593
L
20,355
3,172
0
1,033
23,043
27,503
0
8,435
14,019
290
41,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,420
Gold Earned
57,731
260
Minions Killed
206
11
Camps Cleared
5
1,288,840
Distance Traveled
1,029,188
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,904
993
59
4
1
256,499
0
W
Jormungandr
15,397
1,100
43
3
0
247,641
0
W
Izanami
13,117
937
86
6
6
244,381
0
L
Aphrodite
11,744
839
65
5
1
293,957
0
L
Loki
10,328
738
4
0
0
27,656
0
W
King Arthur
11,236
803
14
1
0
270,811
1
W
Nu Wa
13,766
983
58
4
4
269,508
1
L
Jormungandr
11,448
818
40
3
0
223,364
0
L
Skadi
11,711
837
52
4
3
223,013
0
L
Mulan
12,500
893
45
3
1
261,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role