Player Matchup

Raijin
Raijin
JaguarBeat
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Keddelele
Cu Chulainn
Level 27
God Stats
0W - 3L
1,282 SR
Queue Stats
71W - 52L
1,628 Elo+
Solo
Nemesis
Nemesis
SniperBeat
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
kamenolom
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
nubinthefield
Bellona
Level 23
God Stats
21W - 27L
1,745 SR
Queue Stats
80W - 86L
1,684 Elo+
Solo
Team Averages
Level 13
1,505 SR
1,562 Elo+

VS

Team Averages
Level 16
1,496 SR
1,441 Elo+
Skadi
Skadi
AliMadWeeeS
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KebabDeluxe
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
SirHuevas
Agni
Level 14
God Stats
10W - 7L
1,304 SR
Queue Stats
63W - 56L
1,244 Elo+
Solo
Loki
Loki
StealthyShadowxD
Loki
Level 29
God Stats
69W - 50L
1,668 SR
Queue Stats
104W - 80L
1,668 Elo+
Solo
Osiris
Osiris
matyorugua95
Osiris
Level 29
God Stats
29W - 29L
1,507 SR
Queue Stats
140W - 168L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JaguarBeat
Raijin
9
0 / 7 / 1
6,216
366
2,085
7,422
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Keddelele
Cu Chulainn
14
6 / 1 / 0
8,682
511
7,767
9,748
7,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
SniperBeat
Nemesis
9
0 / 9 / 1
6,127
360
1,250
11,736
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
kamenolom
Medusa
10
1 / 5 / 1
6,810
401
3,928
6,317
1,708
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
13
5 / 3 / 2
9,508
559
9,982
15,103
12,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
7,245
426
4,210
5,878
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
7,238
426
1,036
6,146
2,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
2 / 3 / 5
7,308
430
3,551
6,129
1,891
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
17 / 2 / 2
10,034
590
14,905
11,117
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
13
3 / 2 / 8
8,123
478
10,420
14,710
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
12
Kills
25
25
Deaths
13
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Raijin
JaguarBeat
Raijin
0
7
1
0.07
W
1
3
1
0.5
L
Cu Chulainn
Keddelele
Cu Chulainn
6
1
0
6
W
Agni
2
3
5
1.5
L
Nemesis
SniperBeat
Nemesis
0
9
1
0.06
W
17
2
2
9
L
Medusa
kamenolom
Medusa
1
5
1
0.3
W
Osiris
3
2
8
3.5
L
Bellona
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
34,122
50,326
Taken
43,980
27,133
Mitigated
17,519
6,388
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,210
1,995
0
909
5,878
1,787
1,048
494
5,338
0
26,745
L
Raijin
JaguarBeat
Raijin
2,085
510
0
0
7,422
1,845
73
940
6,482
18,271
0
W
1,036
469
0
0
6,146
2,153
206
0
6,146
13,495
0
L
Cu Chulainn
Keddelele
Cu Chulainn
7,767
2,038
0
3,728
9,748
7,689
61
298
9,450
6,711
44,481
W
Agni
3,551
459
0
1,384
6,129
1,891
0
404
5,678
27,195
0
L
Nemesis
SniperBeat
Nemesis
1,250
174
0
554
11,736
3,612
805
983
10,753
0
12,785
W
14,905
4,754
0
3,124
11,117
3,847
0
1,002
9,982
0
62,439
L
Medusa
kamenolom
Medusa
3,928
1,916
0
419
6,317
1,708
688
1,006
5,311
0
23,698
W
Osiris
10,420
4,188
0
5,045
14,710
7,841
0
1,207
13,119
0
41,788
L
Bellona
9,982
4,334
75
1,612
15,103
12,279
575
1,360
13,743
0
51,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
39,948
293
Minions Killed
261
0
Camps Cleared
0
1,289,806
Distance Traveled
1,258,822
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,245
426
46
3
0
225,151
1
L
Raijin
6,216
366
28
2
0
228,962
0
W
Ymir
7,238
426
23
1
0
135,116
0
L
Cu Chulainn
8,682
511
95
6
0
253,022
7
W
Agni
7,308
430
34
2
0
238,594
3
L
Nemesis
6,127
360
28
2
0
317,276
1
W
Loki
10,034
590
97
6
0
329,229
3
L
Medusa
6,810
401
49
3
0
201,510
1
W
Osiris
8,123
478
61
4
0
330,732
2
L
Bellona
9,508
559
93
5
0
289,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role