Player Matchup

Morgan Le Fay
Morgan Le Fay
Kusari-Kage
Morgan Le Fay
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
187W - 199L
1,299 Elo+
Solo
Hercules
Hercules
Relic2Toxic
Hercules
Level 4
God Stats
1W - 5L
1,440 SR
Queue Stats
9W - 10L
1,374 Elo+
Party 2
Vamana
Vamana
Trinity Clap
Vamana
Level 104
God Stats
2W - 4L
1,571 SR
Queue Stats
16W - 16L
1,452 Elo+
Party 2
Anubis
Anubis
ohyeahmrkrabs312
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,317 Elo+
Solo
Fenrir
Fenrir
thegodbros45
Fenrir
Level 24
God Stats
2W - 8L
1,500 SR
Queue Stats
39W - 59L
1,362 Elo+
Solo
Team Averages
Level 36
1,502 SR
1,361 Elo+

VS

Team Averages
Level 27
1,603 SR
1,386 Elo+
Erlang Shen
Erlang Shen
Atlas4484
Erlang Shen
Level 27
God Stats
4W - 1L
1,712 SR
Queue Stats
355W - 357L
1,348 Elo+
Solo
Guan Yu
Guan Yu
PleasedBreak359
Guan Yu
Level 22
God Stats
2W - 0L
1,681 SR
Queue Stats
141W - 148L
1,379 Elo+
Solo
Ullr
Ullr
SpaCemaNJeRa
Ullr
Level 27
God Stats
7W - 3L
1,651 SR
Queue Stats
340W - 380L
1,417 Elo+
Solo
Cerberus
Cerberus
akaza55
Cerberus
Level 29
God Stats
85W - 85L
1,508 SR
Queue Stats
202W - 219L
1,408 Elo+
Party 1
Medusa
Medusa
milliepaigepls
Medusa
Level 31
God Stats
48W - 61L
1,463 SR
Queue Stats
76W - 95L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kusari-Kage
Morgan Le Fay
20
3 / 7 / 20
15,197
1,013
24,755
19,447
15,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Relic2Toxic
Hercules
20
1 / 9 / 20
14,137
942
13,371
26,069
26,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
20
31 / 11 / 3
21,266
1,418
54,674
32,805
20,172
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 4 / 14
14,268
951
3,671
14,188
7,315
Fenrir
20
3 / 9 / 10
13,768
918
10,375
20,239
9,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atlas4484
Erlang Shen
20
4 / 4 / 17
14,372
958
11,841
15,815
13,161
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 10 / 17
13,625
908
6,195
25,087
34,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 10 / 15
14,991
999
27,034
25,919
12,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Cerberus
akaza55
Cerberus
20
14 / 6 / 16
17,645
1,176
28,648
22,714
11,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 8 / 18
16,912
1,127
31,645
23,008
10,932
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
123
38
Kills
40
40
Deaths
38
67
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Atlas4484
Erlang Shen
4
4
17
3.13
L
Morgan Le Fay
Kusari-Kage
Morgan Le Fay
3
7
20
1.86
W
2
10
17
1.05
L
Hercules
Relic2Toxic
Hercules
1
9
20
1.22
W
10
10
15
1.75
L
Vamana
31
11
3
2.95
W
Cerberus
akaza55
Cerberus
14
6
16
3.67
W
10
8
18
2.38
L
0
4
14
1.75
L
Fenrir
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,846
Damage
105,363
112,748
Taken
112,543
79,068
Mitigated
81,881
8,877
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Atlas4484
Erlang Shen
11,841
5,309
0
3,065
15,815
13,161
0
3,734
11,986
0
23,777
L
Morgan Le Fay
Kusari-Kage
Morgan Le Fay
24,755
3,117
0
935
19,447
15,945
0
2,664
16,783
47,340
0
W
6,195
561
1,399
3,274
25,087
34,371
0
6,938
17,852
0
20,644
L
Hercules
Relic2Toxic
Hercules
13,371
3,605
0
3,515
26,069
26,551
0
6,961
19,108
0
17,156
W
27,034
24,903
0
4,268
25,919
12,339
0
5,564
20,314
0
39,254
L
Vamana
54,674
40,303
0
4,161
32,805
20,172
0
11,744
21,061
0
77,686
W
Cerberus
akaza55
Cerberus
28,648
320
101
3,817
22,714
11,078
0
6,466
16,158
42,135
0
W
31,645
24,176
0
2,331
23,008
10,932
0
5,724
17,194
0
83,904
L
3,671
123
0
0
14,188
7,315
0
2,447
11,741
47,788
0
L
Fenrir
10,375
2,081
0
266
20,239
9,085
0
4,832
15,407
0
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,636
Gold Earned
77,545
223
Minions Killed
248
5
Camps Cleared
6
1,275,743
Distance Traveled
1,388,949
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,372
958
19
1
1
249,497
0
L
Morgan Le Fay
15,197
1,013
51
3
1
262,261
0
W
Guan Yu
13,625
908
26
2
0
305,188
0
L
Hercules
14,137
942
8
1
0
199,970
0
W
Ullr
14,991
999
16
1
3
233,819
0
L
Vamana
21,266
1,418
58
4
3
313,095
0
W
Cerberus
17,645
1,176
48
3
0
322,093
0
W
Medusa
16,912
1,127
139
9
2
278,352
0
L
Anubis
14,268
951
85
6
1
258,458
0
L
Fenrir
13,768
918
21
1
0
241,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role