Player Matchup

Thor
Thor
BossKaus
Thor
Level 4
God Stats
7W - 7L
1,739 SR
Queue Stats
18W - 18L
1,704 Elo+
Party 2
Sol
Sol
Catdera
Sol
Level 28
God Stats
6W - 5L
1,766 SR
Queue Stats
31W - 33L
1,489 Elo+
Party 2
Da Ji
Da Ji
ChoChoTrain 950
Da Ji
Level 23
God Stats
0W - 2L
1,179 SR
Queue Stats
50W - 33L
1,531 Elo+
Party 3
Chang'e
Chang'e
Lady Hinary
Chang'e
Level 29
God Stats
24W - 19L
1,599 SR
Queue Stats
47W - 29L
1,607 Elo+
Party 3
Cthulhu
Cthulhu
badger9170
Cthulhu
Level 6
God Stats
2W - 4L
1,447 SR
Queue Stats
7W - 8L
1,510 Elo+
Party 2
Team Averages
Level 18
1,546 SR
1,568 Elo+

VS

Team Averages
Level 22
1,695 SR
1,582 Elo+
Awilix
Awilix
BxrxfxsxT
Awilix
Level 11
God Stats
1W - 0L
1,776 SR
Queue Stats
36W - 31L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
JorgeMode
Baron Samedi
Level 28
God Stats
2W - 0L
1,673 SR
Queue Stats
170W - 55L
1,656 Elo+
Party 1
Cupid
Cupid
Rubenmomo
Cupid
Level 25
God Stats
10W - 5L
1,777 SR
Queue Stats
168W - 54L
1,648 Elo+
Party 1
Bacchus
Bacchus
ZedCarryAll
Bacchus
Level 30
God Stats
27W - 17L
1,656 SR
Queue Stats
105W - 107L
1,477 Elo+
Solo
Bellona
Bellona
dreamisfat
Bellona
Level 18
God Stats
8W - 2L
1,590 SR
Queue Stats
142W - 43L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
7 / 15 / 13
13,574
1,044
25,824
26,479
10,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
19
1 / 5 / 13
11,538
888
20,051
24,373
10,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
11 / 9 / 11
14,491
1,115
20,571
21,927
11,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Lady Hinary
Chang'e
19
2 / 7 / 17
12,192
938
10,373
20,218
11,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
badger9170
Cthulhu
19
5 / 10 / 14
13,048
1,004
24,308
30,519
45,908
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BxrxfxsxT
Awilix
20
2 / 7 / 23
11,749
904
4,504
17,714
10,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
JorgeMode
Baron Samedi
20
9 / 2 / 33
15,116
1,163
32,740
19,152
9,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
Rubenmomo
Cupid
20
21 / 6 / 20
17,660
1,358
41,868
25,927
11,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ZedCarryAll
Bacchus
20
8 / 3 / 32
14,299
1,100
19,649
21,127
26,461
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
dreamisfat
Bellona
20
6 / 8 / 30
13,656
1,050
18,858
24,571
17,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
184
26
Kills
46
46
Deaths
26
68
Assists
138
Player
Kills
Deaths
Assists
KDA
L
Thor
7
15
13
0.9
W
Awilix
BxrxfxsxT
Awilix
2
7
23
1.93
L
Sol
1
5
13
1.5
L
11
9
11
1.83
W
Baron Samedi
JorgeMode
Baron Samedi
9
2
33
12.75
L
Chang'e
Lady Hinary
Chang'e
2
7
17
1.5
W
Cupid
Rubenmomo
Cupid
21
6
20
5.17
W
Bacchus
ZedCarryAll
Bacchus
8
3
32
8
L
Cthulhu
badger9170
Cthulhu
5
10
14
1.2
W
Bellona
dreamisfat
Bellona
6
8
30
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,127
Damage
117,619
123,516
Taken
108,491
91,397
Mitigated
75,826
15,154
Healing
30,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
25,824
4,952
0
47
26,479
10,874
0
11,522
14,600
0
41,420
W
Awilix
BxrxfxsxT
Awilix
4,504
1,810
0
482
17,714
10,087
0
8,479
9,133
0
14,538
L
Sol
20,051
7,140
0
4,484
24,373
10,947
0
13,245
10,850
56,767
0
L
20,571
4,827
0
814
21,927
11,681
0
6,331
15,401
0
30,488
W
Baron Samedi
JorgeMode
Baron Samedi
32,740
4,252
9,625
8,283
19,152
9,989
0
9,891
9,247
60,594
0
L
Chang'e
Lady Hinary
Chang'e
10,373
692
4,933
2,850
20,218
11,987
0
10,241
9,775
28,146
0
W
Cupid
Rubenmomo
Cupid
41,868
33,990
418
9,671
25,927
11,353
0
9,520
16,311
0
74,071
W
Bacchus
ZedCarryAll
Bacchus
19,649
1,618
0
1,381
21,127
26,461
0
12,574
8,218
33,548
0
L
Cthulhu
badger9170
Cthulhu
24,308
1,700
1,310
716
30,519
45,908
0
9,558
20,501
46,566
0
W
Bellona
dreamisfat
Bellona
18,858
3,816
0
1,130
24,571
17,936
0
13,355
10,850
0
29,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,843
Gold Earned
72,480
218
Minions Killed
225
8
Camps Cleared
4
1,159,389
Distance Traveled
1,203,569
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,574
1,044
25
2
2
222,324
0
W
Awilix
11,749
904
17
1
0
200,817
0
L
Sol
11,538
888
55
4
2
250,138
0
L
Da Ji
14,491
1,115
37
3
3
229,720
2
W
Baron Samedi
15,116
1,163
91
7
0
251,294
0
L
Chang'e
12,192
938
52
4
1
232,746
1
W
Cupid
17,660
1,358
67
5
3
217,402
0
W
Bacchus
14,299
1,100
25
2
1
271,022
0
L
Cthulhu
13,048
1,004
49
4
0
224,461
0
W
Bellona
13,656
1,050
25
2
0
263,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role