Player Matchup

Kukulkan
Kukulkan
Andreasdepick
Kukulkan
Level 19
God Stats
30W - 20L
1,454 SR
Queue Stats
94W - 104L
1,339 Elo+
Party 2
Anubis
Anubis
KimmYKimM
Anubis
Level 4
God Stats
1W - 1L
1,167 SR
Queue Stats
2W - 3L
1,173 Elo+
Party 1
Thor
Thor
Notzayyar
Thor
Level 7
God Stats
2W - 0L
1,751 SR
Queue Stats
3W - 7L
1,133 Elo+
Party 1
Ne Zha
Ne Zha
dredrexX
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,301 Elo+
Party 2
Raijin
Raijin
fiuwy
Raijin
Level 15
God Stats
4W - 3L
1,635 SR
Queue Stats
12W - 29L
1,182 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,225 Elo+

VS

Team Averages
Level 14
1,499 SR
1,211 Elo+
Khepri
Khepri
Arne05
Khepri
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 126L
1,276 Elo+
Solo
Cerberus
Cerberus
gayboyoli
Cerberus
Level 18
God Stats
4W - 6L
1,422 SR
Queue Stats
57W - 61L
1,271 Elo+
Solo
Bakasura
Bakasura
ne0n123
Bakasura
Level 20
God Stats
6W - 12L
1,575 SR
Queue Stats
34W - 59L
1,296 Elo+
Solo
Arachne
Arachne
sh1ro4ka
Arachne
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 14L
1,132 Elo+
Party 3
Cthulhu
Cthulhu
zikkbutowsky
Cthulhu
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 16L
1,081 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andreasdepick
Kukulkan
14
13 / 3 / 6
8,998
562
12,606
10,199
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
KimmYKimM
Anubis
12
5 / 3 / 9
7,742
484
8,723
7,399
3,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
2 / 4 / 6
6,733
421
6,589
7,074
5,145
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
dredrexX
Ne Zha
17
9 / 0 / 7
10,218
639
9,894
11,923
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
fiuwy
Raijin
13
6 / 2 / 11
8,247
515
9,391
7,297
2,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arne05
Khepri
8
1 / 4 / 4
6,031
377
3,749
13,107
8,180
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
gayboyoli
Cerberus
12
1 / 7 / 6
7,291
456
7,496
12,745
4,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ne0n123
Bakasura
12
4 / 10 / 2
8,385
524
7,143
16,410
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
sh1ro4ka
Arachne
11
3 / 5 / 4
7,400
463
4,206
10,426
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
zikkbutowsky
Cthulhu
10
1 / 9 / 2
6,450
403
2,874
12,764
3,648

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
35
Kills
10
12
Deaths
35
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andreasdepick
Kukulkan
13
3
6
5.33
L
Khepri
Arne05
Khepri
1
4
4
0.75
W
Anubis
KimmYKimM
Anubis
5
3
9
3.17
W
Thor
2
4
6
1.25
W
Ne Zha
dredrexX
Ne Zha
9
0
7
12.5
W
Raijin
fiuwy
Raijin
6
2
11
5.75
L
Cerberus
gayboyoli
Cerberus
1
7
6
0.57
L
Bakasura
ne0n123
Bakasura
4
10
2
0.5
L
Arachne
sh1ro4ka
Arachne
3
5
4
1
L
Cthulhu
zikkbutowsky
Cthulhu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
25,468
43,892
Taken
65,452
18,518
Mitigated
24,243
11,375
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andreasdepick
Kukulkan
12,606
3,747
0
652
10,199
3,257
0
3,321
6,668
50,771
0
L
Khepri
Arne05
Khepri
3,749
583
100
1,571
13,107
8,180
0
5,375
7,732
14,186
0
W
Anubis
KimmYKimM
Anubis
8,723
1,029
0
2,783
7,399
3,453
437
3,012
4,387
38,148
0
W
Thor
6,589
1,222
0
0
7,074
5,145
858
1,948
5,052
0
24,197
W
Ne Zha
dredrexX
Ne Zha
9,894
3,364
0
5,433
11,923
4,308
0
2,125
9,748
0
78,829
W
Raijin
fiuwy
Raijin
9,391
2,291
0
2,507
7,297
2,355
1,096
3,713
3,584
38,102
0
L
Cerberus
gayboyoli
Cerberus
7,496
811
0
1,788
12,745
4,143
0
5,145
7,600
35,223
0
L
Bakasura
ne0n123
Bakasura
7,143
4,995
0
4,701
16,410
4,662
0
7,337
9,073
0
27,763
L
Arachne
sh1ro4ka
Arachne
4,206
2,699
0
1,960
10,426
3,610
176
4,684
5,742
0
24,524
L
Cthulhu
zikkbutowsky
Cthulhu
2,874
414
0
660
12,764
3,648
235
8,179
4,585
17,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,938
Gold Earned
35,557
402
Minions Killed
247
0
Camps Cleared
0
1,385,672
Distance Traveled
1,373,310
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,998
562
86
5
0
277,532
1
L
Khepri
6,031
377
8
1
0
276,293
0
W
Anubis
7,742
484
64
4
0
240,471
0
W
Thor
6,733
421
46
3
0
278,750
3
W
Ne Zha
10,218
639
147
9
0
320,202
0
W
Raijin
8,247
515
59
4
0
268,717
3
L
Cerberus
7,291
456
83
5
0
283,284
0
L
Bakasura
8,385
524
65
4
0
261,743
5
L
Arachne
7,400
463
59
4
0
271,631
2
L
Cthulhu
6,450
403
32
2
0
280,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role