Player Matchup

Poseidon
Poseidon
Binkiiii
Poseidon
Level 29
God Stats
1W - 1L
1,775 SR
Queue Stats
145W - 131L
1,534 Elo+
Party 3
Artemis
Artemis
Bleby
Artemis
Level 156
God Stats
50W - 37L
1,501 SR
Queue Stats
610W - 641L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Tukuhh
Gilgamesh
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 184L
1,600 Elo+
Party 2
Persephone
Persephone
aJusticee
Persephone
Level 37
God Stats
51W - 55L
1,556 SR
Queue Stats
495W - 540L
1,424 Elo+
Party 2
Hera
Hera
uhtomicSMK
Hera
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 163L
1,523 Elo+
Party 3
Team Averages
Level 69
1,566 SR
1,513 Elo+

VS

Team Averages
Level 78
1,452 SR
1,511 Elo+
Nemesis
Nemesis
IndianaJoanes
Nemesis
Level 65
God Stats
30W - 50L
1,435 SR
Queue Stats
227W - 267L
1,403 Elo+
Party 1
Hel
Hel
Kriosasacil
Hel
Level 84
God Stats
4W - 5L
1,269 SR
Queue Stats
219W - 235L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Pegasus0
Gilgamesh
Level 104
God Stats
19W - 11L
1,677 SR
Queue Stats
101W - 97L
1,601 Elo+
Solo
Freya
Freya
Quijas
Freya
Level 28
God Stats
1W - 1L
1,281 SR
Queue Stats
83W - 79L
1,466 Elo+
Party 1
Skadi
Skadi
shoelessjoe123
Skadi
Level 108
God Stats
13W - 8L
1,597 SR
Queue Stats
831W - 790L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Binkiiii
Poseidon
20
11 / 5 / 2
14,120
642
22,839
18,242
9,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Bleby
Artemis
3
0 / 1 / 0
6,434
292
0
612
62
Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Tukuhh
Gilgamesh
20
7 / 6 / 5
12,699
577
14,552
20,525
15,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
aJusticee
Persephone
17
2 / 2 / 2
11,432
520
4,007
9,041
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 10 / 2
11,365
517
10,259
14,507
11,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
7 / 5 / 4
13,324
606
10,890
18,946
9,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 3 / 5
12,689
577
7,260
12,490
9,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Pegasus0
Gilgamesh
19
6 / 5 / 9
13,245
602
11,335
26,231
31,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Quijas
Freya
19
2 / 7 / 2
12,641
575
4,684
15,293
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 5
14,363
653
9,596
15,869
6,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
22
Kills
24
24
Deaths
22
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Binkiiii
Poseidon
11
5
2
2.4
L
Artemis
Bleby
Artemis
0
1
0
0
W
Nemesis
7
5
4
1.8
W
2
3
5
1.5
W
Gilgamesh
Pegasus0
Gilgamesh
6
5
9
2.1
W
Freya
Quijas
Freya
2
7
2
0.43
L
Gilgamesh
Tukuhh
Gilgamesh
7
6
5
1.58
L
Persephone
aJusticee
Persephone
2
2
2
1.5
W
7
2
5
4.75
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,657
Damage
43,765
62,927
Taken
88,829
39,170
Mitigated
63,426
16,159
Healing
29,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Binkiiii
Poseidon
22,839
4,714
0
8,568
18,242
9,072
2,497
3,943
14,299
107,271
6,617
L
Artemis
Bleby
Artemis
0
0
0
25
612
62
0
0
612
0
1,014
W
Nemesis
10,890
5,828
0
2,204
18,946
9,323
0
9,962
8,984
0
101,110
W
7,260
905
4,817
6,262
12,490
9,201
1,827
3,948
8,542
75,030
0
W
Gilgamesh
Pegasus0
Gilgamesh
11,335
2,048
0
6,409
26,231
31,317
129
10,438
15,793
5,746
43,844
W
Freya
Quijas
Freya
4,684
1,668
0
3,743
15,293
6,956
3,861
6,990
8,303
67,945
6,203
L
Gilgamesh
Tukuhh
Gilgamesh
14,552
4,562
0
4,884
20,525
15,849
0
4,539
15,986
0
89,320
L
Persephone
aJusticee
Persephone
4,007
280
0
1,104
9,041
3,001
839
2,103
6,936
64,920
0
W
9,596
4,058
0
6,519
15,869
6,629
4,309
6,354
9,515
0
117,448
L
10,259
2,402
0
1,578
14,507
11,186
650
2,170
12,337
65,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,050
Gold Earned
66,262
541
Minions Killed
654
0
Camps Cleared
0
1,531,765
Distance Traveled
2,113,056
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,120
642
187
9
0
381,515
5
L
Artemis
6,434
292
2
0
0
17,382
0
W
Nemesis
13,324
606
136
6
0
470,141
0
W
Hel
12,689
577
152
7
0
440,671
3
W
Gilgamesh
13,245
602
79
4
0
413,419
6
W
Freya
12,641
575
131
6
0
368,525
3
L
Gilgamesh
12,699
577
127
6
0
379,436
5
L
Persephone
11,432
520
120
5
0
402,471
8
W
Skadi
14,363
653
156
7
0
420,300
7
L
Hera
11,365
517
105
5
0
350,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role