Player Matchup

Ares
Ares
BardGamerLT
Ares
Level 16
God Stats
11W - 8L
1,546 SR
Queue Stats
41W - 48L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
DragongodWerks
Jormungandr
Level 28
God Stats
20W - 18L
1,521 SR
Queue Stats
52W - 68L
1,404 Elo+
Solo
Discordia
Discordia
JL07
Discordia
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,648 Elo+
Solo
Medusa
Medusa
Kuwoj03
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,454 Elo+
Solo
Neith
Neith
Taosus
Neith
Level 24
God Stats
3W - 2L
1,442 SR
Queue Stats
38W - 40L
1,366 Elo+
Party 1
Team Averages
Level 20
1,502 SR
1,445 Elo+

VS

Team Averages
Level 17
1,427 SR
1,370 Elo+
Merlin
Merlin
Cobaken12
Merlin
Level 7
God Stats
0W - 1L
1,116 SR
Queue Stats
4W - 6L
1,232 Elo+
Solo
Da Ji
Da Ji
DarkerOphelia
Da Ji
Level 29
God Stats
40W - 27L
1,610 SR
Queue Stats
171W - 129L
1,584 Elo+
Solo
Kukulkan
Kukulkan
Zoli11
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,195 Elo+
Solo
Gilgamesh
Gilgamesh
artem441313
Gilgamesh
Level 14
God Stats
13W - 15L
1,410 SR
Queue Stats
43W - 50L
1,382 Elo+
Solo
Hera
Hera
gervantofribliya
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 133L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 34
13,347
1,027
9,088
22,037
30,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
DragongodWerks
Jormungandr
20
11 / 3 / 28
15,865
1,220
19,456
24,555
32,735
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
JL07
Discordia
20
8 / 6 / 21
14,755
1,135
20,995
13,735
5,538
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Kuwoj03
Medusa
20
4 / 4 / 21
12,418
955
11,568
12,572
5,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Taosus
Neith
20
24 / 4 / 15
17,779
1,368
37,735
19,267
8,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cobaken12
Merlin
18
1 / 11 / 8
11,542
888
11,935
16,781
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 9 / 9
15,480
1,191
25,023
20,659
9,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Zoli11
Kukulkan
19
2 / 5 / 5
12,027
925
8,089
15,934
6,354
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
artem441313
Gilgamesh
20
7 / 18 / 8
13,513
1,039
23,988
41,646
26,396
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 6 / 10
13,904
1,070
19,118
13,858
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
64
49
Kills
24
24
Deaths
49
119
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
7
34
2.71
L
Merlin
Cobaken12
Merlin
1
11
8
0.45
L
9
9
9
1.5
W
Jormungandr
DragongodWerks
Jormungandr
11
3
28
8.33
W
Discordia
JL07
Discordia
8
6
21
3.08
W
Medusa
Kuwoj03
Medusa
4
4
21
3.63
W
Neith
Taosus
Neith
24
4
15
7.88
L
Kukulkan
Zoli11
Kukulkan
2
5
5
0.9
L
Gilgamesh
artem441313
Gilgamesh
7
18
8
0.61
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,842
Damage
88,153
92,166
Taken
108,878
81,861
Mitigated
54,097
8,048
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,088
897
0
0
22,037
30,086
0
11,010
11,027
17,178
0
L
Merlin
Cobaken12
Merlin
11,935
1,900
118
689
16,781
6,321
0
8,684
8,097
25,694
0
L
25,023
5,527
0
1,097
20,659
9,943
0
8,251
12,408
0
49,107
W
Jormungandr
DragongodWerks
Jormungandr
19,456
6,478
0
0
24,555
32,735
0
12,796
11,759
36,692
0
W
Discordia
JL07
Discordia
20,995
3,426
0
1,011
13,735
5,538
0
5,719
8,016
62,691
0
W
Medusa
Kuwoj03
Medusa
11,568
6,154
0
1,057
12,572
5,062
0
2,945
9,627
0
22,324
W
Neith
Taosus
Neith
37,735
29,088
0
5,980
19,267
8,440
0
7,145
12,122
0
62,385
L
Kukulkan
Zoli11
Kukulkan
8,089
590
0
1,368
15,934
6,354
0
6,975
8,959
31,496
0
L
Gilgamesh
artem441313
Gilgamesh
23,988
8,130
0
514
41,646
26,396
0
19,090
22,556
2,769
33,815
L
19,118
4,829
0
1,808
13,858
5,083
0
6,539
7,319
52,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,164
Gold Earned
66,466
214
Minions Killed
225
6
Camps Cleared
5
1,056,176
Distance Traveled
1,144,929
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,347
1,027
10
1
1
221,144
0
L
Merlin
11,542
888
31
2
1
159,670
0
L
Da Ji
15,480
1,191
51
4
3
251,467
1
W
Jormungandr
15,865
1,220
33
3
1
232,772
0
W
Discordia
14,755
1,135
101
8
1
225,121
0
W
Medusa
12,418
955
19
1
0
170,592
0
W
Neith
17,779
1,368
51
4
3
206,547
0
L
Kukulkan
12,027
925
50
4
0
240,483
3
L
Gilgamesh
13,513
1,039
30
2
1
246,077
0
L
Hera
13,904
1,070
63
5
0
247,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role