Player Matchup

Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
 
Aphrodite
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
Kingslayerpie
Awilix
Silver II
Level 145
God Stats
5W - 8L
1,665 SR
Queue Stats
40W - 42L
1,587 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
MissSageykins
Kuzenbo
Silver I
Level 148
God Stats
10W - 7L
1,603 SR
Queue Stats
136W - 155L
956 MMR
Solo
Odin
Odin
Silver V
Ruhiy
Odin
Silver V
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 101L
1,209 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,554 SR
1,351 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,636 SR
1,341 MMR
Arachne
Arachne
Silver II
Vipermagin
Arachne
Silver II
Level 62
God Stats
5W - 4L
1,720 SR
Queue Stats
66W - 82L
1,030 MMR
Solo
Sylvanus
Sylvanus
Gold V
Ziyuukun
Sylvanus
Gold V
Level 142
God Stats
18W - 14L
1,695 SR
Queue Stats
214W - 229L
1,367 MMR
Solo
Raijin
Raijin
Diamond V
drankdrink
Raijin
Diamond V
Level 148
God Stats
47W - 41L
1,758 SR
Queue Stats
123W - 116L
2,240 MMR
Solo
Danzaburou
Danzaburou
Silver V
littlerookie999
Danzaburou
Silver V
Level 114
God Stats
11W - 7L
1,308 SR
Queue Stats
292W - 307L
660 MMR
Solo
Chang'e
Chang'e
Gold V
rodrigo0903gs
Chang'e
Gold V
Level 81
God Stats
20W - 13L
1,698 SR
Queue Stats
108W - 114L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 4 / 0
10,511
584
6,857
10,998
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
 
Aphrodite
16
2 / 2 / 9
9,762
542
8,772
8,515
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 5 / 8
9,226
513
16,781
16,504
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
14
2 / 2 / 5
9,591
533
4,374
13,790
12,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Ruhiy
Odin
16
7 / 0 / 7
10,544
586
9,687
11,790
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshMorgan Le FayAthenaSetTsukuyomi

VS

Bans
TiamatSobekGuan YuKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Vipermagin
Arachne
14
6 / 6 / 3
9,001
500
7,762
17,278
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Ziyuukun
Sylvanus
12
0 / 3 / 6
7,174
399
5,641
12,049
10,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
drankdrink
Raijin
15
7 / 3 / 3
9,841
547
13,286
12,200
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
littlerookie999
Danzaburou
13
0 / 5 / 2
8,281
460
4,158
10,773
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
15
0 / 5 / 1
8,774
487
4,085
10,986
3,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
22
Kills
13
13
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
4
0
1.25
W
Aphrodite
 
Aphrodite
2
2
9
3.25
W
6
5
8
2
W
Kuzenbo
2
2
5
2.25
W
Odin
Ruhiy
Odin
7
0
7
10.5
L
Arachne
Vipermagin
Arachne
6
6
3
1.25
L
Sylvanus
Ziyuukun
Sylvanus
0
3
6
1
L
Raijin
drankdrink
Raijin
7
3
3
2.83
L
Danzaburou
littlerookie999
Danzaburou
0
5
2
0.2
L
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,471
Damage
34,932
61,597
Taken
63,286
36,519
Mitigated
31,012
16,764
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,857
2,807
0
103
10,998
4,457
3,634
3,906
7,092
0
67,880
W
Aphrodite
 
Aphrodite
8,772
574
6,510
6,395
8,515
3,751
172
4,076
4,439
72,952
0
W
16,781
6,268
0
942
16,504
5,764
253
6,618
9,886
0
65,599
W
Kuzenbo
4,374
2,119
0
875
13,790
12,329
0
3,421
10,369
28,336
0
W
Odin
Ruhiy
Odin
9,687
2,813
0
1,939
11,790
10,218
255
4,344
7,446
0
51,154
L
Arachne
Vipermagin
Arachne
7,762
4,525
0
5,664
17,278
7,846
460
3,239
13,893
0
56,301
L
Sylvanus
Ziyuukun
Sylvanus
5,641
1,664
1,858
4,459
12,049
10,593
186
5,155
6,794
23,328
10,854
L
Raijin
drankdrink
Raijin
13,286
1,174
0
1,226
12,200
4,666
126
2,518
9,533
69,247
0
L
Danzaburou
littlerookie999
Danzaburou
4,158
1,538
0
1,054
10,773
4,893
632
1,557
9,027
0
43,923
L
Chang'e
4,085
72
578
5,031
10,986
3,014
0
677
9,576
46,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
43,071
489
Minions Killed
466
0
Camps Cleared
0
1,784,249
Distance Traveled
1,592,760
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,511
584
123
7
0
313,389
1
W
Aphrodite
9,762
542
156
9
0
385,686
6
W
Awilix
9,226
513
85
5
0
397,748
1
W
Kuzenbo
9,591
533
32
2
0
326,299
2
W
Odin
10,544
586
93
5
0
361,127
5
L
Arachne
9,001
500
81
5
0
366,196
3
L
Sylvanus
7,174
399
48
3
0
282,898
5
L
Raijin
9,841
547
125
7
0
334,670
1
L
Danzaburou
8,281
460
99
6
0
311,761
4
L
Chang'e
8,774
487
113
6
0
297,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role