Player Matchup

Zhong Kui
Zhong Kui
Citricifty
Zhong Kui
Level 40
God Stats
5W - 1L
1,803 SR
Queue Stats
86W - 84L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Lueezus
Danzaburou
Level 28
God Stats
9W - 14L
1,413 SR
Queue Stats
75W - 74L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
ThorsBulge
Sylvanus
Level 48
God Stats
11W - 6L
1,615 SR
Queue Stats
197W - 158L
1,553 Elo+
Party 2
Pele
Pele
WaterBuffalo126
Pele
Level 48
God Stats
32W - 29L
1,455 SR
Queue Stats
233W - 227L
1,461 Elo+
Party 1
Loki
Loki
Zucchini_SwaGG
Loki
Level 42
God Stats
27W - 17L
1,575 SR
Queue Stats
130W - 127L
1,523 Elo+
Party 2
Team Averages
Level 41
1,572 SR
1,499 Elo+

VS

Team Averages
Level 104
1,516 SR
1,413 Elo+
Sol
Sol
Bob_Chocobo
Sol
Level 155
God Stats
2W - 2L
1,609 SR
Queue Stats
24W - 24L
1,502 Elo+
Party 3
Gilgamesh
Gilgamesh
TTK_HowirocK465
Gilgamesh
Level 101
God Stats
2W - 4L
1,122 SR
Queue Stats
154W - 198L
1,394 Elo+
Party 3
Geb
Geb
WolfRainEden
Geb
Level 129
God Stats
7W - 5L
1,752 SR
Queue Stats
421W - 481L
1,399 Elo+
Party 3
Baron Samedi
Baron Samedi
hulkhugs
Baron Samedi
Level 87
God Stats
19W - 11L
1,666 SR
Queue Stats
130W - 162L
1,430 Elo+
Party 3
Heimdallr
Heimdallr
ようあれあぼt
Heimdallr
Level 50
God Stats
4W - 5L
1,428 SR
Queue Stats
146W - 203L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Citricifty
Zhong Kui
11
3 / 4 / 1
6,748
519
8,597
11,899
8,416
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lueezus
Danzaburou
12
4 / 1 / 3
7,196
554
6,601
6,936
2,330
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
ThorsBulge
Sylvanus
12
4 / 1 / 2
7,542
580
3,033
7,620
5,402
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 2 / 1
6,834
526
7,227
9,451
5,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 5
7,092
546
2,818
7,921
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,099
546
6,495
6,833
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
TTK_HowirocK465
Gilgamesh
11
2 / 3 / 4
6,993
538
3,578
8,138
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 4
6,919
532
5,430
11,024
7,281
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
hulkhugs
Baron Samedi
12
2 / 3 / 3
7,148
550
7,634
10,065
3,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,648
511
3,925
8,606
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
8
9
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Zhong Kui
Citricifty
Zhong Kui
3
4
1
0.88
L
Danzaburou
Lueezus
Danzaburou
4
1
3
5.5
W
Gilgamesh
TTK_HowirocK465
Gilgamesh
2
3
4
1.33
L
Sylvanus
ThorsBulge
Sylvanus
4
1
2
5
L
2
2
1
1.25
W
2
2
4
2
L
1
1
5
3.5
W
Baron Samedi
hulkhugs
Baron Samedi
2
3
3
1.17
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,276
Damage
27,062
43,827
Taken
44,666
24,388
Mitigated
19,098
14,519
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,495
2,539
0
3,708
6,833
2,257
1,535
3,803
3,030
29,475
3,278
L
Zhong Kui
Citricifty
Zhong Kui
8,597
1,526
0
3,646
11,899
8,416
693
6,943
4,956
32,808
0
L
Danzaburou
Lueezus
Danzaburou
6,601
3,697
0
1,946
6,936
2,330
311
2,550
4,386
0
48,786
W
Gilgamesh
TTK_HowirocK465
Gilgamesh
3,578
1,192
0
3,369
8,138
3,712
0
2,302
5,836
0
32,261
L
Sylvanus
ThorsBulge
Sylvanus
3,033
794
726
1,870
7,620
5,402
108
3,858
3,762
20,982
0
L
7,227
2,196
0
2,865
9,451
5,773
0
4,287
5,164
0
37,564
W
5,430
1,174
0
4,194
11,024
7,281
0
1,729
9,295
29,715
0
L
2,818
373
0
3,466
7,921
2,467
0
1,349
6,572
0
41,421
W
Baron Samedi
hulkhugs
Baron Samedi
7,634
551
588
3,407
10,065
3,353
521
2,859
7,206
41,257
0
W
3,925
1,661
0
1,782
8,606
2,495
338
1,281
7,325
0
36,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
34,807
347
Minions Killed
340
0
Camps Cleared
0
1,235,949
Distance Traveled
1,268,454
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,099
546
63
5
0
234,183
3
L
Zhong Kui
6,748
519
66
5
0
215,515
0
L
Danzaburou
7,196
554
86
7
0
260,728
4
W
Gilgamesh
6,993
538
60
5
0
276,390
0
L
Sylvanus
7,542
580
37
3
0
250,258
5
L
Pele
6,834
526
73
6
0
240,878
0
W
Geb
6,919
532
60
5
0
271,461
1
L
Loki
7,092
546
85
7
0
268,570
6
W
Baron Samedi
7,148
550
73
6
0
243,763
6
W
Heimdallr
6,648
511
84
6
0
242,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role