Player Matchup

Cernunnos
Cernunnos
Buddy6446
Cernunnos
Level 22
God Stats
27W - 27L
1,476 SR
Queue Stats
132W - 129L
1,416 Elo+
Solo
Awilix
Awilix
BxrxfxsxT
Awilix
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,159 Elo+
Party 1
Baron Samedi
Baron Samedi
FlwerPwer
Baron Samedi
Level 8
God Stats
1W - 4L
1,415 SR
Queue Stats
1W - 6L
1,085 Elo+
Party 1
Chang'e
Chang'e
PhantomRosey
Chang'e
Level 27
God Stats
7W - 6L
1,435 SR
Queue Stats
270W - 310L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
vi3es4life
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,526 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,305 Elo+

VS

Team Averages
Level 15
1,598 SR
1,435 Elo+
Cabrakan
Cabrakan
Bryksa
Cabrakan
Level 28
God Stats
6W - 3L
1,627 SR
Queue Stats
79W - 80L
1,410 Elo+
Solo
Vamana
Vamana
DidierSA7
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 120L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Rafapoot
Danzaburou
Level 21
God Stats
1W - 2L
1,865 SR
Queue Stats
35W - 33L
1,457 Elo+
Solo
Fenrir
Fenrir
WackoJack069
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
vibethief
Merlin
Level 16
God Stats
39W - 30L
1,497 SR
Queue Stats
423W - 426L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buddy6446
Cernunnos
18
10 / 4 / 8
12,091
576
17,437
18,852
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
BxrxfxsxT
Awilix
15
0 / 5 / 1
9,268
441
943
13,873
4,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
FlwerPwer
Baron Samedi
16
6 / 3 / 7
10,562
503
11,334
11,863
7,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
PhantomRosey
Chang'e
16
6 / 8 / 8
10,756
512
10,633
17,200
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
vi3es4life
Tsukuyomi
19
15 / 3 / 4
12,512
596
18,710
19,051
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bryksa
Cabrakan
17
5 / 10 / 4
10,992
523
10,635
19,474
12,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
DidierSA7
Vamana
14
1 / 9 / 1
10,694
509
3,916
16,075
5,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Rafapoot
Danzaburou
19
8 / 5 / 9
13,307
634
17,272
18,113
6,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
11
2 / 9 / 1
8,441
402
4,371
14,264
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
vibethief
Merlin
18
7 / 5 / 5
12,297
586
19,687
14,733
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
37
Kills
23
23
Deaths
38
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bryksa
Cabrakan
5
10
4
0.7
W
Cernunnos
Buddy6446
Cernunnos
10
4
8
3.5
W
Awilix
BxrxfxsxT
Awilix
0
5
1
0.1
L
Vamana
DidierSA7
Vamana
1
9
1
0.17
W
Baron Samedi
FlwerPwer
Baron Samedi
6
3
7
3.17
W
Chang'e
PhantomRosey
Chang'e
6
8
8
1.25
L
Danzaburou
Rafapoot
Danzaburou
8
5
9
2.5
L
Fenrir
2
9
1
0.28
W
Tsukuyomi
vi3es4life
Tsukuyomi
15
3
4
5.67
L
Merlin
vibethief
Merlin
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,057
Damage
55,881
80,839
Taken
82,659
34,703
Mitigated
35,385
29,860
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bryksa
Cabrakan
10,635
1,005
32
4,289
19,474
12,247
2,473
7,132
12,292
51,209
0
W
Cernunnos
Buddy6446
Cernunnos
17,437
11,379
0
8,952
18,852
8,113
1,734
7,820
11,032
0
50,456
W
Awilix
BxrxfxsxT
Awilix
943
343
0
1,592
13,873
4,863
2,215
6,657
7,216
0
39,556
L
Vamana
DidierSA7
Vamana
3,916
1,178
0
1,753
16,075
5,468
468
6,374
9,312
0
35,512
W
Baron Samedi
FlwerPwer
Baron Samedi
11,334
1,420
202
3,254
11,863
7,992
514
2,990
8,873
40,644
0
W
Chang'e
PhantomRosey
Chang'e
10,633
1,076
3,454
7,312
17,200
5,748
1,277
8,484
8,716
46,109
0
L
Danzaburou
Rafapoot
Danzaburou
17,272
8,649
0
7,657
18,113
6,431
4,689
3,004
15,021
0
80,859
L
Fenrir
4,371
868
0
3,210
14,264
4,011
0
2,192
11,959
0
33,320
W
Tsukuyomi
vi3es4life
Tsukuyomi
18,710
4,394
96
4,998
19,051
7,987
1,617
4,371
14,680
0
89,475
L
Merlin
vibethief
Merlin
19,687
1,993
0
3,290
14,733
7,228
1,217
3,120
11,421
66,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,189
Gold Earned
55,731
410
Minions Killed
459
0
Camps Cleared
0
1,828,644
Distance Traveled
1,587,884
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,992
523
99
5
0
314,465
2
W
Cernunnos
12,091
576
92
4
0
359,749
0
W
Awilix
9,268
441
79
4
0
332,081
0
L
Vamana
10,694
509
66
3
0
360,048
0
W
Baron Samedi
10,562
503
48
2
0
390,355
0
W
Chang'e
10,756
512
66
3
0
368,416
0
L
Danzaburou
13,307
634
131
6
0
326,228
2
L
Fenrir
8,441
402
59
3
0
251,748
2
W
Tsukuyomi
12,512
596
125
6
0
378,043
4
L
Merlin
12,297
586
104
5
0
335,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role