Player Matchup

Merlin
Merlin
Bareci
Merlin
Level 28
God Stats
41W - 55L
1,412 SR
Queue Stats
123W - 171L
1,294 Elo+
Solo
Bacchus
Bacchus
Infinitedeth960
Bacchus
Level 27
God Stats
3W - 1L
1,566 SR
Queue Stats
66W - 70L
1,359 Elo+
Solo
Vamana
Vamana
LoopFein
Vamana
Level 17
God Stats
4W - 2L
1,691 SR
Queue Stats
6W - 5L
1,646 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pxyroll
Morgan Le Fay
Level 15
God Stats
3W - 3L
1,654 SR
Queue Stats
4W - 8L
1,609 Elo+
Party 1
Loki
Loki
zNERFED
Loki
Level 28
God Stats
2W - 3L
1,576 SR
Queue Stats
80W - 71L
1,543 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,490 Elo+

VS

Team Averages
Level 16
1,484 SR
1,555 Elo+
Susano
Susano
Iskiatniseko
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 164L
1,558 Elo+
Solo
Awilix
Awilix
Lava Lamp32
Awilix
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 51L
1,371 Elo+
Solo
Sol
Sol
MR CRAZY RAPLEY
Sol
Level 27
God Stats
9W - 7L
1,455 SR
Queue Stats
58W - 72L
1,577 Elo+
Solo
Danzaburou
Danzaburou
iTz_Kensho
Danzaburou
Level 27
God Stats
55W - 61L
1,464 SR
Queue Stats
181W - 231L
1,341 Elo+
Solo
Olorun
Olorun
thevergile
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,928 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bareci
Merlin
17
0 / 1 / 4
12,034
523
5,569
7,925
3,295
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 5 / 8
12,583
547
11,404
16,020
10,119
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
LoopFein
Vamana
17
14 / 2 / 11
12,700
552
17,113
17,044
18,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Pxyroll
Morgan Le Fay
18
6 / 4 / 7
12,607
548
15,017
14,208
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
zNERFED
Loki
20
12 / 4 / 2
15,738
684
13,168
17,592
8,909
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 3 / 0
8,626
375
1,838
9,638
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
14
1 / 11 / 6
9,654
420
5,688
21,537
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 5 / 4
13,260
577
10,499
17,971
8,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
iTz_Kensho
Danzaburou
18
8 / 9 / 2
12,651
550
15,054
17,983
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
thevergile
Olorun
11
1 / 14 / 2
7,432
323
5,034
17,513
5,626
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
41
Kills
16
16
Deaths
42
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bareci
Merlin
0
1
4
2
W
9
5
8
2.6
L
Susano
1
3
0
0.33
L
Awilix
1
11
6
0.36
W
Vamana
LoopFein
Vamana
14
2
11
9.75
L
5
5
4
1.4
W
Morgan Le Fay
Pxyroll
Morgan Le Fay
6
4
7
2.38
L
Danzaburou
iTz_Kensho
Danzaburou
8
9
2
1
L
Olorun
thevergile
Olorun
1
14
2
0.14
W
Loki
zNERFED
Loki
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,271
Damage
38,113
72,789
Taken
84,642
46,845
Mitigated
29,120
11,911
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bareci
Merlin
5,569
741
0
2,088
7,925
3,295
5,705
2,896
5,029
70,550
0
W
11,404
2,470
189
1,236
16,020
10,119
3,239
2,176
13,844
54,799
0
L
Susano
1,838
290
0
3,288
9,638
3,038
0
1,507
8,104
0
41,759
L
Awilix
5,688
1,840
0
1,402
21,537
6,478
109
8,549
12,854
0
42,550
W
Vamana
LoopFein
Vamana
17,113
8,240
0
5,072
17,044
18,572
2,334
1,895
15,149
0
41,692
L
10,499
706
0
4,955
17,971
8,588
2,857
7,874
9,650
80,840
0
W
Morgan Le Fay
Pxyroll
Morgan Le Fay
15,017
474
0
2,119
14,208
5,950
2,759
5,681
8,527
65,849
0
L
Danzaburou
iTz_Kensho
Danzaburou
15,054
7,270
0
1,823
17,983
5,390
702
6,568
11,317
0
76,114
L
Olorun
thevergile
Olorun
5,034
3,005
335
1,616
17,513
5,626
38
6,689
10,727
14,300
934
W
Loki
zNERFED
Loki
13,168
3,346
0
1,207
17,592
8,909
4,479
2,525
15,067
0
140,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,662
Gold Earned
51,623
584
Minions Killed
464
0
Camps Cleared
0
2,213,098
Distance Traveled
1,774,802
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,034
523
139
6
0
371,850
5
W
Bacchus
12,583
547
85
4
0
460,033
2
L
Susano
8,626
375
86
4
0
287,497
0
L
Awilix
9,654
420
74
3
0
373,174
0
W
Vamana
12,700
552
48
2
0
456,230
0
L
Sol
13,260
577
165
7
0
427,983
1
W
Morgan Le Fay
12,607
548
106
5
0
452,984
1
L
Danzaburou
12,651
550
117
5
0
397,473
4
L
Olorun
7,432
323
22
1
0
288,675
1
W
Loki
15,738
684
206
9
0
472,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role