Player Matchup

Serqet
Serqet
 
Serqet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Champ4563
Artio
Level 84
God Stats
2W - 4L
1,465 SR
Queue Stats
423W - 318L
1,573 Elo+
Party 2
Hou Yi
Hou Yi
Grievousz
Hou Yi
Level 141
God Stats
9W - 10L
1,350 SR
Queue Stats
470W - 339L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
JAB90
Sylvanus
Level 160
God Stats
6W - 5L
1,752 SR
Queue Stats
177W - 187L
1,588 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,553 Elo+

VS

Team Averages
Level 76
1,476 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Daddyxox
Set
Level 105
God Stats
1W - 5L
1,201 SR
Queue Stats
630W - 616L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
IndianaJoanes
Ao Kuang
Level 65
God Stats
13W - 8L
1,554 SR
Queue Stats
227W - 267L
1,409 Elo+
Party 1
Freya
Freya
Quijas
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 79L
1,473 Elo+
Party 1
Izanami
Izanami
b1elzer4
Izanami
Level 22
God Stats
39W - 28L
1,627 SR
Queue Stats
50W - 44L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 5
7,055
588
6,524
8,955
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
 
Scylla
11
4 / 0 / 1
6,405
534
2,855
6,512
2,691
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Champ4563
Artio
10
0 / 1 / 7
6,708
559
3,932
9,467
7,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Grievousz
Hou Yi
14
8 / 0 / 2
8,232
686
6,149
5,200
1,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
JAB90
Sylvanus
14
2 / 0 / 1
7,955
663
6,166
8,551
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 0
6,333
528
7,799
4,855
1,303
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
7,407
617
4,281
10,312
4,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
IndianaJoanes
Ao Kuang
8
0 / 4 / 0
5,148
429
2,973
8,108
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Quijas
Freya
7
0 / 6 / 0
4,696
391
2,947
7,464
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
b1elzer4
Izanami
9
0 / 4 / 0
5,502
459
2,272
6,448
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
18
Kills
2
2
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
5
6.5
W
Scylla
 
Scylla
4
0
1
4.5
L
Kukulkan
 
Kukulkan
2
1
0
2
W
Artio
Champ4563
Artio
0
1
7
3.5
L
0
3
1
0.17
W
Hou Yi
Grievousz
Hou Yi
8
0
2
9
L
Ao Kuang
IndianaJoanes
Ao Kuang
0
4
0
0
W
Sylvanus
JAB90
Sylvanus
2
0
1
2.5
L
Freya
Quijas
Freya
0
6
0
0
L
Izanami
b1elzer4
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
20,272
38,685
Taken
37,187
22,089
Mitigated
11,142
16,477
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,524
849
0
3,740
8,955
3,058
0
3,972
4,943
0
36,599
W
Scylla
 
Scylla
2,855
185
0
2,448
6,512
2,691
780
3,869
2,569
29,431
0
L
Kukulkan
 
Kukulkan
7,799
1,193
0
325
4,855
1,303
0
1,483
2,592
46,463
0
W
Artio
Champ4563
Artio
3,932
366
558
2,131
9,467
7,682
0
3,996
5,377
19,127
0
L
4,281
2,248
0
1,325
10,312
4,348
0
6,535
3,777
0
45,930
W
Hou Yi
Grievousz
Hou Yi
6,149
3,586
0
2,201
5,200
1,612
940
1,230
3,842
0
53,185
L
Ao Kuang
IndianaJoanes
Ao Kuang
2,973
773
0
1,100
8,108
2,206
0
1,990
6,118
22,569
0
W
Sylvanus
JAB90
Sylvanus
6,166
2,022
0
5,399
8,551
7,046
746
379
8,172
43,955
9,857
L
Freya
Quijas
Freya
2,947
1,176
60
1,588
7,464
1,685
0
1,194
6,270
12,059
0
L
Izanami
b1elzer4
Izanami
2,272
1,729
156
1,578
6,448
1,600
403
894
5,480
0
33,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
29,086
387
Minions Killed
333
0
Camps Cleared
0
1,093,294
Distance Traveled
1,084,329
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,055
588
74
6
0
239,788
2
W
Scylla
6,405
534
53
4
0
206,990
6
L
Kukulkan
6,333
528
83
7
0
233,243
6
W
Artio
6,708
559
32
3
0
236,118
4
L
Set
7,407
617
103
9
0
205,917
4
W
Hou Yi
8,232
686
108
9
0
217,670
5
L
Ao Kuang
5,148
429
39
3
0
252,740
1
W
Sylvanus
7,955
663
120
10
0
192,728
7
L
Freya
4,696
391
27
2
0
203,171
3
L
Izanami
5,502
459
81
7
0
189,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role